黄金秘密指南

卢克的黄金养殖指南

第一只觉读者对卢克布朗黄金农业指南是做给它的工作浩瀚。 它的信息挤满了超过170页的详细的,电子书更像答.. 了解更多信息!
最终哇指南

终极魔兽指南

在这一天的一站式购物的年龄,我没有想到我会在一个位置,我一站魔兽指南! 我一直'购物'周围有一个良好的包容各方的魔兽指南很长一段时间,仅仅是没有.... 了解更多信息!

导言



我看到了很多问题关于霜冻法师和他能和不能做什么。 我一直是冰法的很长一段时间,其实比我早应该已经。 我也想尽霜冻建立商业vendored。 此外,我也尝试了火灾和神秘的。 既美妙的树木。



二。 处理冰霜伤害:



与普遍看法相反霜可以做的损坏,总建设很多啦!。 单个或多个目标的PvE和PvP霜可以做类似的损害火灾。 但是火可以以较少的工作,并从安全距离的损害。 此外火灾可以用更少的投资,这给我们带来了非常重要的一法师霜第一法律。



UNO的抗冻号建议:你不要走,你是45'th霜冻之前的水平,更重要的是不要去,直到55霜冻。 你可以保存的时间越长出来越好。 为什么呢? 由于火灾是较少依赖于自己的人才,产生结果。 弗罗斯特需要每一点你把英寸



损害续.. 在破坏你做的霜来自2.5秒霜冻螺栓有15%的触发霜咬,落花点你了,你的冰碎片为200%暴击了,从凛冽的冰,有6%的伤害加成霜让你窜过去15%的时间。 也就是在这个包中的冷奖金,而如果你爬上这个高35%锥是一个绝对的,特别是双方PvE和PvP中必须的。 然而,没有一切,没有厨房的水槽霜冻损伤小,事实上,每一点你拉你损坏降低一刀切和效率。 请注意这一点,记住这一点。 关键点越少拉是窜,刺骨的冰并没有什么,每一个点之后出来你的口袋里。



摘要:为了处理好与霜冻破坏你需要以下人才

,强化冰霜箭5 / 5:这是你的伤害的核心,霜螺栓,通过降低你的施法时间提高存保计划的单位方面的法术能力上的中断和公用事业方面。 这是一个必须为每个霜冻建立可希望与冻害。

冰碎片:双打的临界破坏,如何更好地你能得到的。 这样你可以把伟大的大电子喷丸号码,真正能使你的伤害输出的差异。

,改进冰锥:这让作为冷源的损害可行的圆锥体。 在此之前,人才的技能是非常以每法力伤害方面自重。 在这之后它仍然是一个人才,但一个健壮的拉卓贝克猪杀了你的猪进行排序,而不是脂肪母猪恢复了从前。

-粉碎:如果你曾经在独奏或PVP计划那么这是一个真棒人才。 虽然它在某些实例袭击和毫无价值的情况下它仍然是唯一的竞争方式,可以在霜冻突发火灾条件。

刺穿冰:一个给我的天赋,只不过是用来当所有其他选项exausted。 没有一个巨大的推动作用的危害,相对而言仍然是值得投资的要点。 用在大霜冻基础。

霜咬:这一个下面列出了两种破坏和控制有很好的理由。 这既可以是。 PVP中它是一个控制的人才。 不过这是一个损害的PvE天赋,可以加速通用暴徒杀害惊人,可以让你与一个单独的成功很大程度的施法精英。 它基本上是一个10%的奖金PvE的关键人才。 它有优点也同步交收。

-北极河段:听听这个时期,它的范围,范围是上帝。

霜窜:一个比穿孔投资,它有大约两倍的效果,与霜冻一个必须从观念,所有的损害都必须在一个点冰吹走更好的人才。 这使您可以继续红红火火。 穿孔前采取冰,除非有迫切理由不给它。



二。 控制:



控制是非常冰。 得到它,而不是冰很好吗? 反正有霜冻控制其人才的一半。 这种霜冻一半,其实可以发展几乎没有损失的一半,其实是一个非常好身材,可就是这样做的。 不过,如果你选择以解决冻害方面你也必须采取在控件的外观。 如果你要冰/奥术,你都不能忽视这其中的一些,如已经建成了体面的霜冻控制。 人才是关键控制因此... ... ... ... ..到达北极... ... ... ... .. 移动到霜2号建议



抗冻提示NUMERO DOS的:控制人才是完全基于你关闭的规格,在某些规格北极REACH是在其刚刚开始运行它的其他规格。 我会解决这一部分的人才进一步建立。



摘要:控制人才是一个古怪的一群这里是每一个基本真相大白。

-北极河段:得到这个,它的范围,范围是魔鬼。

-温特斯冰寒:一个像样的三,通常接近年底的构建来点。 有些人喜欢别人是前途未卜。

,强化冰霜新星:为什么不为这一天的话。 这一切将会有所不同,它是到粉碎效果网关。 任何主要霜冻建设应该有这个。

-改进暴雪:暴雪是绝对必要的,如果有任何用处。 如果没有这个暴雪是劣势的火焰攻击,这是暴雪挖到了不少怪物。 这个天赋最大,除非你有特殊的理由去恨自己。

-冻土:几乎每一个建设霜冻超过1点这个天赋是一种浪费。 一个点的花,让暴雪的圈套,这样可以很很少能逃脱。 在正常情况下,抵抗海浪一个允许您逃离魔窟。 持续时间为2.5秒之前是不可能逃脱下一波。

-冻伤:作为一个PVP天赋的控制,这是一个天赐良机。 阿连的4秒的球员是伟大的圈套。 由于触发秒关每波暴风雪暴风雪,几乎每个人都在这根卡在那里的人很多。 PvE的这个天赋是负债往往不是因为它打破了荷兰包时卓越学科领域。 信不信由你认为合适的,尽管它属于任何重型结霜。





III.Defense:冰块,冰障。 总之冰块比霜冻障碍更好。 冰块是必不可少的。 那一刻你把那件蓝色的标签,您更好的工作你的方式之一指向该或婴儿耶稣会窒息死亡,他自己的呕吐物。 在组PVP或PVE还是只是一般这个技能是神。 其实,事实是我弥补了防御一类,这样我可以强调的是,这是多么好。 这是冰块一样。 它冻结在地方,你给予10秒的总免疫一切。 此外,它清除所有的负面状态影响您保存水库疾病和霜冻antizerg的Azuregos突袭冰龙的debuff大关。 这意味着,在一键可以清除所有的牧师/术士减益,给自己10秒的定时器复位,给你10秒牧师医治你,滴在任何情况下所有的PvE仇恨。 拉格纳罗斯忽视的事实是你自己想死。 像腿筋或删除物理debuff的破甲虚弱或保存你的PvP法师,但在集团,因为如果以A权杖生气牛跳动为你的法术的持续时间在一个明确的优势是因为,虽然所有的immunes如雨后春笋般冒出你坚持对他来说,他坚决取消免疫凯斯特越来越出炉。 弗罗斯特的障碍,如果你那里得到它,如果它不是不只是这么简单。 如果你是31 +分,然后它会在霜冻山没有道理的,其真正派上用场。 如果你正在辩论霜冻30/31点,然后是你的选择完全。 使用哪种方式摆动完全是个人喜好。



综述

- Iceblock:就是上帝的天赋。 得到这个或死亡。

冰障:如果你在那里得到它,如果没有不麻烦了。

- Coldsnap:包括为完整起见,得到它,没有理由不值得的,因为所有霜冻盐上升到iceblock基础。



四。 人才建置工作:



不是一个傻瓜谁所有的人有工作的人才基础,但在我的名单上,但我认为有些版本是比别人做得更好。 而这点值得讨论。



五分之四十六冰霜奥术:此版本是一个非常酷的客户...哈哈...我笑死我了...。 不过这是一个非常技术密集打造这样一个是由简单地把一切都保存在强化冰霜冰霜病房然后抓提高奥术飞弹。 它的优点是,它是最好的酒吧以每法力危害,相对而言不,你是非常可靠的。 您的暴雪,如果使用技能和护理可以使整个集团陷入瘫痪和天哪你的伤害是不是半坏。 当然,这是一个很难掌握不IAE的建设,你会留在风中摆动,如果你不小心,和PvE的混合怪物拉可以拼写没有适当的支持,你们的末尾。 话虽这样说,建设做得最好的忽视惠普和负荷的物品,只是诠释。 如果你在打正确应该不会碰你的敌人,没有第二的奥术法力酒吧,您需要一个更高的高端。 这就是说,你将在PvE持续时间更长,也更比其他法师。 什么是最好不要提到这些家伙是他们真正在PVP固体速溶选项,无法取得胜利一对一不足。 如果不支持他们死亡。



弗罗斯特人才

极寒延伸等级2,强化冰霜新星等级2,改良冷等级3锥,改进暴雪等级3,等级3穿刺冰,粉碎等级5,强化寒冰箭5级,5级寒冰碎片,冰霜导等级3,急速冷却等级1,寒冰屏障等级1,多年冻土4级,5级冻伤,冰座排名,深冬之寒等级3



奥术天赋

改进的奥术飞弹等级5





一十一分之四十○冰霜奥术:稍微少性交版本仍然是整个打倒霜的事情。 一个平常的牺牲是刺耳的冰和霜冻窜来获得清晰的铸造和唤起。 虽然它不损害这个版本可以被认为是最有效的突袭建立自己的。 有了它你是你在哪里预计将产生过一段时间,但不是所有的地方的时候法师焦兔子。 此版本允许垃圾邮件暴雪(每波现在有一个明确的铸造触发几率)远高于五分之四十六即使您建立更霜冻螺栓垃圾邮件将被缩短。 它也有一个方法来恢复法力燃烧或通过唤起提供紧急提升。 加上这有秩为1的开发与霜冻螺栓明确浇注系统的附加优势。



弗罗斯特人才

极寒延伸等级2,强化冰霜新星等级2,改良冷等级3锥,改进暴雪等级3,等级5粉碎,强化寒冰箭5级,5级寒冰碎片,急速冷却等级1,寒冰屏障等级1,等级5冻伤,冰等级1座,冬季之寒等级3,4点弯曲可以进入通灵/穿孔与多年冻土的额外去冰



奥术

进出口。 5级奥术飞弹,奥术专注5级,1级招魂



33/18霜/奥术:标准的PvE / PvP中建立的人,在不牺牲一切有兴趣的霜冻。 他拿起损害和神秘的瞬间爆炸的效用。 建立一个良好的实例,并为那些不属于他们自己的技能,确保可靠的选择。 不同于前建立暴雪不必是所有伤害的尾声,你仍然有破坏性的行为准则新生力量+ + FB的单目标伤害组合+土地早已进入2K的,最起码的运气。 贵方的法术沉默和整体生活是美好的。 这是一个伟大的实例的PvP残局建设和我最强烈建议没有什么他们想要做的游戏结束它的明确目标。 这个版本你在所有地方的欢迎和功能可以很好地享受自己随身携带。 核心人才:进出口行为准则,冻伤,粉碎,冰碎片,强化冰霜新星。 请注意,下降到多年冻土的改善暴雪1点是一个好主意。





极寒延伸等级2,强化冰霜新星等级2,改良冷等级3锥,改进暴雪等级3,等级5粉碎,强化寒冰箭5级,5级寒冰碎片,急速冷却等级1,寒冰屏障等级1,等级5冻伤,冰等级1座,



奥术

进出口。 5级奥术飞弹,奥术专注5级,1级招魂,小鬼。 魔爆术等级5,小鬼。 反制等级2



二十一分之三十零霜神秘的:此版本是33/18更积极的表弟。 牺牲了霜冻聚甲醛咬了几个百分点。 我喜欢这一个,它是一个我定居后,约6 respecs上。 它保留了高伤害的群体霜冻是著名的,并给它的POM把戏。 一个火球,霜冻螺栓,羊的火焰罢工,通用性好,它可以让你的方式服务于众多。 你在比赛中最好的卓越学科领域和所有它的成本你是一个冰障和2个冻伤点。 它可以改善周大福你也让你在PvE好。 此版本可建两种方式,与弗罗斯特咬一个没有之一。 不幸的是没有办法告诉你应该去哪个方向,你要看看是否适合你的风格咬霜冻。 这两个版本的FB有小鬼,小鬼合格证明书,到达北极,coldsnap,小鬼暴雪,冰块,粉碎,碎片都刷爆冰。 变量3点到霜冻或咬或冬天寒冷。 有些人会窜,但事实是,这是一个积极的建立,为什么不具有攻击性。





Arctic Reach Rank 2, Improved Frost Nova Rank 2, Improved Cone of Cold Rank 3, Improved Blizzard Rank 3, Shatter Rank 5, Improved Frostbolt Rank 5, Ice Shards Rank 5, Cold Snap Rank 1, Ice Block Rank 1, 3 flex points that either go into frostbite or winters chill, your choice.



Arcane

进出口。 Arcane Missiles rank 5, Arcane Concentration rank 5, Evocation rank 1, Imp. Arcane Explosion Rank 5, Imp. Counterspell Rank 2, Presense of Mind Rank 1, 2 flex points that can go into mana shield or dampen magic, your choice.



30/21 Fire/frost: This is the final oddball. IT IS THE ONLY BUILD I SUGGEST THAT HAS LESS THAN 30 POINTS IN FROST. Why you ask, because this build focuses entirely on frost for control. Remember me mentioning that a while ago? Well this is it. This is also the only build that get permafrost to the top, why because the idea is to nuke the opponent into the ground while reapplying the frost snare as far apart as possible. This is also the most inefficient frost build and the least PvE friendly. This is a PvP build, great in battlegrounds as you fire potency turns people into human candles, while your frost makes sure the ice cream doesn't melt. Its like a birthday where you get to have you cake. Of course the ramification is that in PvE you are a second stringer. If your good you can make it work… but if not you suck. The AoE you have is limited to the tricky, blizzard flame strike, blast wave nova…… repeat combo. You can make it work but if you screw up you have no panic button and unlike a full frost you don't get to plan things out as well. Still that being said you are still great as long as you can rest every fight. The real toll this build takes is it robs you of longevity. Which those who raid/AoE regularly will tell you is life. Unlike others you will find you butt rooted after every fight.





Arctic Reach Rank 2, Improved Frost Nova Rank 1, Improved Blizzard Rank 3, Improved Frostbolt Rank 5, Cold Snap Rank 1, Permafrost Rank 5, Ice Block Rank 1, Winter's Chill Rank 3



消防

Ignite Rank 5, Critical Mass Rank 3, Improved Flamestrike Rank 3, Fire Power Rank 4, Flame Throwing Rank 2, Blast Wave Rank 1, Improved Fireball Rank 5, Impact Rank 5, Incinerate Rank 2

Note that the fire build can be modified as you like it, fire can be changed to personal preference without much fear. I like this one



29/22 Arcane/Frost: This build is the only build I have not tried out personally but it comes well recommended. The purpose is to maximize the efficiency of a mage in a raid situation where large portions of the mages talents are rendered worthless. Mashangi guarantees me, and I believe him, going on what I know that this build is unsurpassed in its ability to perform in the molten core and other raids.



Frost Tree:

5/5 Improved Frostbolt

5/5 +crit damage talent

3/3 6% more damage talent

(Sorry, doing this off top of my head, dont remember the names of the talents)

1/1 Cold Snap

2/3 Improved Blizzard (1 point because I needed another to get to the lower tier in the tree, another because I had 1 extra point leftover in the end)

3/3 Frost Channeling

2/2 Arctic Reach

1/1 Ice Block



Arcane:

5/5 Improved Arcane Missiles

5/5 Clearcasting

1/1 Evocation

5/5 Improved Arcane Explosion

5/5 Arcane Meditation (15% mana regen in combat)

4/4 +8% mana talent (Cant remember the name)

1/1 PRessence of Mind

3/3 Arcane Instability





V. PVP tips and tricks



For frost PvP is very different than for a fire/arcane mage, different classes are now dangerous and some classes that were initally feared are no longer. For PvP I would recommend using Either the 30/21 arcane/frost build, the francis to the forum trolls, or the 33/18 frost/arcane build. The latter is at a bit of a disadvantage on the alliance side due to purge cleaning ice barrier, but most of the time in real pvp priests don't have time to dispell so horde should think more about this. Unfortunately shamans are rampant so alliance is a bit….well moving on. Also here in the PvP section is 30/21 Fire/frost, but it behaves like a fire build so I will leave it be for a bit.



General Tips

1。 Burst damage and you: To get burst damage against a target the best way is the FN+FB+CoC combo, if you have a little damage gear this crits for a little over 2K damage often enough, and can be relied on to produce 1.5 K. Throw in a fire blast and your looking like a fire mage. The problem is that A) you have to get close, which in a big battle is unpleasent, and B) they have to stand still for the 2.5 sec frost bolt. The solution to both of these problems, and the end to many cocky shamans and fire mages, is counterspell right after the nova. Counterspell is not on the universal cooldown so the effect is instantaneous, meaning they are snared and silenced for 4 seconds guarunteed (no resists, duh). You then Wind up the combo and let fly. If you are playing the 30/21 a PoM fireball is the next step. the 3K damage this should do with a bare minimum of effort can kill. Arcane explosion to death, since scorch is not so good.



2。 Never forget fire: Fire rocks period, yoou should never allow the fire tree to grow rusty, fireblast, fire ball and scorch are core skills. Scorch is the least usefulll as your frost bolt is swift but never allow fireblast to be off cooldown for long periods of time. Fireballs are very much better as an opener against a sheeped spell caster. Level one fireballs are a must against rogues, either before or after the frost bolt. I do after but honestly I think before is better, that way he can't vanish if he is mashing the button, plus remeber that sheep disorients a player more often than not and it takes a second to get his bearing durng which he is snared. Oops Well I will say the same thing in the rogue section.



3。 Group PvP: Stay back, lob snares at people who hate being snared and watch the damage rack up. If someone decides to make you his love slave then run around FN, coc and IAE, throwing fireblsts over your shoulder. Iceblock if its clear your gonna die and shout for help. Leave the ice block up for the duration, you can be healed through it.



4。 Movement: Alot of people back up, this is dumb, you can run sideways at full speed and still target and enemy behind you. This is true for pve too, run sideways once you FN then nuke once a ways away.



Against Classes

Rogues: Welcome to sweet revenge. Rogues are you little choir boys now. True that the greatest rogue in the world will kill you as so many have complained but 99.99999999999 percent of the time this is an auto win. I have lost once to a rogue on my server and that was because I was farming satyrs and had 150 hp and 3 mana, (I came back and killed her 4 times, not once did she hurt me). If you are 33/18 it takes a bit more skill than 30/21 but is equally doable. First the battle has two stages. Pre poly, and post poly. The first thing is to poly them once thats done its rote. First Put up a mana shield, and if you have it an ice barrier. This absorbs the first blow, which if they are smart is an ambush (big damage no stun), blink, poly morph. If they vanish run and spam level one arcane explosion, if you catch them FN, once blink timer is up again your good for another round. If you are dealing with an especially tricky rogue, he might blind you when you frost nova him the second time. If he does this Ice block through it and poly morph him. remeber that polymorph has no facing requirements, their gouge (sleep breaks on damage, no blink, you must be facing them), does, so, polymorph with you back turned once the blink goes off. If the rogue is an absolute go and you are running 30/21 PoM poly him, god is now a sheep waiting to be slaughtered. Once sheeped, level one fireball, frost bolt, repeat until he is dead. Remeber you have to be at 30 yard range for the fireball. If you have PoM Wind up the fireball then PoM the frostbolt. If he get close CoC, fireblast, FN. He is a fish in a barrel. Bottom line, you should not lose this fight, and unless he is a god and you are a tard you should win.



Warlocks: Run, or if forced to fight in a manner that isn't cheesy, cause he might spit on you afterwards. My prefered method of meeting the end well is, chain frost bolts to start. Counterspell anything that makes his hand glow black. trinket out of fear one, ice block out of fear two, let fear three end naturally. Chaining as much damage as you can to him as fast as you can is the rule. Unload everything in the begining. IF he has soul link (his health goes down half as quick) this is over run now, he can't catch you. Remove his curses as he lays them. Make sure its not a level one decoy curse, but only if you have time. If you ambush him odds are better, especially if he is fighting a mob.



Druids: That tiny chance that you had with a warlock is gone. If you can nuke him to half hitpoints, FN+silence+FB+CoC when he returns to caster form. IF you can do this before he instant heals to full you might win. If you can counter a healing spell you might win. I don't want to waste too much time talking about them as we really are screwed anyway you put it. If you ambush them, mount up and run.



Priests: Arcane missiles if he mindflays (blue beam), frost bolt if he doesn't. Move quickly, dropping his dots/fear with iceblock. When he heals himself sheep him, once he is done. Be conservative trying to force him to heal. Bandage when he is sheeped, evoc as needed. If he drops below 50% use the combo to finish him. In this case 30/21 has an advantage as a PoM fireball is a trick most preists don't expect from a frost mage. You might very well die once the fight is over but don't let that stop you. This is a tough but winnable fight. Remeber that if a priest runs towards you he wants to fear you. Open your sheeps with a fireball. One last point. If a priest is at 3/4 and is healing counter the heal and kill him. You have 10 seconds so just nuke like hell. If you ambush them sheep them, then nuke.



Hunters: Armor up, mana shield and ice barrier. Charge the hunter, blinking about 10 feet in front of him. You appear behind him, frost nova and sheep his pet. This counters the trap and takes the pet out of comabt for the next 50 seconds. He will most likely concussive shot you to disrupt the poly, ice block out and poly anyway. If you are desparate, ie he succeds in stopping your poly, and you are 30/21 you can PoM poly his pet. The key to this battle once the pet is taken care of is not to stand on top of him, but to circle around using CoC to keep him close. IF he feigns death IAE to damage him and bring him back into combat, describe a circle around him to avoid any traps. The key is constant damage. Always hurt him so IAE till he dies, fire blast, CoC and FN. If you ambush him sheep him pet level one bolt on him to put him in combat and run towards him blinking to close ground.



Warriors: Warriors have three shots to kill you, and you have three shots to die. First things first, assuming that you are both mutually aware and he charges or he gets the drop. Remeber that the charge stun is 1 second. Don't blink. Frost Nova and run, then sheep him. If you are both mutually aware and you have time run into his range and FN, then sheep. If he breaks the nova and then intercepts this is time two to kill you, blink now and sheep him. You can PoM if your scared. Remeber have your shields up. Once sheeped, run out quick if he intercepted, run in just inside FN range if he didn't. FN, CoC FB combo and then run sideways. Here is shot three to kill you, the hamstring. If he gets a finger on you and hamstrings you block, if the timers are not up wait them out then go back to it. If he has a million hitpoints work on it, cycling blinks and FN and coc's to keep him away. Intercept is on a relatively long cooldown and if it takes that long to kill him your in trouble. If you ambush, Frost Bolt spam till he dies.



Other mages: I don't give out secrets to beating me…. but really its a huge huge things with a million permutations of what can and can't happen. Thye bottom line is Block out of the sheep right when he launches hi opener. Don't get snared against and ice mage. Use the FN silence thing and remeber that your cold snap resets the ward timers, which you want to always have up. Sheep th other guy right off the bat if fire, wait fort his sheep if frost. You don't want to have arcane countered cause the frost mage will nova you and then FB+CoC.



Paladins: For those of you out there who know these guys they are a joke. Here is a fun fact. Countering a paladin shuts down all his spells from ever school. Ain' that nifty. They have a resistance aura that matches you style so luck can do you in but the basic strategy is sheep them. I like to FN sheep and it removes any chance they will hit me. Once sheeped then back up and lob frost bolts. Even if he chain cleanses, which he will, the snare is reapplied the moment aftewards. Also remeber that if he has blessing of freedom run till its on cooldown. A good strat is run sideways throwing fireblasts over your shoulder till he is at half, counter his heal and kill. If he bubbles to heal then banadage evocate, mana gem and keep running. If he heals at 80% stop attacking while he heals, kill his mana pool.



Shamans: Shamans are a class I have never dueled. however I know what it means to face them on the battle field and I have played them. IN the end it comes down to who gets the first move. IF its you you win, if its them they win. Polymorph. Back up to max range, nuke, counter a heal, if he instant heals, PoM the polymorph or counter him, polymorph. Use the nova counter combo to kill him. Since the nature of totems is that they really can't be removed without hurting your gameplan, remeber that arcane explosion isn't absorbed by grounding totems so can be used to hurt him. Run away, toss fireblasts. 祈祷。 This is a very difficult battle made easier by loads and loads of damage gear. My Frost bolts do 700 damage, the two I can get on hjim before he is in shocking range can be half of his life. I then nova counter, FB+CoC (pray for 2.5K) , PoM fireball for 900, fireblast, before if he is good after if he is dumb. This killl most shamans dead.



Capture the Flag



提示:

1。 30/21 is stronger in CTF. PoM rocks. PoM sheep the runner, PoM a fireball on the priest, whatever you like



2。 Level one blizzard spammed on the flag prevents rogues. With a decent mana pool you are looking at maybe 3 minutes of coverage, before you mana is low enough that you can't defend the flag well.



3。 If you are defending the runner, cycle, nova, sheep, CoC as you run next to him. This can get you out of the base to where the druid, you are running a druid, can morph and run for real. Don't forget to silence incoming priests and mages who are looking to sheep, fear nova coc the runner.



4。 Mages are probably better on offense than defense. Blizzarding the flag room stops the enemy defenders but for you it might miss the sprinting rogue. But the truth is you can find a good use anywhere.



5。 If you arrive late to a battle, stay on the edge and immobilize the warrior, he is 99% of the time chasing something squishy stomping on the Mortal strike button. If the opponents teamwork is good and heals are going, kill the priest but never forget that a paladin that is smart is far more deadly that a priest. Make sure he is not healing. Do a video search on the mage forum for Jamaz. Watch that and look out for that type. Also kill druids, they can heal and deserve to die.



奥特兰克山谷:

I will update this as I actually have yet to try it. AV is busted right now on boulder fist and the que is a couple of days long.





FAQ's that Don't fit in the rest of my little tirade



The Mob Keeps Warping, that s not fair

-They aren't, stop complaining, it just looks like they are. The mob is right where it should be, its model is standing in front of you but notice it doesn't attack until the mob, would have gotten there. Also note that if say frostbite proc's the mob 'warps' to where it should be.



Do snares stack?

-No, only one snare can be active on a target at a time, the snare that slows the target the most is the priority, which can create problems when a short powerful snare like the one attached to improved blizzard hits a target. It removes the snare you have on them and then it vanishes shortly afterwards. Attempting to apply a less powerful snare on target already more powerfully snared fails. However Ice/frost armor snares don't operate on the same scale as they also slow attack speed. So you can have the ice armor snare on a target and any other frost snare, its just the movement reduction doesn't stack.



Why doesn't Curse of the Elements work with frost?

Why does my Frost Bolt never have partial resists?

Why Do mobs start running towards me before they are snared by Blizzard?

-The answer to all three things lie in the way in which the chill and damage effects frost interacts with a target. For all frost abilities save blizzard the chill (slowing effect) is the primary, meaning it is applied first, this is why sometimes a Mob is knocked back by the frost bolt and then the damage appears. The server rechecks the mobs position then checks damage. Thus when a mob checks resistance against frost effects it checks whether or not the chill effect is resisted. Since this is a yes/no question either the entire frost effect goes through or none of it, this is a very bad thing. This means frost can't get double damage from the negative resists applied by curse of the elements. However you do get less resists overall when using curse of the elements. However since most mobs don't have much to begin with you get nothing. Blizzard is the exact opposite, the damage is primary and the snare comes second. Thus the mobs are moving in reaction to the damage, then the snare is checked, this is also bad. However curse of the elements does increase blizzard damage. I tested this on the core hound packs in the MC (I am pretty sure but this is suspect)



I popped Out of Ice Block To early, why?

I got counter spelled and couldn't Ice block. 为什么呢?

I silenced him and he Ice blocked out of it, how?

I put up Ice block and died, why?

-Pressing the Ice block Button again causes it to stop, it sa very useful trick for clearing status effects then getting back into the game. The way ice block works is it can be activated through all status effects, anything that shows up underneath the buff line, and it clears them. However counter spells work by putting a timer on all your skills in that line. This is like having ice block on cool down, you can't use it. Silences are a debuff that stop spell casting, thus can be blocked through. NOTE: You can't cold snap through status effects that prevent casting, thus if you get stunned or silence you can't reset an off timer ice block. Also note that depending on latency ice block might go up on your screen but by the time the message reaches the server another action is que'd up on you, so you die anyway. However if lag is good, you can block a projectile like pyro blast if you are quick.



I have a good Build that s not on your list, what do you say to that?

-Huzzah for you. I don't really care and unless it sa major oversight on my part I am not going to include it. The builds I have are the ones that work the best for everyone and there is no point in putting your personal build in here, it might be just right for you but if this is to be a general guide I can't include every talent permutation without destroying the impact of the ones I have.



Why does Improved Frost Ward Exist?

-To trick people into wasting talent points. Its not a very good trick.

所以我去附近的乌瑟尔的坟墓上周日在会德丰地产10月9日到去磨点,一些人的声誉。 既然有这么多的人清算组,我说你们,我拧到地下室去。 现在在外面有一个骨架,将四个仇恨以及一个楼梯骨架巡逻组。 如果你杀了四个这帮年轻人,你在清澈。 顺着楼梯,站在附近的怪物,你会听到他们'咕噜',但他们没有仇恨。 你不会进入战斗,他们不会攻击,绝对没有任何反应。 利用它,杀死在房间内,电磁8-10暴徒抢劫,并为等待重生,如果你懒。 现在还有一个骷髅,他坐在离右边组和左侧组,他就像一个孤独的人。 (我想这是一个很好的方式来描述它)无论如何,这是完全窃听手机,也不会死。 我坐在那里一个小时就平了我所有的暴徒武器,他也不会低于1 / 4到整个时间。



我觉得我需要提到,有一个对这些暴徒追赶。 如果你不能做一个稳定的25对他们的DPS,他们再生他们的健康。



另一个好消息,如果你53 +,你可以去下一个罕见的隐窝底部产卵滴蓝色的项目的数量,我什至不能全部列出,他已经下降的。



因此,如果你偶然发现这一领域,而你只等级20 ...多少经验,你会得到什么?



800-1200 XP的暴徒从plvling



我们从20-40 level'da法师在大约15个小时 - 这是一个世界纪录 - 我想

本人havn吨作出了部落这一点很抱歉部落不适合你。 嘿,我有这么一个部落指南后面的乐趣我已经用它,所以它的作品那么好利克。



在对一些完全无用赚钱线程光,我想我巩固了我的大部分知识,当谈到转硬币。 本指南将你从1级到40级,如果您使用这些strats你有你自己的坐骑支付40,您将有顶级加上所有法术缺口装备。 关于这些利润是巨大的,在一个巨大的少数情况下,你只需要投入时间才能到达的项目。 他这样说,让我们开始吧... ..



1-15级:



达里安辛格法师西南季

Sells: blue fireworks schematic

购买:18秒

阿价格:1 - 2G的



Soolie Berryfizz在叮叮镇,中频

销售:自由行动药水的配方

购买:18秒

阿价格:3 4克





15-20级:



在何雯娜Silkbeard巽沼泽,湿地

销售:绿色和红色雏龙皮甲手套模式

Price: 20s

阿价格:1克(每只)



Frad Swiftgear在巽沼泽,湿地

销售:小Recombobulator示意图

购买:15秒

啊价格1 - 2G的





20-30级



Bliztik在乌鸦山,暮色森林

销售:暗影之油配方

购买:15秒

阿价格:3 5克



咱Shivsproket在Ravenholt庄园,希尔斯布莱德丘陵

销售:侏儒隐形装置示意图

购买:15秒

阿价格:8 10g的





level 30-40



Rikqiz在藏宝海湾,荆棘谷

销售:宝石镶嵌皮带及皮手套阴影

购买:35 ****(物品等级35,但我记得说是每一个被周围1克)

AH Price: Belt sells for 4-5g and gloves sell for 3-4g



珍珠礁潜水卑鄙

购买价格:无**(一次性投资只)

阿价格:4G的每个堆叠9珍珠

This strat takes a little more then just putting them on the AH.



使100的黄金等级36 - 44



Ultima's guide to making 100g from levels 36 to 44



简介



首先,这是唯一的,是面向部落的水平36-44! 我设计这个当我击等级39,并实现了'妈的,我花了太多,我会永远买不起的挂载时间!'。 我只有17 ,我需要让我的级别40九十〇克装载。 我花了39级到40级至5条把所有的钱。 我想出各种手段,使钱,所以在这里他们!





1.Rock元素生物



本人在一个良好的折磨8克由此而来。 我只是去了荒芜之地,前往位于北西营和东部有37-40级摇滚元素生物。 这是纯粹的磨人,只需杀死他们,使他们放弃的物品。 Vendor everything but the 'Solid Stone', 'Deeprock Salt' and the 'Elemental Earth' because at the AH you can make a much larger profit. 这是一个真正的好地方磨。





2.Scarlet寺



这是赚钱的国王。 获得一个60级的朋友运行了军械库遍地库(大教堂,如果你得到2高级别)和保持战利品和现金。 与朋友,让您的所有战利品和现金,他们所赚取的范围在7-11月底金运行。 另一种方法是只运行正常组吧,赃物也没有那么好,但每个部分的每一个完整的运行实例,至少可以让你的3G(与exp的一大堆!)。 最终现金研磨的地方是在血色修道院的墓地。 If you can get yourself past the elite bad guys in the beginning, and into the graveyard proper, the Forsaken Spirits drop from 1 to 8 silver, along with greys and the occasional green, and they're Levels 30-32 non-elites. 它们有三个包,一个流氓也鲜有没有问题采取硬性下来。





3.Stranglethorn韦尔



STv是gank的城市,但它并不是那么糟糕,因为人们知道。 只是头向东北和农场的探险有限公司地质学家。 他们放弃了丝绸,可发送到AH和果岭下降不少钱,这是伟大的很多,但它可以让旧的快,这样做太长时间可以驱动你疯了! 另一个好去处是鱼人,他们总是有胸部周围,很容易杀死。 他们低质,不打很辛苦,所以你可以取下来没有休息好3-4的EM! 这些人一直下降1-3银,这是非常好的,如果你问我。



!黄金价格可能会因人口和每天的服务器中一共!

400 Gold a Day No Hack (Warcraft forum)

黑客是没有这个需要!



你需要什么?。

60级法师具有相当优良的设备(如魔导师的设置或左右)



如何?

Travel to Stratholme FRONT entrance (the one who looks like stormwind)

然后进去。

5例正常暴徒杀死你有什么想要的。



Then?

由于没有这样的你godda复位退出酒吧。



邀请某人,让他/她领导小组组长,解散,注销,登录。

现在应该resetted。 您只能重置一个实例在1小时5次。



我觉得这400克养殖月1日,你可以找到一些巧妙的EPIC的等

你需要一个圣骑士。 首先做到以下几点:



1。 确保所有的圣骑士的神圣干涉和已拥有神的象征。

2。 确保你的祭司和德鲁伊和MT是Soulstoned。 如果你真的确定,你可以有你的不锈钢外BWL的entance小军队扎营ALT键术士整个团队。 (等级18我觉得可以让你用15分钟的非常小的生活回归的SS。只要放入药剂和使用绷带医治和法力上)



你要等待,直到大约通过遇到(当你试图打破Mindcontrolling Razorgore和兽人与龙的蛋第一部分1 / 3是runnign beserk。主要是因为我认为你需要填写的房间,它的最高入住。风筝兽人和睡眠的龙,直到您准备执行漏洞。



喏,这就是你做什么。



1。 管委会Razorgore的球。

2。 每个圣骑士齐声有一人直接投资。 现在最重要的人的直接投资是Razorgore自己。 由于他是绿色的,友好的,而MC'd,你可以直接他。

Razorgore需要坚持到最后的人DI'd。

3。 每个人都在空袭现在需要死。 停止治疗,让小龙和兽人尽可能快抹你。

4。 一旦RAID不再agroed,由于被死亡和/或DI'd,Razor的脚本将caus ehim杀死所有的兽人和龙,但他将继续DI'd并没有死按往常一样。

5。 一旦发生这种情况你必须取消直接投资和使用SS的开始rezzing人。 您将需要至少10人死亡Razorgore。 在这一点上,他现在很容易。 记住,你必须在30秒内做这一切,因为当他开始直接穿出来杀人。 最重要的事情还有如下:



主坦克

2牧师

6点伤害经销商

2耐火圣骑士。



Razor是基本上是Drakk从UBRS大版,并没有太多的困难,一旦你绕过遇到的第一部分。





希望我有充分的事件序列。 如需参考看到这个主线程在魔兽板:



http://forums.worldofwarcraft.com/thread.a ...熔点= 1#post223728





当我看到它被完成,它用了6分钟就击败遇到的问题。

REQ的到Powerlvl:60级(含some1能治疗更容易)Powerlvlee现在继承人的伎俩,如果是的话,我怀疑暴雪将能够做任何违反这个东北的事情。 先到现场的powerlvlee的等级,是高红取决于颅骨的红色,与60现在试图让他的身体拉一个怪,但没有命中目标。 现拥有60后的第一AGG的。 有lowbie开始尝试攻击暴徒,直至到lowbie,当发生这种情况下车尝试一些暴徒在60%以上需要控制和杀死怪物,在你enuff农业去年有60来杀了它,而且你去那个暴徒和你的等级所有的XP。 我已经做了作为一个具有60麂皮28祭司这一点,麂皮会拉一个怪我将尽力把它关闭,那么麂皮将大多是治愈了我的农业和id能够保持并得到更好的击球控制暴民。 当我这样做,杀死了巫师等级50 +的精英,我得到800xp +作为一个经常性暴徒我只想得到100-200 XP的(这与200%奖金XP的心你是)。 (如等级相同,我的牧师经常暴徒)也忘记添加你需要未分组的整个工作时间,这样做也有利于lowbies经济,我大约5G刚才经过几次杀死和卖出赃物,也从绿色/蓝色也将放弃出售的啊,你可以很好地确保至少暴徒袭击,并且不要让他们shotted 1。 嗯GL和乐趣

少量的荣誉,你为一个标志,让捕捉当你失去了BG是不值得坚持,因为当你可以在网上获得下一血糖较早左右。 无论是经验。 假设这是真的,这里是一个相当不道德的方法来提高你的位置。 这个概念很简单,基本和我将解释为什么它会奏效。 如果你是失去了一个BG和不打算收回去... AFK的,为下一个挤奶后,请重新加入所有的杀死你从所在,实在是贫乏。 它是如何工作的:如果有人去引导他们的AFK的战场出来作为我们大多数人都知道。 在此之后,队列中的下一个战场的人需要他们的地方。 对于下一场比赛队列刚刚成为一个人短,因为那人现在是在目前的游戏。 刚刚AFK'd出来的人重新加入队列,符合别人之前,在他们的最后一场比赛了。 他们现在一个地方比他们更好,如果他们本来会直到最后一场比赛结束等待着。 (记住的人,在队列中,取代了刚刚AFK'd呢?一个是)如果他们的结束是可以做的位置将是一个比现在更糟最好等待着。 假如他们没有参加IF和必须等候在这种情况下,他们落后能显着远在恢复生产。 因此,一个人去,他们设法在网上正在为下一场比赛是即将在一开始被越来越失去游戏和对国旗捕捉或两张面值荣誉的奖金。 其他人去排队,从一个已经失去了游戏,然后立即被已在网上获得了。 就像我说的,这是相当不道德的。 我个人认为这是一个可怕的,搞砸了的事。 我也看到人们每天都这样做图,只要它发生,无论如何,我应该跟这里的人们。 我个人的,是继续这样做的人的歌曲,然后再忽略,而不是邀请他们未来的袭击...在我解释原因。 如果你不能解释为什么你是不是真的完成任何事情。

独奏脱氧(抱歉,如果其他人张贴了这个,我还没有看到它)此外,这是我的第一篇文章,所以它可能会很难看,刚刚张贴问题,我会尽力保持这个着眼于回答这些问题。



最好的运行我有我得到了火热的附魔(35克),而元素生物王牌(300克+)约10分钟,在实例的时间。 这些价格都是我的服务器。



我主要是一所以这是书面的观点流氓点,但也许你可以做一个德鲁伊是流氓?



按照步骤独奏的酒保军刺宣传员。 我是新来这个网站,但我相信这是张贴在这里的某个地方。 如果没有,尝试www.worldofroguecraft.com是不错,但有限的网站(我计划在一对夫妇对他们的贡献,但你们这里张贴一)



上的塞子(酒保军刺),唯一的变化是正确运行后暗锁。 斜坡上去,然后再直上第二个斜坡和交叉的法律环。 你可以扒手约3 - 4S的每个人,如果你喜欢这感觉。 免费的钱。 过境后,马上去到您的权利,看看控火师罗格雷恩是存在的。



如果他是,杀了他。 你需要首先杀死他,如果你杀了他的增加和消失,他们马上回来产卵。 本人汁液一个,然后埋伏Pyromancer。 本人剔骨立即使我不浪费连击点数。 然后,我失明的第二补充。 这将取决于你的设置,但我可以剑刃乱舞他们都做如果我需要。 我一般都使用这一斗争逃税。 我用速效毒药和心灵麻木。 余老板消失后,然后由他们自己增加了两个简单的SAP。 我常常需要为这一个单一治疗药水。



他一直为我产卵相当频繁(1 -3),和他掉约30%的时间在火热的附魔。 物品等级可能说不同,但这些都是我根据我的估计运行它。



返回通过法律环,并继续宣传员运行。 不如杀了他,因为他是容易的,然后门就会打开你去主Incendius。 我建议杀灭房间的傀儡小侏儒太(不记得房间的名称,生产厂家?)。 侏儒已经知道降黑钻石。



在杀死宣传员,走出门,降到Incendius水平。 避免与他的元素生物。



毒药不吨重的工作,所以我用磨石。 我喝了更大的火抗药水,把所有关于我的火抗装备(我在127fr分)。 我是远离史诗D出。 他踢你,熔岩死亡就是好,排队去了。 我打开与分散和埋伏。 我必须用我对这场斗争准备,都回避。 我还没有使用蓟茶(我捣毁了配方,刚回来),但我现在要开始使用它。 我也用我的lifestone结束,傲慢块根,以及治愈药水。 我最近将Crystal恢复和夜间龙的呼吸,所以我希望它变得更容易。



没有谎言是一场艰苦的战斗。 随着新项目,我说我认为这会更容易,但可以做到的。 ACE是一个非常难得的下降,但该死的好奖



它是地狱的乐趣,并给出了很好的成绩流氓的感觉,这是个东西岩。





变奏曲



捷径Incendius不需要你打开暗锁。 你面前有跳出窗口的右侧,下降到了走道,可以直接到他。



您也可以单独在一个区域岩石主。 时间的狗,因为它们是死亡的stealthers。 他体形,对我来说有意义的下降,但





坏消息...



走出活着是一种痛苦,所以我经常从那里炉边。 该死的狗只是一个噩梦的出路。



----



这很可能与一个德鲁伊,我个人和我的小德所有的时间了。



继承人如何。



1。 定位 - 留在他的平台,让你的回到了rampish的事情之一,所以如果他punts你,这是不落两边。 或者你可以把他与砧你自己,要对发售者不被它的顶部。



2。 抗火是关键,他不打近战伤害,它是所有火焰伤害,我是个突袭建设,所以我有一个齿轮的抵制很多,我有大约200名自磨光了,所以我拒绝了很多东西。 消防抵制=基本上在这场斗争中铠甲,铠甲不集中,这无关紧要。



3。 损害 - 如果你是一个德鲁伊,我敢肯定你有某种形式的'DPS的齿轮'这可能是因为像我的gimp,但同样,不牺牲了很多抵制火灾的DPS装备。 如果你有一个像样的攻击力量,这并不难,去猫的形式。 我觉得RIP的更好,这不是一定的速度,但它dosent伤害,凶猛撕咬是不会打这家伙努力。



4愈合 - 一旦你点击了百分之四十,我不在乎你们是否喜欢为5指针最后一点,转移出去,打回春术,打治疗之触(在您的HP根据本齿轮设置)。



5。 嗯,只是保持布莱恩,他投下的王牌农场相当频繁,如果你足够他后,一个朋友告诉我如何,我发现在过去2周3张A,我敢肯定,这是一个有点幸运,但无论哪种方式,蓝调=碎片的/供应商废纸篓。 你应该做一个比较像样的数目的钱。

看到鬼(魔兽补丁)

如果你对你的术士施展'检测隐形',你可以看到您的方式到幽暗Lorderon公民。 他们是等级:15,落麻,一些铜。 这是个好lowbie吕岭现场检测,如果你能得到你在这个等级上不可见:/

这也为在达隆郡,并在此岛内民众Scholo是对工程的,只是它们等级55ish,而不是15。

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