Maraudonインスタンスガイド
はじめに
. Maraudon美しいインスタンスDesolaceに位置しています。
これは5人の選手のグループに対して 、 本当にやりがいのあることができるように設計の
-場合は 、 正しい方法で行う。 これはかなり大きいけど、それを行うことができます
2つの塊(約3時間ずつ)でクリアすることなく 、
すべての方法をもう一度。 インスタンスの最初の半分の場所ということです
を見つけて 、 クエストを完了することセプターと報酬を
. Celebrasです 。 右にテレポートします笏をクリックする
直接Maraudonの後半には最強のボスモブ
ている(そして最高の戦利品は、ほとんどの場合)。 したがって、Maraudon素晴らしいです
インスタンスは 、 何回か'は 、 すべての報酬を得るティルを実行することができます
を選択します。 このガイドに従うと、必要になります。
レベルをお勧めします
- 上半期:47 +
- 第二の半分の場合:49 +
必要に応じて全体的に、を含むすべてを殺すためにできること 最後のボス、誰もがレベル49をしようとすると+には、メインのヒーラー以外 もちろん、人は少し低くなることができます。 グループの組成
- Priest or restoration specced Druid ヒーラー:僧侶や修復ドルイドspecced
- Warrior or Paladin/druid bear タンク:戦士かパラディン/ドルイド熊
- Mage is the best choice followed by Warlock. 測光クラス:魔道士は最良の選択ウォーロックが続きます。 てみてくださいこれらの1つが、それは実際に役立ちます。
- 2つの乱闘クラス(戦士+ローグなど)それを維持してください。 Maraudonていないので、混戦です
、いくつかのモブプリンセス()のようなものmeleesの厳しいフレンドリー。
- その場合、少なくとも1つの範囲攻撃が必要不可欠です
クラス(魔道士、ウォーロック、ハンター、シャーマン、ドルイド/プリースト場合はされていません
メインのヒーラー)。 沿面汚泥(せていただきますカイティングが必要になります
詳細が)ですので、少なくとも1つの範囲攻撃のクラスが必要です、説明
できれば2。
クエストの収集 アライアンス:
- [Shareable] From ArchMage Tervosh [42]のarchmage Tervosh Shadowshardのかけら [共有可能]から
でTheramore Dustwallowマーシュておいてください。
- [Not Shareable] From Talendria at [47] Vyletongue腐敗 [探しはShareable] Talendriaからで
NijelのポイントDesolaceインチ このクエストを容易になされて以来
パッチ1.12ので、それをしてください。
- [51]腐敗地球と種子
[共有可能] [メインクエスト]キーパーMarandis投稿Nijelのポイントにて
Desolace。
大群:
- [Shareable] From Uthel'Nay at the [42] Shadowshardのかけら [共有可能Uthel'Nay]からで
バレーSpirtsのOrgrimmarインチ
- [Not Shareable] From Vark [47] Vyletongue腐敗 [探しはShareable] Vark投稿
Battlescar Shadowprey村でDesolaceインチ この探求されている
以来、パッチ1.12ので、それを行って容易になります。
- [51]腐敗地球と種子
[共有可能] [メインクエスト] Shadowprey村のSelendra南に投稿
Desolace。
両方:
- [Shareable] From Willow in at Kormek's Hut [47]ツイスト悪ウィロー[共有可能]からのKormekの小屋で
Desolace(62,39)、北東部鼓童墓地のです。
- [48]のけ者の指示
[探しはShareable]ケンタウルスのけ者Desolaceの投稿。 彼からさまよう
(50,86)から(43,84)、その内のGelkis村との間に
Mannorok魔女の集まり。
どこMaraudonですか? From Nijel's Point
アライアンス:Nijelの視点から
,南西へ行くまでの谷トニースピアーズ
(40,60)への入り口、
これは鼓童墓地の西に位置しています。 谷の通過 , there stands the gate to Maraudon.槍まで
(38,57)は、Maraudonへのゲート立っている。
Go east from Shadowprey
大群:東Shadowpreyから戻る
, then go north and through the Valley of村まで
(29,74)、次に北へ行くと渓谷を介して
.スピアーズまで
(31,61)。 ある会議の石の略で、 Maraudonへの入り口をさらにアップ。 に行く前に: .我々は
Desolaceで自分でバインディングをお勧めしたい。
Nijelのポイントは アライアンスShadowprey村の大群のため。 唯一の方法のうち Maraudonときのだんらん、魔道士は、Portalまたは使用することです深さ 死。 だから、多くのだんらんにdesolaceにするので便利だ 後Maraudonで行われてあなたの冒険を出すことができます。 [/size] チュートリアル [/サイズ] 1。 お守りスピリッツと第一カーン Maraudonのゲートを入力した後、最初のトンネルを通過する するまで、名前を
'無きとケンタウロスを見つける
. 預言者'。 彼を殺して
お守り精霊の戦利品
彼から。 どこの間で名も無き預言者を見つけることができます 入り口とは、結晶のトンネルにフォーク。 できるだけ早くあなたを殺す 無名の預言者彼は即座にどこかrespawns。 ホットキーで精霊のお守りを置きます。 その後、さらに行くとするだろうフォークを最初に。 彼は左側に 場合は、右のオレンジの結晶には、紫色の結晶が表示されます 直進2ケンタウロス像と弓です。 まっすぐ行き、 .するまで、非積極的なケンタウロス
スピリットコルクの名前を見つける。
彼にお守りスピリッツを使用すると、これは彼を殺し、積極的になる .彼と
宝石の最初のカーンの戦利品。
Behind Kolk is a room with a pedestal. 注:背景にコルクの台座付きのお部屋です。
この日の は、スタンドにクリックして、
王笏がある台座
to be teleported to the 2nd half of Maraudon.
Celebrasの Maraudonの第2の半分にテレポートする。
しかし、王位を持っていない... ...はまだありません。 2。 オレンジ水晶パス バックアップするには、この時間は、トンネルのオレンジ色の行くフォークへ 結晶の場合は、フレンドリーな全人代ケンタウロスの名前を見つけるの最初の洞窟の中で , get the quest [49] Legends Cavindra、 伝説の探求
[49]を取得
from her.
Maraudon彼女から
です 。
これはすることができます探求され 私たちが前にも言ったでしょテレポート王笏を偽造。 するだけでビットの一層の場合は左の角にあります 場合は、クエストを行う
[47せたい場合は、赤色のプールを検索
]
, fill up the
Cerulean Vial Vyletongue腐敗 、
セルリアンバイアルを埋める
あなたのインベントリにブツさん)(黒薬が必要です。 その後、赤のプールからの場合は、北東の方向に、見て 2つの方法に直面することがあります:1つは右に下り、1つに わずかに上昇して残しました。 、左側の1に乗り、月末に行く , you'll find the 3rd Kahn there next to a bigは
(39,57)、そこに次の第三カーン見つけることが大きな
結晶。 彼に、彼との
宝石略奪を殺すお守りスピリッツの使用
. 第三カーン 。
東に向かって大きな結晶見てから トンネルを参照してください。 を見つけることが、このトンネルを通っ インスタンスポータルすぐに、ゾーンインチ が良い地図はここです。 それグラブ-あなたが必要です。 3。 Noxxionするには のゾーニングをした後に、地域へのあなたの方法をクリア開始場所 Noxxionです。 意思決定の時間:クエスト
[47しない
]
or not?
Vyletongue破損かどうか?
これはオプションの本 探求多くのパッチ1.12以降なので、行く必要が容易になされている いくつかの簡単な余分なXPの報酬のため。 もしあなたのグループの操作をすることを決めた
[47]
quest, you should be looking for the
Vyletongue腐敗の探求、あなたを探している必要があります
ほとんどの植物。 ちょうど1つを右クリックして、
セルリアンタワーの横に立っている
. バイアル 。
これらの植物のインスタンスのみのこちら側に発見され、 ここからまでは毒滝。 毎回する工場は、3浄化 これは本当に扱いやすいの精霊、彼らはエリートされていません生成されます しています。 基本的には8の赤色の植物を見つける必要があります は、8回、グループ全体の探求を完了するかを取得 各工場の探求を更新します。 あなたの方法は、ほとんどの
第五カーンを見つける可能性があります下で
.遅かれ早かれ、彼を殺し、
宝石の第5回カーンの戦利品。
いくつかの時点では、次のモブの顔があります: 場合は、以下を読んでいない、自分のグループは破棄されます。
Creeping Sludges come in packs of 2, 3 or 4, 情報: 沿面汚泥 2、3または4のパックでは、来る
ておらずmelee'd必要があります。 これらのパルス200 dmgを毒地域攻撃 それに近いのは誰にも、2秒ごと。 だから3の想像 これらの束で、すべての上のすべての6秒dmgを600パルスを melees。 Let your Mage or Warlock do the initial pull with 方法:あなたの魔道士やウォーロックみましょう
すると、最初のプルダウンを行う
AoEを(ブリザード例えば、火の雨)。 沿面汚泥 slow, they can be easily kited. 非常にゆっくりと歩く、それらを簡単にkitedことができます。
(カイトをするには 何か今まで混戦範囲内で、中を使用せずにそれを殺すための手段 攻撃)であった。 基本的には範囲攻撃で、すべてのクラスがある ながら、これらの実行(ショック、ハンターボウショット等)を使用する 大規模なサークル内の汚泥沿面。 これはもちろん、お持ちいただくことを意味 抜く前にかなり大きなスペースをクリアしています。 彼らは実際には非常に一度のグループを知って殺すために簡単です 訓練は、単にあなたと、火災に近い予定で取得させてください! 一度クリーピング汚泥分割されて、あなたのmeleesて行くことができます1 (場合にのみ、それは遠くに十分な他の人から)と高速が混戦の場合 彼らの距離を移動することができますし、治癒を待つの健康にローを取得します。 だから沿面汚泥をどのように対処だ。
通常は、そこにあなたの方法ではわずか4沿面汚泥です 幼虫spewer、あなたのペアによってそれらを取得することができるはずですが、プル 賢い。 後に、これら4沿面汚泥クリアすると、トンネルを得た the left and you should be in the room with the Larva Spewer. Pull
the two
Barbed Lashers in the way and also wait on the
centaur
patrol if you didn't catch it yet. (2 elite centaurs, which are
humanoids so they can be crowd controlled).
You'll be facing a swarm of non-elite larvas and a
Larva
Spewer . The Larva Spewer spews an elite larva and keeps
respawning it so it's useless to kill the elite larva, just let it
wander away. When the elite larva is away, pull the small larvas and
AE the hell out of them while one person (a melee preferably) goes to
the larva spewer and destroys it. (Takes a click and 5 seconds
channeling without being interrupted).
One word about AE though, if you have a Mage and if that Mage uses his/her AE effects like
Arcane Explosion in order to kill the bunch of larvas, the Mage will
take
A LOT of daMage. So make it clear with your healer that
while the Mage is using AE on the larvas he needs to be perma spam
healed with fast heals and preferably shielded (with PW:S).
これは、 really essential, your healer must pay full attention, he can't be
watching TV and start healing after 30 seconds… the Mage will loose
health rapidly, so brief your healer well.
Once you got the Larva Spewer destroyed, clear your way down to
Noxxion.
Noxxion is the toughest boss of the first half of Maraudon,
but he's actually quite easy if you got a sharp Mage (or Warlock) and
a decent healer.
Here's how the fight should go:
- Tank charges Noxxion and everyone starts damaging him
- After about 10 seconds, Noxxion
will split into 8 Noxxion Spawns . Your healer (who should be
standing back) must shield the Mage/Warlock immediatly and then
focus on healing him. The Mage/Warlock should immediately start to
AE the spawns, the rest of the group must of course help with any ae
attack they got.
- Once the spawns are dead, Noxxion will repear, your tank must
try to get aggro on it as best as he can, and others should use
their long cooldown daMage abilities at this point. If your group
has sufficient dps, Noxxion will die before he gets to split up a
second time. If he does split up again, well don't panic, just
repeat what you did before and clear the spawns.
Key to this fight is to make sure your healer is standing away
from Noxxion when he splits up, so as to not get the initial swarm of
elementals, and the rest of the group must get those spawns dead as
fast as possible. AEs are of course the best way.
Noxxion mostly drops nature resist gear, but if you are lucky (15%
chance) he can drop a very nice caster wand, the
Noxious
Shooter . Also some nature resist gear, for the Ahn'Qiraj
lovers.
Most importantly, don't forget to loot
the
Celebrian Rod from Noxxion. Congratulations, your
Scepter
of Celebras is 1/3 complete!
4。 To Razorlash (Optional)
Don't bother with Razorlash
unless you are interested in one of the following drops, it's mostly
Nature Resist gear, for those who plan to go to
Ahn'Qiraj later on, this should be interesting.
If you decide to skip Razorlash, go to the next paragraph.
場合 decide to go for Razorlash, there isn't much you need to know
besides:
If you encounter pulls consisting of
3 Constrictor Vines and
1 Barbed Lasher , make sure you kill the Barbed lasher
first, they are really annoying with their AE knockdown ability.
Besides this, there's no real difficulty going to Razorlash, who's
also quite an easy kill. Send tank in, heal tank, dps Razorlash until
hit points=0%. That's it
5。 To the Violet Crystal Path Go backtrack, zone out of the instance, go back to the fork but
this time go through the violet crystal tunnel. At the first fork go
right, you'll find the other instance portal, don't get in though
まだ。 On the opposite side of the instance portal you'll see a bridge
with two blue flames, go over the bridge, after the bridge go left
and then a u-turn left again down a small slope which takes you to
another bridge (a smaller one). At the other hand of the bridge
you'll find a small shrine, and the
2nd Kahn . Kill it and loot
the
Gem of the 2nd Kahn .
Before you go to the instance portal we passed on the way, kill
Shadowshard Smashers or
Shadowshard Rumblers (those
rock elementals) in the violet crystal cavern until you got
10
Shadowshard Fragments . It's a very quickly done quest as the
elementals always drop a fragment, and the whole group can loot it!
When you're done with that, zone in the instance. You should
follow the violet path (Path 2 on map)
6。 To Lord Vyletongue The way to
Lord Vyletongue shouldn't be a problem.
hardest pulls you'll meet consist of 2 Satyrs (elite) and 4 Imps
(non-elite). Let your Warrior charge a Satyr and then your casters
should go in and AE the imps.
On your way to Lord Vyletongue, you should find the 4th Kahn. Kill
it and loot the
Gem of the 4th Kahn . Open your inventory and
right click one of the gems, they will assemble into the
Amulet of
Spirit and forge the Amulet of Union. You just completed the
quest
[48] The Pariah's Instructions (and made some space in your bags by getting rid of the 5 gems).
When you are in front of Lord Vyletongue's building, don't rush in
carelessly, there are 2 stealthed satyrs guarding it's entrance, pull
them and kill them. Then the only thing you'll be facing will be Lord
Vyletongue and his two stealthed guards (those you'll have to fight
at the same time as Lord Vyletongue).
Lord Vyletongue is actually a pretty easy fight. If you got
a Warlock, banish one of the satyrs, kill the other satyr and then
kill Lord Vyletongue. If you don't have a Warlock, just kill the two
stealthed satyrs first and then deal with Lord Vyletongue.
The best way to deal with this battle is to kill the stealthed
guards first while your tank is on Lord Vyletongue. Lord Vyletongue
actually doesn't hurt that much but is annoying to kill because he
teleports about. So save him for last.
Loot the
Celebrian Diamond from him, thus making your
Scepter of Celebras 2/3rd complete.
主 Vyletongue can also drop some interesting items at times.
7。 Celebras the Cursed After Lord Vyletongue, keep going until you reach the point marked
as
'drop off' on the map. You'll have to go through
a couple more of those
'creeping sludge pulls' , but
it shouldn't be a problem for your group anymore. If you are lucky on
your way to the drop off, you might find
Meshlok the Harvester ,
he is a rare spawn, he looks like a cavern lurker (those ugly treant
looking things) and he wanders in the yellow waters before the drop
off, as shown on the map. He can drop some good stuff, such as the
blue
Fungus Shroud Armor .
Sadly he's not there most of the time, but anyway, time to move
on.
Go to the 'drop off' point and jump down, you might
aggro a cavern lurker when jumping down, kill it while staying close
to the waterfall. Go west while staying close to the southern wall,
you can skip several thrash pulls this way. Keep going until you see
Celebras the Cursed .
Celebras the Cursed is guarded by 3 non-elite treants, and during
the fight he will attempt to summon more treants. Thankfully Celebras
can be interrupted, counterspelled and stunned. So make sure everyone
in your group uses their spell interrupting abilities on Celebras so
he doesn't get to summon more treants, or you will be swarmed.
No matter what, ignore the treants and just kill Celebras the
Cursed as fast as possible, then kill the treants with AEs.
After Celebras is defeated, he will reappear as a non agressive
NPC named
Celebras the Redeemed , talk to him, go through his
dialogue, take his quest, watch him walk to the altar and forge the
Scepter of Celebras , complete the quest and voila!
You now got your Scepter of Celebras, which will allow you in your
future Maraudon runs to skip all the previous area and start the
instance after Celebras the Cursed!
So now there is about 2-3 hours to go if you want to get all the
remaining bosses, including the most important one:
Princess
Theredras . If your group is still up for 2-3 more hours, go to
the next paragraph of the walkthrough. If not, you can get out of
maraudon and form another group and directly teleport them to the 2nd
half of Maraudon and continue on the next paragraph!
8。 Earthsong Falls This is where you end up after using the Scepter of Celebras from
the pedestal behind the 1st Kahn, or after going further past
Celebras the Cursed and jumping down the waterfalls. Follow the
yellow path from the map for now.
You'll quickly find some
Thessaly Hydras roaming around the
cavern south of earthsong falls. They hit reasonably hard and have
one special ability you must be careful with, they knockback every
now and then anyone in too close range. So you want to avoid being
knocked back into more of those hydras.
Melees: always
fight so your back is facing a wall or a safe place (like the
waterfalls from where you arrived).
Casters: Fight at max
casting range so as to not get hit by the knockback.
Clear all the
Hydras on your way until you reach the tunnel to the south, and make
sure you don't skip any of those hydras, because some of them roam up
to the tunnel, you don't want them to add on you while you're already
dealing with the next pull.
The next pull consists of
3 Subterranean Diemetradons , they
are beasts so they can be sheeped or hibernated. Their special
ability is an area effect 10 seconds silence.
Casters: Stay at max
casting range .
Once you've dealth with the 3 Diemetradon, wait for the first
patrol of elementals. Elemental patrols are either composed of
2
Theradrim Guardian or
1 Theradrim Guardian and small
elementals (non elite) . If you got a Warlock in the group, they
can banish the elementals, making it easier. If not, you must know
that when a big elemental dies, it splits in 4 tiny elementals.
何 our group usually does is kill the two big elementals and then AE the
8 tiny elementals.
うまく動作します。 After you've taken care of the 1st rock elemental patrol, go
further in and kill the next 3 pulls which consist of diemetradon
again, then go up the slope and wait for the 2nd elem patrol, kill
それ。 Now you have a choice, you can either decide to skip
Tinkerer
Gizlock or not. If you decide to skip Tinkerer Gizlock, go
directly to paragraph #10.
9。 Tinkerer Gizlock (Optional) If you want to kill Tinkerer Gizlock (read: if your group is
interested in one of his drops), take the tunnel to the north, the
one with snake packs called
'Deep Borer' and follow
the pink path on the map. These snakes are easy, with or without AEs.
After the first snake pull you'll be entering a larger room with a
ramp going down, try to get the rock patrol out of the way as soon as
possible, then work your way down until you end up facing a goblin
named
Tinkerer Gizlock .
He is an easy fight, just make sure non-melees stay at max range
from him, he is a caster and casts some AEs. He doesn't have much HPs
for a boss, burn him down quickly. He drops decent items including a
very good caster sword.
After that, go backwards and back on the
Princess path ,
until you reach your next choice. Kill Landslide or not?
場合 decide to skip Landslide, just go to the last paragraph and stay on
the princess path (yellow path on map).
10。 Landslide Go further up the 2nd part of the slope (to the south) and wait on
the 3rd elemental patrol, dispatch it. Now you should have some big
giants in sight, named
Primordial Behemoth . Go over the bridge
and kill the first one if he is alone, if not wait for the behemoth
patrol to wander off, nothing much to say about these giants besides
they hit rather hard.
About the Primordial Behemoth patrol, you
should lookout for it but this giant walks really slow, so you should
see it coming from afar and be able to pull it solo. After having
killed the first giant after the bridge, you can decide either to
skip Landslide or to go directly for the princess. If you decide to
skip Landslide (nobody in your group wants any of his drops), skip
the following and go directly to paragraph #11.
If you do want to kill Landslide, follow the green path from the
map, work your way up the slope. Your last pull before Landslide will
be 2 giants at the same time, we strongly advise that you assign one
tank to each giant before engaging (your secondary tank can be a ,
paladin, druid, or even a Warlock/hunter pet, but just make sure the
giant won't be on the loose).
After that you'll be facing Landslide, the giant boss. He hits
hard, has a lot of HPs, and has two abilities you must know of:
- 1. He knockbacks his main
target (the person on top of his aggro list, most likely your tank)
far away. So your tank must position himself with his back to a
wall, that way he won't get punted far away and lose aggro.
- 2。 He does a wide area warstomp , which stuns everyone
for a painful 5 seconds. Casters should try to fight Landslide at
max range to avoid the stun. Also, make sure to never let your tank
go low on health, because if you get stunned at that moment, odds
are your tank will die during the 5 sec stun.
Everyone must make sure to control their daMage output at the
start to let the tank get sufficient time to build a solid aggro.
After that they can go all out. With that in mind, Landslide should
be easy. He also drops some nice items.
11。 Princess Theradras and Rotgrip Go towards
Princess Theradras , follow the yellow path. Pull
the 4 diemetradons and kill them, then go further in and you'll be
entering an open area called
'Zaetar's Grave' . Wait
for the rock elemental patrol and kill it. Then you have to start
clearing your way through pairs of giants. You can skip the first 2
behemoths to the left, all the others you will have to kill on your
way down the slope leading to Princess Theradras. Shortly you should
be facing the charming Princess Theradras. Here is how you kill her:
Abilities:
- Every 20 seconds or so she does a
point blank area effect with several waves that knockback
anyone in melee range and also daMage them.
- Every now and then she will
randomly cast fear on people, it can't be dispelled, but
undeads can use will of the forsaken, Warriors in berserker stance
(not recommended if you are tanking though) can use berserker rage.
If you got a dwarf priest with you, he can use fear ward on your
tank, it works!
- Every now and then she'll throw a rock randomly at a ranged
attacker, disrupting their casting.
How to:
- Melee classes are heavily crippled
in this battle, she keeps pushing them back and damaging them with
her ae, so you should only let pure melee classes (Tank, Rogue) in
melee. Paladins or Shamans will be more useful standing back and
healing or nuking, unless they are the main tank of your group of
course.
- Melees: when she uses her AE knockback waves, don't even
try to fight the knockback and stay close to her, just let her push
you away and wait till she's done farting before you go in again.
- Casters: stay at long range, you should never get hit
by her AE knockback.
Anyway, it is a slow and long fight, probably the hardest battle
in Maraudon, but really manageable if you follow the above.
Congratulations on killing Princess Theradras and completing the
main maraudon quest ! The princess also drops nice things, always
2 blue items out of 7.
After the princess is dead, a ghost centaur named
Zaetar's
Spirit should appear in the middle of the Princess' lair. Talk to
it and get the quest
[51] Seed of Life
(Dungeon) , which you can turn in at Moonglade for extra XP
and 1gold 50silver.
Don't go yet, there is still one boss to get, and it's very close.
Buff everyone with underwater breathing if you got a Warlock in your
group, if you don't it's ok, it will just be less comfortable.
Go to the northern waterfall directly next to the princess lair,
look down from there before you jump, make sure you don't see a huge
crocodile named
Rotgrip swimming there before you jump.
場合は、 croco is not around, have your whole group jump down there and stay
close to the waterfall. Wait for Rotgrip to come close and pull it to
this corner. He is an easy fight, he just hits hard and is
underwater, no difficulty besides this. Rotgrip is worth killing
because he can drop some great items, including
Gatorbite
Axe ,
Albino Crocscale Boots ,
and/or
Rotgrip Mantle .
That was all the bosses! Congratulations on clearing Maraudon
completely. The only way out is to use Hearthstone or ask a Mage for
a portal, or to suicide! We hope you enjoyed this guide and the
maraudon instance.
Note: For the AQ20 / AQ40 nature
resist gear farmers, when you go as deep as Landslide or Princess
Theradras, the fastest way to go out and reset the instance is:
- Go naked
- 自殺
- Run back in as ghost and zone out, reset the instance
Congratulations, you've made it through the whole guide.
