Gold Secrets Guide

Luke's Gold Farming Guide

The first thing that strikes a reader about Luke Browns Gold Farming Guide is the immensity of the work done to it. It’s packed with more than 170 pages of detailed information, the eBook is more like a...  Read more!
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Ultimate Warcraft Guide

In this day's age of one stop shopping, I didn't think I'd be in a position to one stop my WoW Guide! I'd been 'shopping' around for a good all inclusive WoW Guide for a long time, and just wasn’t having....   Read more!

Archive for November, 2008


  

— Start Fishing FAQ —

This guide covers the Fishing profession that is now a secondary skill. Which means that you can have this skill in addition to your two primary skills. I suggest getting this skill as it can be a nice way to pass time and make a lot of cash as a newbie. Whether this skill is truely usefull at high levels is under debate. There are however some pretty high price catches as well as different trade recipes and locked chests containing materials for almost all the trades.

You can check the WoW site for additional info:

http://www.worldofwarcraft.com/info/professions/

http://www.worldofwarcraft.com/info/professions/fishing.html

For searches on specific fishing areas and drop information you can check out either of these. Although I suggest Thottbot because it is linked to the Cosmos software that is availible in the downloads section. I believe a newer version is availible now at www.cosmosui.com

http://www.thottbot.com/
http://wow.allakhazam.com/

Where are the fishing skill trainers?

They are generally near bodies of water. Your best bet is to simply ask a guard. Guards can provide a LOT of good info as well as marks on your map to where they are.


What are the different levels/ranks in the professions?

Rank (Min - Max Skills) (Req Skill)

Apprentice (1-75) (0)

Journeyman (50-150) (50)

Expert (125-225) (125)

Artisan (200-300) (200)


Why is my skill no longer gaining?

1. You have reached the highest skill points for your Rank. Go train to the next rank.

2. You need to move to higher level area to fish.

No-one teaches Expert Fishing?!? How do I get it?

You need to buy the Expert Fishing - The Bass and You from the Old Man Heming in Stranglethorn Vale (Booty Bay).

No-one teaches Artisan Fishing?!? How do I get it?

You learn Artisan level of a Profession by completing a quest given by Wigcik in Stranglethorn Vale (Booty Bay).


What are some zones I can fish in and what fish do they have?
For more indepth information to these zones I suggest using the thottbot link above. They provide near exact percentages on the drop rates as well as what rares are dropped.

Alterac Mountains - Raw Mithril Head Trout & Raw Bristle Whisker Catfish

Arathi Highlands - Raw Rockscale Cod & Firefin Snapper

Adhenvale - Raw Bristle Whisker Catfish & Raw Longjaw Mud Snapper

Azshara - Raw Spotted Yellowtail, Stonescale Eel, Raw Glossy Mightfish, & Winter Squid

Darkshore - Raw Longjaw Mud Snapper, Raw Bristle Whisker Catfish, Raw Brilliant Smallfish, & Darkshore Grouper

Desolace - Raw Mithril Head Trout & Raw Bristle Whisker Catfish

Don Morogh - Raw Brilliant Smallfish & Raw Longjaw Mud Snapper

Durotar - Raw Brilliant Smallfish & Raw Longjaw Mud Snapper

Duskwood - Raw Bristle Whisker Catfish & Raw Longjaw Mud Snapper

Dustwallow Marsh - Raw Rockscale Cod & Thick-shelled Clam

Elwynn Forest - Raw Brilliant Smallfish & Raw Longjaw Mud Snapper

Felwood - Raw Redgill, Raw Sunscale Salmon, Big-mouth Clam & Lightning Eel

Feralas - Raw Spotted Yellowtail & Winter Squid

Hillsbrad Foothills - Raw Rainbow Fin Albacore, Firefin Snapper & Oily Blackmouth

Ironforge - Raw Longjaw Mud Snapper, Raw Bristle Whisker Catfish, & Raw Brilliant Smallfish

Loch Modan - Raw Longjaw Mud Snapper, Raw Loch Frenzy, Raw Bristle Whisker Catfish, & Raw Brilliant Smallfish

Moonglade - Raw Redgill, Raw Nightfin Snapper, & Big-mouth Clam

Mulgore - Raw Brilliant Smallfish & Raw Longjaw Mud Snapper

Orgrimmar - Raw Longjaw Mud Snapper, Raw Brilliant Smallfish, & Raw Bristle Whisker Catfish

Redridge Mountains - Raw Bristle Whisker Catfish & Raw Longjaw Mud Snapper

Silverpine Forest - Raw Longjaw Mud Snapper, Old Skull*, Sickly Looking Fish, Raw Brilliant Smallfish, & Raw Bristle Whisker Catfish

Stormwind City - Raw Longjaw Mud Snapper, Raw Bristle Whisker Catfish, & Raw Brilliant Smallfish

Stranglethorn Vale - Raw Rockscale Cod, Thick-shelled Clam, Firefin Snapper, & Oily Blackmouth

Tanaris - Raw Spotted Yellowtail & Raw Glossy Mightfish

Teldrassil - Raw Brilliant Smallfish & Raw Longjaw Mud Snapper

The Barrens - Raw Longjaw Mud Snapper, Deviate Fish, Raw Bristle Whisker Catfish, & Raw Brilliant Smallfish

Tirisfal Glades - Raw Brilliant Smallfish, Raw Longjaw Mud Snapper, & Sickly Looking Fish

Westfall - Raw Rainbow Fin Albacore, Oily Blackmouth, & Raw Slitherskin Mackerel

Winterspring - Raw Whitescale Salmon, Raw Sunscale Salmon, & Big-mouth Clam

These listed items are based on the drop rates given on thottbot.

So how much can I sell these fish for??

Big-mouth Clam - 46 cp

Darkshore Grouper - 6 cp

Deviate Fish - 25 cp

Firefin Snapper - 50 cp

Lightning Eel - 3 sp

Oily Blackmouth - 25 cp

Old Skull* - 17 cp

Raw Brilliant Smallfish - 1 cp

Raw Bristle Whisker Catfish - 20 cp

Raw Glossy Mightfish - 3 sp

Raw Loch Frenzy - 5 cp

Raw Longjaw Mud Snapper - 5cp

Raw Mithril Head - 50 cp

Raw Nightfin Snapper - 80 cp

Raw Rainbow Fin Albacore - 5 cp

Raw Redgill - 80 cp

Raw Rockscale Cod - 40 cp

Raw Slitherskin Mackerel - 1 cp

Raw Spotted Yellowtail - 80 cp

Raw Sunscale Salmon - 80 cp

Raw Whitescale Salmon - 1 sp 60 cp

Sickly Looking Fish - 1 cp

Stonescale Eel - 2 sp 50 cp

Thick-shelled Clam - 21 cp

Winter Squid - 3 sp 50 cp

Okay. I decided to pick up engineering, Here's the guide that I created last night, trying to spend the least amount of gold I could. I must admit that it's about 70 gold for EVERYthing, But in the end, you'll have like 20-25 gold in your pocket. This is the Quick and Dirty way. If you can't keep up with the bill, I suggest getting mining, as it alleviates nearly 90% of your costs when you just straight mine to 300.
First is the shopping list of all items I used in my powerlevel. You WILL have leftovers on most things but I padded for the unlucky.
Next is the List itself. What to skill up on until the level desired. For instance, 1-40 means stop doing it when you get your 40th profession point. Next, what typically you can do with the item. Then, AHed ingredients and finally the ingredients in ONE make of the crafted item.

Also, please leave comments.

—————————————————————-
Shopping list of items needed:

90 Rough Stones (AH)
80 Coarse Stones(AH)
70 Heavy Stones(AH)
60 Solid Stones(AH)
50 Dense Stones(AH)
10 Wooden Stock (EVend)
29 Weak Flux (EVend)
50 Heavy Leather(AH)
10 Wool Cloth (AH)
33 Runecloth(AH)
51 Copper Bars(AH)
10 Silver Bars(AH)
55 Bronze Bars(AH)
15(*19) Iron Bars(AH)
*4 Coal (EVend)
4 Steel Bars (*get a blacksmith to make from iron and coal, MUCH cheaper.)
106 Mithril Bars *cringes, sorry.*(AH)
159 Thorium Bars *runs*(AH)
—————————————————————-

Engineering trainers are usually found in major cities.
Artisan engineers can be found in Orgrimmar and Ironforge.
The single master engineer (for all engineers) can be found in Gadgetzan in Tanaris. His name is
Buzzek Bracketswing.

—————————————————————-

Level: Name of Skill, approx to keep. Keep more in case. [how many to buy from AH.] (recipe req. for each.)

0: Buy a Blacksmith hammer.
Buy Schematic: Green/Blue/Red Firework (Fireworks Merchant in Booty Buy/Iron Forge/Orgrimmar) 40s
Buy Schematic: Thorium Widget - Engineering Supplies in Orgrimmar/Ironforge 1g
Buy Schematic: Thorium Tube - Engineering Supplies in Winterspring (Everlook) 1g40s
1-40: Rough Blasting Powder, sell all [90 Rough Stones] (1xRough Stone)
41-50: Handful of Copper Bolt, used for 66-75.[10 Copper Bars] (1xCopper Bar)
51:Arclite Spanner
[6xCopper Bar](6xCopper Bar)
52-65: Copper Tubes, 10 used for 66-75.
[35 Copper Bars] (2x Copper Bar 1x Weak Flux)
66-75: Rough Boom Sticks, sell all (
[](1x Copper Tube 1x Handful of Copper Bolts 1x Wooden Stock)
76-95: Coarse Blasting Powder, keep 20 for 121-125.
[80 Coarse Stones] (1x Coarse Stone)
96-105: Silver Contacts, Keep 5 for 146-150, Keep 5 for 191-195.
[10 Silver Bars](1x Silver Bar)
106-120: Bronze Tubes, sell all.
[30 Bronze Bars](2x Bronze Bar 1x Weak Flux)
121-125: Small Bronze Bombs, sell all.
[10 Bronze Bars, 10 Wool Cloth]
(1x wool cloth 1x silver contact 4x coarse blasting powder 2x bronze bar)
126-145: Heavy Blasting Powder, 10 for 146-150, 50 for 150-175, 15 for 191-195.
[70 Heavy Stones] (1x Heavy Stone)
146-150: Big Bronze Bombs, throw at friends or sell.
[15 Bronze Bars]
(2x Heavy Blasting Powder 3x Bronze Bar 1x Silver Contact)
150-175: Blue, Green or Red Fireworks, sell.
[50 Heavy Leather]
(1x Heavy Leather 1x Heavy Blasting Powder)
176: Gyromatic Micro-Adjustor
[4x Steel Bars](4x Steel Bar)
177-190: Solid Blasting Powder, 10:206-210, 15:211-225, 16:236-245, 10:246-250
[66 Solid Stones](2x Solid Stone)
191-195: Big Iron Bomb, sell
[15 Iron Bars]
(3x Iron Bar 3x Heavy Blasting Powder 1x Silver Contact)
196-205: Mithril Tubes, sell.
[30 Mithril Bars](3x Mithril Bar)
206-210: Unstable Triggers, 10 for 236-245.
[10 Mithril Bars, 10 Solid Blasting Powder]
(1x Mithril Bar 1x Mageweave Cloth 1x Solid Blasting Powder)(need for later)
211-225: Hi-Impact Mithril Slugs, sell on AH for good profit
[15 Mithril Bars, 15 Solid Blasting Powder]
(1x Mithril Bar 1x Solid Blasting Powder)

—From here, the going will be dangerous, you may want to stock 5-10 more of each thing I've listed in case of TERRIBLE steaks of luck, as you will be flying out to Gadgetzan. Also see my section below about Goblin/Gnome engineering. That is an expensive way to level, and my FAQ is cheapest without having to make a choice.—

226-235: Mithril Casings, 10 for 236-245.
[40 Mithril Bars] (3x Mithril Bar)
236-245: Hi-Explosive Bomb, sell.
[10 Mithril Casings, 10 Solid Blasting Powder]
(2x Mithril Casings 1x Unstable Trigger 2x Solid Blasting Powder)
246-250: Mithril Gyro-Shot, sell.
[16 Mithril Bars, 16 Solid Blasting Powder]
(2x Mithril Bar 2x Solid Blasting Powder)
251-260: Dense Blasting Powder, Keep all for shells!!
[50 Dense Stones](2x Dense Stone)
261-290: Thorium Widget, keep for most high-end stuff or sell.
[99 Thorium Bars, 33 runecloth] (3x Thorium Bar 1x Runecloth)
290-300: Thorium Tubes, keep for most high-end stuff or sell.
[60 Thorium Bars] (6x Thorium Bar)
—When all is said and done, it should have taken you 3-5 hours to get it all made. Grats.—

—————————————————————-
Pick up Schematics that help out:

'Discombulator Ray':
1.You need a DELTA ACCESS security card. It's a low % drop in gnomeregan, so getting it is the hardest part. I've found 3 off of the mobs coming from the back door. You can also find it from AH though in some cases. The important part about delta security card is that it is not BoP, so once you have gotten your schematic, sell it to someone else.
2. You must have 160 engineering.
3. Learn the schematic directly from 3500-D terminals on the way to Thermaplugg from the back door, in the engineering labs.
*4. Now, I have heard also that Alliance need to have the Red Access card, as well, but I did not have it when I got the ability.

'Schematics: Repair bot 74A':
Learn this from a scroll on the ground next to Golem Lord Argelmach in BRD at 300 engineering. (First of all, you'll need the Shadowforge Key.
1. Take your first left, unlock the gate, run up to the gate on the right, unlock that, run up to the door on the left, unlock it.
2. Walk up to the big gear in this room, and unlock the chain.
3. Run up the ramp in this room, take the left up the stairs, then follow the hallways. You'll come to a room with about 4 fire elementals, stairs going down on the left, and a ramp going down on the right. Go right.
4. Ahead of you will be many non-elite gnomes and elite elementals standing around. Go straight down from the ramp until you come to a room with a named, and two elementals guarding him.
5. The plans are to your right.)
It takes 12 Thorium Bars, 4 Rugged Leather, 1 Fused Wiring, 2 Elemental Earth, and 1 Elemental Fire. It has only 1 charge before it is expended. Not cheap.

—————————————————————-
—Types of Artisan Engineering—

The Master Gnome engineer is in Booty Bay.
The Master Goblin engineer is in Gadgetzan. These trainers will give you a task to complete to join
that society. Note that you don't need to choose either, as it is not linked to learning
artisan engineering at level 35 at all.

For your Goblin engineering quest:
20 Big Iron Bombs (190) (3x Iron Bar 3x Heavy Blasting Powder 1x Silver Contact)
20 Solid Dynamite (175) (1x Solid Blasting Powder 1x Silk Cloth)
5 Explosive Sheep (150)
(1x Bronze Framework 1x Whirring Bronze Gizmo 2x Heavy Blasting Powder 2x Wool Cloth)

For your Gnome engineering quest:
6 Mithril Tubes (195) (3x Mithril Bar)
1 Accurate Scope (180) (1x Bronze Tube 1x Jade 1x Citrine)
2 Advanced Target Dummies (185)
(1x Iron Strut 1x Bronze Framework 1x Gyrochronatom 4x Heavy Leather)

Goblin is the realm of BOOM. You get a wider variety of and more powerful explosives. Unfortunately the dragon gun and the mortar still trigger the shared explosive reuse timer, though they are on seperate cooldowns.

Goblin engineering produces the following:
1) (205) Goblin mining hat (AC 190, +15 sta, +5 mining, mail armor, BoP) (You no take candle!)
2) (205) Goblin construction hat (AC 44, +15 fire resist, cloth, BoP) Use: absorb 300 to 500 fire damage for 1 minute.
3) (205) Goblin sapper charge (explosive, limited use) Damage enemies around you for a lot while damaging you
for slightly less.
4) (205) Goblin Rocket Fuel recipe (creates a recipe) create recipes for alchemists, who in turn can supply you
with goblin rocket fuel, necessary for some schematics.
5) (205) Goblin Mortar (explosive, 6 uses) Has a minimum and maximum range. Binds on equip, so you can
recharge your own mortar (using the Mortar: Reloaded schematic gained at the same time) for significantly
fewer resources than a new mortar, but cannot recharge anyone elses as it is soulbound to them.
Also worth noting is that this item apparently still causes a 'stun' effect instead of a 'disorient' effect,
which is somewhat more useful. However, the radius is smaller than listed, probably 6 yards instead of 10.
6) (225) Goblin Rocket Boots (AC 41, cloth) These boots are one of the few items usable by those without
the engineering skill. They allow fast running for a short period of time, but are prone to explosion.
7) (230) Goblin Bomb Dispenser (trinket, BoP) Can create one bomb that behaves as an exploding sheep, every
30 minutes.
Cool (235) The Big One (explosive, 2 uses) A massive bomb that deals high damage in a huge radius. Has a
longer than usual activation time.
9) (240) Goblin Dragon Gun (trinket, BoP) A 10-second channel creates a cone of flame that deals damage each second.
10(?)) (245) Goblin Rocket Helmet (AC 50, +15 sta, cloth) Allows you to charge an enemy, knocking it unconscious
for 30 seconds and yourself for less time. Damage ends the effect.

Gnomish is the realm of devices. Trinkets for every occasion. If you are satisfied with the amount of explosives from standard engineering, go gnomish for utility.

Gnomish engineering produces the following:
1) (205) Gnomish Shrink Ray (trinket) temporarily reduces target's attack power by 250. this can also backfire
on the user, causing them to shrink or grow.
2) (205) Inlaid mithril cylinder plans (creates a recipe) creates plans for blacksmiths, who in turn can
provide you with mithril cylinders, necessary for some schematics.
3) (210) Gnomish Goggles (AC 45, +9 agi, +9 sta, +9 spi, cloth, BoP) goggles with agility
4) (210) Gnomish Net-O-Matic Projector (trinket) Roots target for 10 seconds, 10 minute cooldown. Can backfire
and root the user instead.
5) (215) Gnomish Harm Prevention belt (AC 66, +6 sta, leather) Use: blocks 500 damage over the next minute,
but can also temporarily remove the user from reality.
6) (225) Gnomish rocket boots (AC 41, cloth) requires engineering to use, but cannot be destroyed like the
goblin version.
7) (230) Gnomish Battle Chicken (trinket, BoP) summons a combat chicken for 90 seconds. 30 minute cooldown.
Cool (235) Gnomish mind control cap (AC 50, +14 spi, cloth) allows mind control of your target for a short time.
9) (240) Gnomish death ray (trinket, BoP) a 4-second channel deals damage to you each second, and then releases
more than the total amount at your target. Aggros as you start channeling.


Those are the big differences I know of. It's purely a matter of preference. Keep in mind that aside from the ones that are Bind of Pickup, you can trade/buy to get most of the other's products!

About this guide.
This guide will show you how to get your alchemy skill up from 0 to 300. The guide will only use recipe's available at a trainer until 265 and vendor available recipes from 265 to 300.
This guide only uses recipes that require herbs and vendor bought material (vials).
This guide does not tell you how to get all the different recipes from quests, vendors or drops. What you do once you hit 300 is entirely up to you. This guide will not tell you what to do with the potions you make either.
This guide is primarily aimed at those who want to switch profession at high level or have high-level alts, friends or guild members.

Preparation
You are going to need a lot of herbs. Create an alt storage character to store these herbs and then farm (or have an alt farm) for the herbs needed. Use the in game mail system to send the herbs to the storage character. Don't forget to send some gold to the storage character, so she can send the herbs back.
Once you have all the components collected, everything has to be sent back to your main character. The mailbox only shows the first 50 items you have in the mail. It also puts the last item send to you on top. So to avoid complications send the components you need first last: i.e. Peacebloom and Silverleaf are needed first, so these are the last to be send back to your main, after the Briarthorn, Mageroyal, etc.
The recipe's used require vendor bought components such as vials. These cost gold. To learn recipes from a trainer also costs gold. The amount of gold needed is approximately 40 to 50 gold if you farm all of the herbs. If you want to buy everything you need from the auction house expect to spend upwards to 225 gold. This does not include gold for recipes from vendors or the auction house.
Below is a table that shows the amount of herbs needed. The minimum amount column shows the minimum amount needed if you would get a skill point every time you make something. However at some point a recipe will be yellow or even green when you make something so you won't always get a skill point. The estimated amount column deals with this, so try to get the estimated amount of herbs on your storage character. If you are buying all the herbs you need from the auction house, I suggest getting the minimum amount and only buy more when needed.

Component Minimum Amount Estimated Amount
Peacebloom 60 (3 stacks) 60 (3 stacks)
Silverleaf 60 (3 stacks) 60 (3 stacks)
Mageroyal 15 (1 stacks) 20 (1 stacks)
Briarthorn 80 (4 stacks) 90 (5 stacks)
Stranglekelp 40 (2 stacks) 50 (3 stacks)
Bruiseweed 30 (2 stacks) 35 (2 stacks)
Wild Steelbloom 5 (1 stacks) 10 (1 stacks)
Kingsblood 30 (2 stacks) 40 (2 stacks)
Liferoot 30 (2 stacks) 40 (2 stacks)
Goldthorn 45 (3 stacks) 50 (2 stacks)
Khadgar's Whisker 15 (1 stacks) 20 (1 stacks)
Sungrass 60 (3 stacks) 70 (4 stacks)
Blindweed 30 (2 stacks) 35 (2 stacks)
Arthas' Tears 20 (1 stacks) 25 (2 stacks)
Golden Sansam 40 (2 stacks) 60 (3 stacks)
Mountain Silversage 20 (1 stacks) 30 (2 stacks)

Getting from 1 to 50
Getting from 1 to 50 is easy enough. Make 60 minor healing potions. This should get you to skill 60. You need at least skill 55 for the next step; so don't worry if you didn't get to 60. Keep the minor healing potions, you will need them later.
Once you hit 50 talk to the appropriate trainer to become Journeyman Alchemist. You have to be level 10 to become Journeyman Alchemist.
This table shows the different recipes used to get from 0 to 50.

Skill Item From - To
1 Minor Healing Potion 0 - 60 (60)

Getting from 50 to 125
Use the minor healing potions made earlier to make lesser healing potions to get to 110. If you didn't reach 110, make elixirs of wisdom until you do.
At 110 you can train the healing potion recipe. Make those until skill 125.
Once you hit 125 talk to the appropriate trainer to become Expert Alchemist. You have to be level 20 to become Expert Alchemist.
This table shows the different recipes used to get from 50 to 125.

Skill Item From - To
55 Lesser Healing Potion 60 - 110 (50)
90 Elixir of Wisdom 105 - 110 (5)
110 Healing Potion 110 - 125 (15)

Getting from 125 to 200
Make some more healing potions to get to skill 140. Make lesser mana potions to get to 155, greater healing potions to get to 185 and elixirs of agility to get to 200.
Once you hit 200 talk to the appropriate trainer to become Artisan Alchemist. You have to be level 35 to become Artisan Alchemist.
This table shows the different recipes used to get from 125 to 200.


Skill Item From - To
110 Healing Potion 125 - 140 (15)
120 Lesser Mana Potion 140 - 155 (15)
155 Greater Healing Potion 155 - 185 (30)
185 Elixir of Agility 185 - 200 (15)

Getting from 200 to 265
Make some more elixirs of agility to get to 210. Make elixirs of greater defence until 215 and then make superior healing potions until 230. Make elixirs of detect undead to get to 250 and elixir of greater agility to get to 265.
This table shows the different recipes used to get from 200 to 265.

Skill Item From - To
185 Elixir of Agility 200 - 210 (10)
195 Elixir of Greater Defence 210 - 215 (5)
215 Superior Healing Potion 215 - 230 (15)
230 Elixir of Detect Undead 230 - 250 (20)
240 Elixir of Greater Agility 250 - 265 (15)

Getting from 265 to 300
Although you can get to 300 using the elixir of detect demon recipe, the Gromsblood needed is expensive when bought from the auction house so I decided to use vendor available recipe's to get from 265 to 300.
Get the superior mana potion recipe from Ulthir in Darnassus or Algernon in Undercity and the major healing potion recipe from Evie Whirlbrew in Everlook.
Make superior mana potion to get to skill 285 and major healing potions to get to 300.
Congratulations, you now have 300 skill in alchemy.
This table shows the different recipes that are available through vendors to get from 265 to 300.
Skill Item From - To
260 Superior Mana Potion 265 - 285 (20)
275 Major Healing Potion 280 - 300 (20)

This table shows who and where the different vendors are for the previously mentioned recipe's.

What Who Where
Superior Mana Potion Ulthir (Alliance Faction)
Algernon (Horde Faction) Darnassus
Undercity
Major Healing Potion Evie Whirlbrew (Neutral) Everlook in Winterspring

Cooking and Fishing: Combo Guide for Alliance

This guide is intended to give directions to get a level 40+ Alliance character from zero to 300 in cooking and fishing at the same time. It's not the only way to skill-up these professions, but it's very easy and requires a minimum of travel (always a plus). All drop percentages and location details are borrowed from Thottbot and Allakhazam.

Note on fishing: Fishing levels up at the same rate no matter where you fish. It is entirely possible to go from 1 to 300 skill points without ever leaving a newbie zone (except for training and the artisan quest, obviously). This would be incredibly boring and you wouldn't get all the useful / lucrative fish (not to mention not being able to skill-up cooking at the same time), but it will take no longer than if you fish in level-appropriate areas.

Apprentice fishing and cooking (1-75)
1.Get apprentice Cooking from Gremlock Pilsnor in Kharanos, Daryl Riknussun in Ironforge, or Stephen Ryback in Old Town, Stormwind.
2.Get apprentice Fishing from Arnold Leland in Stormwind. He on a small dock in the canals in the NW corner of the trade district.
3.Buy a fishing pole from Catherine Leland, who should be near Arnold. You should also get a couple Shiny Baubles and the recipe for Brilliant Smallfish while you're there.
4.Go to any body of water in Elwynn Forrest and start fishing! Northshire will be easiest until you get to 20 or so. You should get Brilliant Smallfish 60% of the time.
5.When you've got a ton of Brilliant Smallfish, find a cooking fire (or make one yourself) and cook up your fish.
6.Repeat until you have between 50 and 75 skill points in both cooking and fishing.

Journeyman Fishing and Cooking (50-150)
1.Go to Tharynn Bouden in goldshire for the recipe for Longjaw Mud Snapper
2.Go back to Stephen Ryback in Stormwind for Journeyman Cooking
3.Find Arnold Leland again for Journeyman Fishing, and get some Nightcrawlers from his wife too.
4.Start fishing right there on the dock. You mostly want Longjaw Mud Snappers - their drop rate is about 65%. You will also get some Bristle Whisker Catfish here. Keep them for later.
5.Reel in the Longjaw Mud Snappers and cook them until your fishing skill is up to 100.
6.Return to Catherine Leland and buy the recipe for Bristle Whisker Catfish and a bunch of Bright Baubles.
7.Head to Redridge and start fishing Lake Everstill for Bristle Whisker Catfish. You should get around a 60% drop rate.
8.Fish and cook away until your fishing and cooking are between 125 and 150

Expert Fishing and Cooking (125-225)
1.For expert fishing, get the book Expert Fishing - The Bass and You from Old Man Hemming in Booty Bay. He's in a little house on the docks with a fishhook sign out front.
2.You need to get the book Expert Cooking from Shandrina in Ashenvale. This book will teach you Expert Cooking. She is on the northern shore of Mystral Lake.
3.After you get the cooking book, head north to Astranaar and start fishing for more Bristle Whisker Catfish. It will get your cooking up to 175, but it turns green at 160 so you'll have to make a bunch. Your fishing won't level very fast either after 140 or so. You just have to keep at it.
4.When you've gotten your cooking up to 175, head to Menethil Harbor and buy the recipe for Rockscale Cod from Stuart Fleming on the docks.
5.Take the boat to Theremore and start fishing for Rockscale Cod.
6.You'll probably need Bright Baubles to catch anything here at this point, and you can get them from Helenia Olden in town if you don't have any on you. She is in the 1st big house on the left as you enter Theremore from the docks, just behind the griffon master. She also sells other recipes you might be interested in.
7.Catch and cook all the Rockscale Cod you can - They drop nearly 60% here. You will sometimes catch Spotted Yellowtail also. Hold on to them for later
8.This is where you'll start to really notice the difference in skill-up speed between fishing and cooking. You'll max out your cooking in no time, but your fishing skill will still be well under 200. You can stay here if you want, but once you get to 200 you'll get better fish if you move on to Feralas (see below). Save any Zesty Clam Meat and Spotted Yellowtail you catch while there.

Artisan Fishing and Cooking (225-300)
1.Unlike the other skill levels, you need to be maxed out (225) at expert to get the artisan quests for fishing and cooking. The quests will not be available to you until you're at least level 35 and have 225 skill points.
The artisan cooking quest is Clamlette Surprise. You will probably be ready for this quest long before your fishing is up to 225, but that's ok. Head to Gagetzan in Tanaris and talk to Dirge Quikcleave in the Inn to get the quest.
2.One of the requirements for the quest is 10 pieces of Zesty Clam Meat. The easiest way to get zesty clam meat is fishing off the dock in Feralas, as you should have been doing for the last 20 skill points or so. They don't drop often, but all this extra fishing will help you get the skill caught up with cooking.
3.The other two quest items are Giant Eggs and Alterac Swiss. The eggs drop from the Rocs in tanaris, as well as owlbeasts in the hinterlands. The swiss is sold by innkeepers in several towns. Check here for the full list. Return to Dirge Quikcleave in Gadgetzan when you have all the items, turn in the quest, and you'll be an artisan cook.
4.Remember that Spotted Yellowtail you saved? Now you can cook it up all tasty-like after you get the recipe from Gikkix in Steamwheedle Port, Tanaris. Gikkix also sells the recipe for Poached Sunscale Salmon, which you can use at cooking level 250. Your best bet is to get them both now so you don't have to come back later.
5.To receive artisan fishing, you have to do a quest called Nat Pagle, Angler Extreme. Nat is on one of the small islands due west of Theremore. The coordinates (for those that can use them) are 58,60.
The quest requires you to get one each of 4 rare fish. It's a good idea to read the comments on Thottbot and Allakhazam to find out exactly where you need to fish for them. Anecdotal evidence suggests these fish may be timed drops. If somebody else just caught one, it might be a while until another drops. Take this into consideration if it seems like it's taking forever to get one of the fish.
6.Once you've caught them all, head back to Nat and complete the quest to become an artisan fisherman.
7.To max out both fishing and cooking, head on back to Feathermoon Stronghold in Feralas. You will probably need bright baubles to catch anything here, but it's worth it. In addition to lots of spotted yellowtail, you'll sometimes catch valuable fish like Firefin Snapper and Stoneskin Eel (which go for 50s each in the auction house).
8.Fishing in this area will also occasionally yield Glossy Mightfish. The recipe for cooked Glossy Mightfish is limited, but might be worth it for the +10 stamina bonus you get for eating it. You should have quite a few of these by the time you wrap up.
9.Continue to catch and cook Spotted Yellowtail until you either top out at 300 or fall asleep from boredom. Cooking will go quickly with the Spotted Yellowtail recipe staying orange until 260 and remaining point-worthy all the way to 300. Fishing however slows to a crawl. You'll only be getting about 1 point per 5 or 6 fish at 240, and it's down to 1 in 10 by 280.
10.If you want, you can do the last 10-15 points or so of fishing in Zul'Gurub. You will need to be in a raid group to get inside the instance (you can disband as soon as you get in), as well as being at least level 55. You will definitely need an Aquadynamic Fish Attractor and possibly a Big Iron Fishing Pole as well. The good news is that the Lightning Eel and Plated Armorfish you catch will make it worth the price of admission. As soon as you enter ZG, jump off the stairs to the right and you can fish off the platform without aggroing any mobs.
11.Remember, once you've maxed out cooking, you can work on fishing anywhere and it will continue to skill up at the same rate. Instead of grinding away at it all at once, you're better off using it as something constructive to do while you're waiting around for something else.
Good luck, happy fishing, and enjoy your food!

Jewelcrafting in The Burning Crusade (from beta)

Shopping list:
1.120 copper bar
2.20 malachite
3.20 shadowgem
4.200 coarse stone
5.20 bronze bar (= 10 copper bar, 10 tin bar)
6.80 silver bar
7.15 jade
8.100 heavy stone
9.40 iron bar
10.70 gold bar
11.20 citrine
12.35 aquamarine
13.60 mithril bar
14.50 truesilver bar
15.45 star ruby
16.295 thorium bar
17.40 large opal
18.20 huge emerald
19.10 large fang
20.50 flask of mojo
21.20 powerful mojo
22.20 essence of earth
What to do:
1.skill 1-30ish: 60 delicate copper wire (needs: 120 copper bar)
2.skill 30ish-50: malachite pendant until skill 50 (needs: 1 malachite, 1 delicate copper wire each)
3.skill 50-70: 20 coarse stone statue (needs: 200 coarse stone)
4.skill 70-80: 10 elegant silver ring (needs: 20 silver bar)
5.skill 80-110: 30 ring of silver might (needs: 60 silver bar)
6.skill 110-120: 10 heavy stone statue (needs: 100 heavy stone)
7.skill 120-130: 10 ring of twilight shadows (needs: 20 shadowgem, 20 bronze bar)
8.skill 130-135: 5 barbaric iron collar (needs: 10 large fang, 40 iron bar, 10 delicate copper wire)
9.skill 135-150: 15 golden dragon ring (needs: 15 jade, 30 gold bar, 30 delicate copper wire)
10.skill 150-180: 30 mithril filigree (needs: 60 mithril bar)
11.skill 180-200: 20 engraved truesilver ring (needs: 40 gold bar, 20 truesilver bar)
12.skill 200-210: 10 truesilver commander's ring (needs: 30 truesilver bar, 20 star ruby, 20 citrine)
13.skill 210-220: 30 aquamarine signet (needs: 30 aquamarine, 40 flask of mojo)
14.skill 220-225: 5 aquamarine pendant of the warrior (needs: 5 aquamarine, 10 flask of mojo, 15 mithril filigree)
15.skill 225-235ish: 55 thorium setting (needs: 165 thorium bar)
16.skill 235ish-260: ruby pendant of fire until 260 (needs: 1 star ruby, 1 thorium setting each)
17.skill 260-280: 20 simple opal ring (needs: 40 large opal, 40 thorium bar, 20 thorium setting)
18.skill 280-290: 10 onslaught ring (needs: 20 powerful mojo, 20 essence of earth, 80 thorium bar)
19.skill 290-300: 10 emerald lion ring (needs: 20 huge emerald, 10 thorium bar, 10 thorium setting)

Apprentice Herbs (World of Warcraft macro)

Apprentice Herbs


  1. Peacebloom
    [1] - (used for Discolored Healing Potion, Elixir of Minor
    Fortitude, Minor Healing Potion, Minor Rejuvenation Potion and Weak
    Troll's Blood Potion)

    Found in: Best spot for
    farming Peacebloom along with Silverleaf for Minor Healing Potions
    was (for us) Silverpine Forest/Tirisfal Glades and surroundings.
    You'll usually find Peacebloom on plain lawn.

  2. Silverleaf
    [1] - (used for Elixir of Lion's Strength, Elixir of Minor
    Agility, Elixir of Minor Defense, Minor Healing Potion and Minor
    Mana Potion)
    .
    Found in: See above, Silverpine
    Forest/Tirisfal Glades. Silverleaf mostly grows in bushes next to trees.

  3. Earthroot
    [15] - (used for Elixir of Giant Growth, Elixir of Lion's
    Strength, Elixir of Minor Fortitude, Elixir of Ogre's Strength, Weak
    Troll's Blood Potion)

    Found in: Best place for
    me was the Barrens, while searching this herb you should walk along
    the borders of the zone as it grows on mountains, rocks and hills.

  4. Mageroyal [50] -
    (used for Elixir of Wisdom, Lesser Mana Potion, Minor Magic
    Resistance Potion, Minor Mana potion and Minor Rejuvenation
    Potion)

    Found in: Mageroyal grows all over The
    Barrens. Mostly it grows in wide free areas of of dry soil

Journeyman Herbs

  1. Briarthorn
    [70] - (used for Elixir of Wisdom, Lesser Healing Potion,
    Rage Potion, Strong Troll's Blood Potion and Swiftness Potion)

    Found
    in:
    Finding this plant will be a pain in the ass as you will
    need a lot of it for healing potions. Best place still, even with
    all the competition of other herbalists, is the Barrens.
    Briarthorn grows always around trees.
  2. Swiftthistle
    [-] - (used for Elixir of Lesser Agility, Elixir of Minor
    Agility, Holy Protection Potion, Swiftness Potion, Swim Speed
    Potion)

    Found in: This herb is found along with
    Mageroyal and Briarthorn in the same plants, so the Barrens is the
    best place for it.
  3. Stranglekelp
    [85] - (used for Elixir of Agility, Elixir of Defense,
    Elixir of Water Breathing, Free Action Potion, Lesser Mana Potion,
    Mana Potion and Nature Protection Potion)

    Found in:
    Best zones for this hard to find herb is the westcoast of Wetlands
    as well as in Ashenvale inside the lakes and rivers. This plant is
    found always under water.
  4. Bruiseweed
    [100] - (used for Elixir of Poision Resistance, Healing
    Potion, Holy Protection Potion, Mighty Troll's Blood Potion and
    Strong Troll's Blood Potion)

    Found in:
    Stonetalon Mountains is a nice place for Bruiseweed, this herb grows
    all over the zone.
  5. Wild
    Steelbloom
    [115] - (used for Elixir of Defense,
    Elixir of Fortitude, Elixir of Greater Defense, Elixir of Lesser
    Agility, Lesser Invisibility Potion and Minor Magic Resistance
    Potion)

    Found in: Arathi Highlands was a nice
    place for Wild Steelbloom I find, you should walk along the border
    of the zone as this plant is found on mountains, hills and stones.
  6. Grave
    Moss
    [120] - (used for Shadow Oil and Shadow
    Protection Potions)

    Found in: If there should
    really be need for this herb you should try to find it in Duskwood.
    It grows in graveyards and around graves mostly in the Northwest of
    the zone and also you can find some in the Southeast corner. Watch
    out in Duskwood though with the Alliance cities and guards.
  7. Kingsblood [125] -
    (used for Elixir of Firepower, Elixir of Ogre's Strength, Great
    Rage Potion, Greater Healing Potion, Mana Potion and Shadow
    Protection Potion)

    Found in: Kingsblood is a
    herb that you can easily gather while leveling. Best zones for it are Wetlands, Stranglethorn Vale and Stonetalon Mountains, the herb generally grows all over the zone.


Expert Herbs

  1. Liferoot
    [150] - (used for Greater Healing Potion, Mighty Troll's
    Blood Potion and Nature Protection Potion)

    Found in:
    Stranglethorn Vale and Wetlands are nice places for Liferoot, also I
    found quite some in Arathi Highlands while leveling. Liferoot always
    grows at the edges of lakes.
  2. Fadeleaf
    [160] - (used for Catseye Elixir, Elixir of Detect Lesser
    Invisibility, Lesser Invisibility Potion and Shadow Oil)

    Found
    in:
    A nice place for this were either Arathi Highlands or
    Stranglethorn Vale for me. Also in Scarlet Monastery you can find
    some; this herb in general is somewhat rare but as far as I remember it grows around little bushes. Fadeleaf is found in quantity in the Badlands, it will grow next to cacti.
  3. Goldthorn
    [170] - (used for Arcane Elixir, Catseye Elixir, Elixir of
    Agility, Elixir of Fortitude, Elixir of Greater Defense, Frost
    Protection Potion, Greater Mana Potion, Lesser Stoneshield Potion, Oil of Immolation and Restorative Elixir)

    Found in:
    Now this is a very important herb, used in a great number of reciepes, you can find this herb in Stranglethorn Vale and Arathi
    Highlands around mountains and hills.
  4. Khadgar's
    Whisker
    [185] - (used for Elixir of Detect
    Lesser Invisibility, Elixir of Frost Power, Elixir of Greater
    Intellect, Frost Oil, Greater Mana Potion, Magic Resistance Potion
    and Superior Healing Potion)

    Found in:
    Khadagar's Whisker is found best also in Stranglethorn Vale and
    Arathi Highlands, around trees in bushes. A nice place for me to
    farm it was at the Whitebark Troll camp southeast of Arathi
    Highlands.
  5. Wintersbite [195]
    - (used for Elixir of Frost Power, Frost Oil and Frost Protection
    Potion)

    Found in: Alterac Mountains. Here it
    grows in the center of the zone all over the snowy part, no snow no Wintersbite ^^


Artisan Herbs

  1. Firebloom
    [205] - (used for Goblin Rocket Fuel, Oil of Immolation
    and Philosopher's Stone)

    Found in: Badlands and
    Tanaris are nice places for this flower, it grows all over hot,
    dusty, dry areas.
  2. Wildvine
    [-] - (used for Wildvine Potion)
    Found in:
    Ok this herb does not have its own plant, though you can find it
    sometimes on Purple Lotus plants. Else you get this plant as a drop
    from Troll mobs. Best places to hunt for it are in Stranglethorn
    Vale (Skullsplitter Trolls) and in The Hinterlands (Whitebark
    Trolls).
  3. Purple
    Lotus
    [210] - (used for Dreamless Sleep Potion,
    Elixir or Dream Vision, Magic Resistance Potion, Philosopher's Stone
    and Wildvine Potion)

    Found in: Stranglethorn
    Vale and Tanaris are good places to find this herb. It grow mostly
    around stone-ruins. Also there is some Purple Lotus in the Badlands,
    one right outside of Uldaman and one at a fallen column surrounded
    by lesser rock elementals, west of Lotwil Veriatus.
  4. Sungrass
    [230] - (used for Elixir of Giants, Elixir of Greater
    Agility, Elixir of Superior Defense, Invisibility Potion, Superior
    Healing Potion and Mana Potion)

    Found in: Best
    place for this plant is Hinterlands I find. Grows all over
    grass-area and is hard to see, you will have to move around your
    mousepointer to find it. Feralas is a good place too.
  5. Blindweed
    [235] - (used for Arcane Elixir, Elixir of Greater
    Intellect, Gift of Arthas, Limited Invulnerability Potion and
    Superior Mana Potion)

    Found in: Swamp of
    Sorrows all the way. You can find this herb here in large
    quantities, grows around water at the edges.
  6. Ghost
    Mushroom
    [245] - (used for Elixir of
    Demonslaying, Elixir of Shadow Power, Ghost Dye, Invisibility Potion
    and Limited Invulnerability Potion)

    Found in:
    You will very rarely find a Ghost Mushroom plant, a few of them grow in the Hinterlands in the north east before crossing the river in a
    cave, also Maraudon has some. I got this herb mostly from hunting
    monsters. They drop from Elemental type of mobs like Thistleshrub
    Drew Collectors in Tanaris or Tar Lords/Bloodpetal Thresters/Tar
    Creepers in Un'Goro Crater. Some Ghost Mushrooms can be found in east DM as well.
  7. Gromsblood
    [250] - (used for Elixir of Brute Force, Elixir of
    Demonslaying, Elixir of Detect Demon, Elixir of Giants and Mighty
    Rage Potion)

    Found in: Very important herb for
    Mighty Rage Potions for Warriors. You can get this herb best in
    Desolace around the Demon mobs in the area with the dark/rotten
    soil.
  8. Artha's
    Tears
    [245] - (used for Elixir of Detect Undead
    and Gift of Arthas)

    Found in: Best Place for
    this is Felwood + Eastern/Western Plaguelands. Grows all around the
    zone, is a rare plant though. Can also be found Razorfen Downs on
    the Spiral of Thorns
  9. Golden
    Sansam
    [260] - (used for Major Healing
    Potion)

    Found in: I found this plant mostly in
    Un'Goro Crater. While running around at the edge of the zone, you
    can find Golden Sansam (along with Mountain Silversage for Major
    Healing Potions), in shadowy places next to trees and generally in
    grass.
  10. Dreamfoil
    [270] - (used for Elixir of the Sages, Flask of Distilled
    Wisdom, Greater Arcane Protection Potion, Greater Fire Protection
    Potion, Greater Frost Protection Potion, Greater Shadow Protection
    Potion and Major Mana Potion)

    Found in: Two nice places for this plant are definately Un'Goro Crater and Azshara, in both places you can run around on your horse/kodo all over the whole zone, you will find not only Dreamfoil but most of the high level herbs you need. Also Azshara seems one of the zones less trafficked, so you will most likely find more Dreamfoil there than in Un'Goro crater, but Un'Goro is still the best place.
    Dreamfoil grows all over the zone in grass.
  11. Mountain
    Silversage
    [280] - (used for Elixir of
    Mongoose, Flask of Chromatic Resistance, Major Healing Potion)
    Found
    in:
    Extremely important and largely used herb (crit potion for rogues and major healing potions), best place to search for it is Un'Goro Crater imo. Run along the edge of the zone as the plant
    grows on the highest possible (climbable) mountains.
  12. Plaguebloom
    [285] - (used for Elixir of Brute Force, Mongoose Potion,
    Elixir of the Sages and Purification Potion)

    Found in:
    Best and easiest place for this is Eastern Plaguelands. Grows all
    over the zone, mostly in the south-east corner though.
  13. Icecap
    [290] - (used for Flask of Chromatic Resistance, Flask of
    Distilled Wisdom, Major Mana Potion and Purification Potion)

    Found
    in:
    All over Winterspring.
  14. Black Lotus [300]
    - (used for Flask of Chromatic Resistance, and Flask of Distilled
    Wisdom)

    Found in: Ok this is the rarest plant
    ever, places it has been picked up so far are Eastern Plaguelands, Winterspring and Burning Steppes. Another good spot for this herb is the arena in Dire Maul, (you need a group for this) depending on if a rare named is up there spawn 2 Black Lotuses in the arena and can be harvested, you need to kill the named though which takes about a full group. Black Lotus can also be found in Alterac Valley and Silithus.

Drop Recipes

Order:
1. Recipe Name
2. Drop Location

Elixir of Minor Agility
Drops randomly of mobs level 1-20 and chests all over Azeroth
Swiftness Potions
Drops randomly of mobs level 1-20 and chests all over Azeroth
Eixir of Giant Growth
Drops in Desolace, Durotar, Dustwallow Marsh, Moonglade, Mulgore and The Barrens from mobs level 10-21
Minor Magic Resistance Potion
Drops randomly of mobs level 15-28 and chests all over Azeroth
Elixir of Poison Resistance
Drops randomly of mobs level 11-31 and chests all over Azeroth
Elixir of Lesser Agility
Drops randomly of mobs level 17-35 and chests all over Azeroth
Elixir of Ogre's Strength
Drops mostly of Splinter Fist Firemongers (28-29) & Splinter Fist Fire Weavers (27) in Duskwood and Mudsnout Shamans (27-2Cool in Hillsbrad Foothills. Dropchance is about 2%.
Elixir of Fortitude
Drops for Horde (Alliance can simply learn this reciepe) randomly of mobs level 28-37 and chests
Mighty Troll's Blood Potion
Drops randomly of mobs level 30-45 and chests all over Azeroth
Elixir of Detect Lesser Invisibility
Drops randomly of mobs level 30-45 and chests all over Azeroth
Goblin Rocket Fuel
Created by Engineering
Magic Resistance Potion
Drops randomly of mobs level 35-50 and chests all over Azeroth
Wildvine Potion
Drops from Skullsplitter Trolls in Stranglethorn Vale and Whitebark/Vilebranch Trolls in The Hinterlands
Invisibility Potion
Drops randomly of mobs level 43-53 and chests all over Azeroth
Elixir of Dream Vision
Drops mostly from Azuregos in Azshara
Gift of Arthas
Drops from Skeletal Flayers and Slavering Ghouls in Alterac Mountains
Elixir of Giants
Drops randomly of mobs level 48-54 and chests all over Azeroth
Mighty Rage Potion
Drops from Blackrock Slayers in Burning Steppes
Limited Invulnerability Potion
Drops of mobs level 48-55 and chests all over Azeroth
Transmute: Life to Earth
Drops from mobs level 49-59 and chests all over Azeroth
Transmute: Water to Undeath
Drops of mobs level 50-59 and chests all over Azeroth
Transmute: Undeath to Water
Drops of mobs level 51-59 and chests all over Azeroth
Transmute: Fire to Earth
Drops from Plugger Spazzring in Blackrock Depths
Transmute: Earth to Life
Drops of mobs level 50-59 and chests all over Azeroth
Elixir of the Sages
Drops of Scarlet Archmage/Cleric/Curate/Enchanter in Eastern Plaguelands
Elixir of Brute Force
Can be a reward from the Bloodpetal Sprout tun-in quest in Un'Goro Crater
Elixir of Mongoose
Drops from Legashi Rogue (Azshara) and Jadefire Rogue (Darkshore)
Greater Stoneshield Potion
Drops from mobs level 52-61 and chests all over Azeroth
Purification Potion
Drops from mobs level 52-60 and chests all over Azeroth
Greater Arcane Elixir
Drops from mobs level 51-59 and chests all over Azeroth
Greater Shadow Protection Potion
Drops from Dark Adepts and Shadowmages in Eastern Plaguelands
Greater Arcane Protection Potion
Drops from Cobalt Mageweavers in Winterspring
Greater Nature Protection Potion
Drops from Decaying Horros and Rotting Behemoths in Western Plaguelands
Greater Frost Protection Potion
Drops from Frostmaul Giant in Winterspring
Greater Fire Protection Potion
Drops from Firebrand Invokers/Pyromancers in Blackrock Depths
Major Mana Potion
Drops from Darkmaster Gandling in Scholomance
Flask of Chromatic Resistances
Drops from Gyth in Upper Blackrock Spire
Flask of Supreme Power
Drops from Ras Frostwhisper in Scholomance
Flask of Distilled Wisdom
Drops from Balnazzar in Stratholme
Flask of the Titans
Drops from General Drakkisath in Upper Blackrock Spire
Flask of Petrification
Drops from mobs level 50-57 and chests all over Azeroth

Enchanting Grind (Everquest Warcraft)

Nothing has been posted about grinding through enchanting yet, so here's my
attempt.

The following is a *rough strategy* of how to skill
up in enchanting. This might not be 100% accurate, but should give
anybody a good idea of how to tackle what is the most awkward
profession in the game. In addition I am currently only level 257 in
Enchanting - so I am not prepared to comment much beyond 250!

As with all professions, enchanting definitely is easier to grind after
you have a character at level 40 or greater. This way up until level
40, you can concentrate on getting cash for your mount. For a
'support' profession, you really need one that allows you to easily
make green items. Tailoring is the most sensible, as all of the
ingredients are available as drops or vendor bought. Leatherworking
is also a very good profession for making green items, especially
higher level ones (i.e. lvl 40~55), as the requirement tends to be
leather and a few vendor materials. That said, my own preference is a
'collection' profession (Skinning, Mining, Herbalism), as you can
then sell these items for much needed cash.

As hard as I've tried, I've not been able to come up with a definitive list of what
to grind on at specific skill levels. The reason being that its
impossible to know what each individual person has in the way of
resources. A person who has access to somebody with Engineering or
Blacksmith, is likely to end up with lots of essences, whereas a
person with access to Tailoring or Leatherworking, will end up with
lots of Dust. In addition, disenchant results are slightly random -
something which generally gives Dust may suddenly give you an Essence
or even a Shard, though it doesn't happen often, it is often enough
to make life difficult to create a perfect guide (Weapons seem to be
more random than Armor).

One useful hint that I can give you is with reference to when an Enchant
initially goes from Orange to Yellow. You should still get a skill up for
the first 5/10 enchants you do. You may get one non-skill up from this 'buffer',
but its still worth doing if there are no more efficient enchants.

Endeavour to locate a *good* list of Enchants, and go from one level to the
next. Every time you hit a 'magic 5' (i.e. multiple of 5: 5, 10, 15
etc) look on the list and see if there is a more efficient item that
you could be making, often there will be.

Try to be semi-self supporting. Once you hit 150 in Enchanting, there
is no reason why you shouldn't be selling some of your enchants for around the 1g/2g
mark. This definitely helps the cash flow no end. Level 250 is where
your enchants become more popular, and you can charge a significant
chunk of money for enchants. If you get the balance right, then you
should be able to buy the raw disenchanted ingredients and break even
once you have done some enchants.

I cannot iterate the following enough, but always disenchant quest
rewards - around 50% of the time I find that they drop shards.
Although the sell price of the item seems very attractive at times,
the disenchanted items should make you more.

If you're in a guild then see if you can team up with somebody else
who wants to grind up a skill. Leatherworking is a good one. If you
pick up skinning, then give them all your leather and get them to make
up green items for you to disenchant. Both of you benefit Smile

One other possible difficulty is trying
to get the raw rod for enchanting (e.g. copper, silver, golden,
truesilver, arcanite). My own take on this, is to try and buy all of
the ingredients to make one, and then try to find a blacksmith who is
prepared to make one. Offering double the cost of the learned
blacksmith recipe is a good idea as well, as this way the blacksmith
will make a profit even if they have had to learn the recipe.
Arcanite Rods are also very difficult to get. They require a high
level Alchemist and a high level Blacksmith, plus a dropped recipe
(Transmute Arcanite), rare resources (Arcane Crystals) - and that's
before you even get to enchant the thing. Expect to pay upwards of
100g for an Arcanite Rod.

Bear in mind as well, that the
Artisan trainer for Enchanting is within the Uldmaan Instance. This
however isn't too much of a hassle, as you can't train in Artisan
Enchanting until level 35, and that's about the right level for this
instance. Go with a level 60 friend and life will be really easy, but
if not, then go with a group and make sure that you want to stop off
there for around 10 minutes to level up enchanting. Offer the whole
group enchants that will get you skill ups if necessary! I would
recommend however, to level up to 225 before going to Uldmaan, and
taking enough resources with you to level up from 225 to 250 in the
instance. Also take about 20g with you and you can learn every
225~250 enchant that can be taught, that way you will never have to
go back into the instance. The reason for stopping at 250, is that
every enchant with a requirement beyond 250, is vendor bought or
dropped.

—-

Although I can't create a definitive list
of what to do when, the following is a rough idea of what to go for.
I've concentrated on things that require Dusts as it is generally
easier to get Dust than anything else.

1~50 - Disenchant anything!
1 - Enchant Chest - Minor Health (1 x Strange Dust)
50 - Enchant Bracer - Minor Stamina (3 x Strange Dust)
80 - Enchant Bracer - Minor Strength (5 x Strange Dust)
110 - Enchant 2H Weapon - Lesser Spirit (6 x Strange Dust)
130 - Enchant Bracer - Lesser Stamina (2 x Soul Dust)
140 - Enchant Bracer - Lesser Strength (2 x Soul Dust)
160 - Enchant Chest - Greater Health (3 x Soul Dust)
170 - Enchant Boots - Lesser Stamina (4 x Soul Dust)
180 - Enchant Bracer - Strength (1 x Vision Dust)
205 - Enchant Cloak - Greater Defence (3 x Vision Dust)
210 - Enchant Shield - Stamina (5 x Vision Dust)
215 - Enchant Boots - Stamina (5 x Vision Dust)
220 - Enchant Chest - Superior Health (6 x Vision Dust)
245 - Enchant Bracer - Greater Stamina (5 x Dream Dust)
260 - Enchant Boots - Greater Stamina (10 x Dream Dust)
265 - Enchant Shield - Greater Stamina (10 x Dream Dust)
285 - Enchant Cloak - Superior Defence (8 x Illusion Dust)

Erm - Ok, you could use this as a what to grind at what level I guess :p

—-

The following is a reasonable list of efficient green armor items to make
and disenchant. I've concentrated on Leatherworking and Tailoring,
for the simple reason, that I don't consider Blacksmithing and
Engineering to be very efficient as nearly all green items require
'uncommon' resources. Although alot of green Leather items require
Hides, not all do, and at higher levels the requirement for hide
drops significantly.

Strange Dust -
T30 - Brown Linen Robe (Low Yield) - 3 Bolts Linen (6) + 1 Coarse Thread
T85 - Heavy Woolen Cloak - 3 Bolts Wool (9) + 2 Fine Thread
L105 - Fine Leather Pants - 8 x Med Leather + 1 Bolt Wool (3) + 1 Fine Thread

Soul Dust -
L150 - Green Leather Armor (Vendor) - 9 x Heavy Leather + 2 x Green Dye + 4 x Fine Thread
L160 - Guardian Pants - 12 x Heavy Leather + 2 x Bolts Silk (10) + 2 x Fine Thread
T165 - Green Silk Armor (Drop) - 5 Bolts Silk (20) + 1 Silken Thread
T175 - Azure Silk Cloak (Vendor) - 3 Bolts Silk (15) + 2 Fine Thread + 2 Blue Dye
T205 - Black Mageweave Leggings - 3 Bolts Mageweave (15) + 2 Silken Thread
T205 - Black Mageweave Vest - 2 Bolts Mageweave (10) + 3 Silken Thread

Vision Dust -
L205 - Nightscape Headband - 5 x Thick Leather + 2 x Silken Thread
T210 - Black Mageweave Robe - 3 Bolts Mageweave (15) + 1 Heavy Silken Thread
T215 - Black Mageweave Gloves - 2 Bolts Mageweave (10) + 2 Heavy Silken Thread

Dream Dust -
T255 - Frostweave Robe (Drop) - 5 Bolts Mageweave (25) + 1 Rune Thread
L260 - Wicked Leather Gauntlets (Vendor) - 8 x Rugged Leather + 1 x Black Dye + 1 x Rune Thread
T265 - Runecloth Belt - 3 Bolts Runecloth (15) + 1 Rune Thread
T265 - Runecloth Gloves - 4 Bolts Runecloth (20) + 1 Rune Thread + 4 Rugged Leather
L265 - Wicked Leather Bracers (Drop) - 8 x Rugged Leather + 1 x Black Dye + 1 x Rune Thread

Good places to grind cloth (i.e. multi-drops of cloth from 1 of 3 kills or better)
I play horde so this is Horde related:
Linen - Theramore Keep (South of Ratchet)
Wool - Dunholm Keep (Hillsbrad)
Silk - Roguefury Caves (Thousand Needles)
Silk - Scarlet Monastery (Trisfal Glades)
Mageweave - Feralas (Various Ogres)

—-

Overall, Enchanting can become a profitable and rewarding skill to have,
however getting to skill 300 and some of the better enchants, will take considerable
investment of cash, time and hair pulling.

One final piece is aimed at all of the buyers of enchants - please don't hassle if you
feel that an enchant is overpriced. Check out a web site and see what
actual ingredients are required for the enchant you're after. Every
shard used is effectively a blue item that wasn't sold on the AH, and
essence's come from green weapons. Some of the top level enchants
require 4 shards and a whole host of other items. If necessary
/whisper the enchanter and see what enchant they'd be prepared to do
for the price you're willing to pay. Its not your right to have an
enchant on an item, and selling enchants in a city requires the
enchanter to take time out from doing other things - *we* can't just
put our trade on the AH!

Tapping is to hit a monster once or twice. Basically, this is used in reference to a low level character 'tapping' a high level monster and then having a high level character kill it. In previous builds of WoW, the first player to 'tap' the monster would get the experience points. This has been changed and now it is % based on the amount of damage you inflict.

there goes all the easy exp xP

1. Create a new charcter

2. Send that new character the items, gold you want him/her to send to someone annonymously

(if its just a text mail/letter then dont mind step 2)

3. Send the mail!

4. Log out and delete the character lol.

5. thus when the recipient gets the mail it will be 'from: unknown'…

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