Gold Secrets Guide

Luke's Gold Farming Guide

The first thing that strikes a reader about Luke Browns Gold Farming Guide is the immensity of the work done to it. It’s packed with more than 170 pages of detailed information, the eBook is more like a...  Read more!
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Ultimate Warcraft Guide

In this day's age of one stop shopping, I didn't think I'd be in a position to one stop my WoW Guide! I'd been 'shopping' around for a good all inclusive WoW Guide for a long time, and just wasn’t having....   Read more!

Archive for April, 2008


  

Mage Guide

Introduction:
A long time ago, Mages lived only in Dalaran. But after the Burning
Leagion's attack, magic spread all along the Eastern Kingdoms and
Kalimdor. A Mage controls Frost, Fire and Arcane magic. His ability
to sheep oponents makes him a must-have when beating more than 1
oponent. Besides that, Mages can conjure water and food. They can
also teleport to major cities at lvl 20 (30 for capitals with less
majority-Darnassus,Thunder Bluff) and make portals at lvl 40 (50 for
DS and TB).

Available races:


  1. Alliance:
    Human
    Gnome
  2. Horde:
    Troll
    Undead


Armor and weapons:

  1. Armor-Cloth
  2. Weapons-Staves,Wands,Daggers,One-handed swords


Primary and secondary
attributes
:

  1. Primary-Intellect
  2. Secondary-Stamina;Spirt


As int is your primary attribute, you should get as much int as
possible from items. The clothes (by animal types) you should wear
are Eagle and Owl. Both give int and a secondary attribute. Also,you
should be aiming for at least 6000 mana at lvl 60, so the more
intellect you get, the better (At lvl 57, we got ~5800 mana/~2000 hp
without buffs). Other type of armor you need is items, which give
+dmg.
The more the better. For example if you have to decide
between +12 int or +11 int+10dmg with spells, you should get the
+11int+10dmg with spells one. Actually, 1 int=~25 mana, which is not
a lot but can be priceless when oom against Ragnaros, let's say.

Suitable professions:

  1. Tailoring/Enchanting
  2. Herbalism/Alchemy


Soloing:
When soloing, questing is the better choice for Mages. We are no good
grinders for sure. After nearly every battle, Mages need to
drink/eat. In order to avoid this for at least two or three breaks,
you need a lot of int gear. Fire Mages do really nice amounts of
daMage but the control,which frost offers is priceless. My personal
opinion, that is. There is a really nice trick, which you can do with
Ice Barrier+Frost Nova+Blizzard+Cone of Cold. But you need to be lvl
40 in order to get the barrier, which absorbs daMage. Cast it, then
aggro the group of mobs and after you colected all, frost nova all
and go around 20 yards from them. Blizzard them. If you have the
improved blizzard talent, then they will nearly be move-less. That's
when you cone of cold them. With the right talents, you will crit all
of them. If they are not dead, frost nova them again and blizzard
again. My personal record with that is 20 skeletons in Sorrow Hill,
WP(50-52) at lvl 52.

Grouping:
In instances, Mages are a must-have in most of the seups. As a
caster-type class,you should always be at a good range away from the
mobs having the tanks get hit. Remember,!!!MAGES SHOULD NEVER BE
TOUCHED!!!
. Your job is to deal daMage. Don't bother about the
tanks or the healers. Concentrate on nuking. Most of times, you'll
die from two hits from boss mobs and that's not good. A dead dmg
dealer deals the same dmg a healer deals. If you get aggro, don't run
away. Best way to get aggro off is the Ice Block spell but it's a
talent-only spell (frost). Other option is not to get aggro at
all-BoS, Taunt. Also,when you're away from the mobs, the group is
attacking, try not to go too far and get out of range or accidentally
pull ads.

Talents:
The three possible trees for Mages are arcane/fire/frost. For fast
grinding mobs 1 by 1, we suggest a fire or fire/arcane
build:
Fire(there are only 48 talent points in fire
but you'll probably respec at lvl 60,so it doesn't matter where
you'll put the other points)
Fire/Arcane(21/30/0)

Another possibility is AoE grinding. For this type, the best Mage
is the fire/frost Mage:
Fire/Frost(0/21/30)

For PVP you should use a frost/arcane build as your survivability
will increase significantly with it.

When you start doing MC and BWL, even BRD, you'll need to respec
as the the mobs there are immune to fire (only the elementals are
immune in BRD). We recommend the build we use:
Frost/Arcane(18/0/33)

Class quests:
You can see all the Mage-only quests and everything about them here.
We advise you to do the first quest. Get the staff from it - Ley
Staff (Human,Undead) / Arcane Staff (Gnome,Troll), as you won't find
a better one till you finish Deadmines.

Also,Tabetha's quests
- a wand and a staff/orb (the staff is better) + she'll give you a
Zul'Farrak, Scarlet Monastery and Uldaman quest. The quest in
ST/Temple of Atal'Hakkar is boring (the pre-quests anyway) and the
prices are not worth it. Better skip the quests we didn't mention.
Especially, the pristine spider's silk quest. Try to get the
Arcanist's Cookbook at lvl 54.The quest is in DM and will give
you a trinket which gives you +10 fire res and decent dmg with spells
and healing (^^) increase.

The Hunter Epic Quest - The Hunt for Rhokdelar

About this guide.
Having not been able to find any guides online for
Hunters that were decently decked out, we decided to write this guide
up. If you follow the guide the demon fights should go as smoothly as
possible, minimizing your costs (buying pots and buffs for fights and
then failing gets expensive) and maximizing you and your parties
time.

How to read this guide.
Before each demon there will be 5 lists pertaining to the fight.

1. Party List: The party list is a party that you MUST HAVE*
before attempting the fight. I will list each players part of each
fight. Trying the fight without a certain buff from a party member
can cost you the fight, waste time and money.

2. Consumable List: These are consumables that you MUST HAVE* before the
fight. We will explain why each of them is necessary. Usually we'll
list more items than you will use during the fight, but the key is to
have them in case you need them. Why loose a demon fight, waste a few
buffer potions, and have to wait for respawn because you didn’t
bring extra pots with you?

3. Additional Items List:
These are items that you might consider if you are having problems
with the demon.

4. Talents and Skills:
These are the talents and skills required to beat this demon. We highly
recommend moving your skills that you will be using into key binding
you can hit easily. i.e. We always had the sting we were using for
the demon in the 4 quick key and we switched our wing clip to our
mouse thumb button. Whatever feels the most comfortable and easiest
for you.

5. Weapons and Armor:
Weapons and armor used for the fight.*Like we said before, we are writing this guide
as a way to keep you from dying and to make your fight with the
demons as easy as possible. So, we are going to suggest that you be
overly ready and pull out every stop on your first attempts
because that will lower your cost (less pots and repairs), time (if
you de-spawn the demon it takes 15 minutes to spawn again).

General rules for every demon fight.
1. No one can help you on any demon fight after you have engaged in combat. If the
demon or their pet, or helpers, target anyone besides you during the
fight they de-spawn for 15 mins. This includes your pet! You must
have your pet dismissed and have all buffs on before engaging combat.
As a general rule you do not want to use any aura buffs. If you go in
of or out of an aura it will count is as a buff during combat and
de-spawn the demon.
2. Every demon has a weakness. All you have to do is focus on that weakness to beat them. Do not make
the fight more complicated than necessary. You will be using your
hunter in ways you haven’t before. It’s alright. Trust us
;D
3. We recommend giving each demon a few tries with out using any of your
consumables to get the hang of the fight. Once again this is to save
you money. You can attempt the demon with just buffs and reset the
demon with feign death. Once you feel comfortable with the demon use
your potions and other consumables. We usually suggest two tries
without buffs to get the hang of it.
4. Warlocks are very important because they give you healthstones. These are on
different timers from potions and can save your life while waiting to
use a potion again.
5.If the fight inst going well feign death and start again. Its always better to have a solid fight
the entire time than to start shaky and have a chance of finishing.
6. Warn your party to not go near the demon. They like
to hit people not on the quest very very hard : -) well they like to
hit people on the quest hard as well….

Burning Steppes, Klinfran

Party List:
Priest - Power Word Fortitude, Spirit, and Shield before the pull.
Pally - Blessing of Might
Druid - Mark of the Wild, and Thorns before the pull
Warlock - Healthsones, Healthsones, Healthsones!

Consumable List:Elixir of the Mongoose
Elixir of Demon Slaying
Major Health Potions
Major Mana Potions
Major Rejuvenation Potions
Major Healthstone
Greater Healthstone(You probably won't use all of these - but have them in case you need
them!)

Additional Items:
Any kind of food that will boost stamina or agility.

Talents and Skill:
Scorpid Sting rank 4, Wingclip rank 1, Aspect of the Monkey.

Weapons and Armor
2H sword demonslayer
*any gear that increases meele attack. Our MMOEdge player used black
Dragonscale.

About the Demon:
Enrages every 15 seconds extremely increasing his DPS, to upwards 2000 damage per hit.
Upon enraging he wipes all effects on him. (i.e. scorpid sting and
wing clip)

Strategy:
This fight is one long repetition of 3 basic moves. (sigh)Get at maximum distance from
the demon. Hunter mark him, drop an ice trap and get your mana back.
Pull him with an aimed shot. Concussive shot him to get in as much
ranged damage before he hits your ice trap. When he hits the trap
back up and aimed shot him again. This will be the last time you use
ranged damage against him. When you hit him with your aimed shot
immediately use your scorpid sting. Run at him and meele. Do not
try to squeeze in more shots first, do not try to kite him,
run at him and start swinging! This is crucial because you are
developing a rhythm that you will follow for the rest of the fight.
Here is the pattern.Scorpid Sting. Run and meele 3 times*,
after your third swing wing clip him and start strafing away at full
speed. Keep running until he enrages. Do not try to do any ranged
damage while running. Do not use your scorpid sting before he
enrages. Once he enrages and removes all of your effects scorpid
sting him again and repeat the process. Eliminating attempts
for ranged damage keeps you from messing up and missing your sting.
It Keeps you in a rhythm where you should always be at a safe
distance when he enrages so you do not get hit by him. You do not
have to watch the clock. Just swing 3 times, wing clip, run away,
sting. Swing 3 times, wing clip, run away, sting….
Consumables:How you use these depends on how much
health / mana you have during the fight. If you only need health use
a warlocks stone first because you can just get a new one and it
saves $ potions $. To save mana during the fight use wingclip rank
1.*the amount of swings is based on the stats of the 2H
sword demon slayer. If you are using a different weapon you will have
to find the amount of swings you can get in before having to wingclip
and run for your dear life.


We found this area the best to fight in. There are no mobs to kill
and no Drakes to watch out for. The only thing to concern yourself
with is people moving along the road. But most players respect the
quest. Just try to start the demon away from the road so he doesn't
kill people that happen to ride by.


UnGoro Crater, Simone
Party List:
Priest - Power Word Fortitude, Spirit, and Shield before the pull.
Pally - Blessing of Might
Druid - Mark of the Wild, and Thorns before the pull
Warlock - Healthsones, Healthsones, Healthsones!
Hunter - A second hunter to use Aspect of the wild (explained in
strategy)

Consumable List
Magic Dust (dropped from Dust Devils in Westfall. you will 2-3 per fight)
Greater Stoneshield potion
Elixir of the Mongoose
Elixir of Demon Slaying
Major Health Potions
Major Mana Potions
Major Rejuvenation Potions
Major Healthstone
Greater Healthstone(you will not use all of these in this fight. but have them in case you
need them!)

Additional Items List:
Any kind of food that will boost stamina or agility.If you are an engineer,
you can use the Goblin Rocket Helmet to take the Felhound pet out of
the fight for an extended duration
Talents and Skills:
Viper Sting, Scatter Shot, Aspect of the monkey.

Weapons and Armor:
2H sword demonslayer
Any agility gear that you have.

About the Demon:
Simone comes with a pet. The pet has the same rules
as the demon and can not be attacked by anyone other than yourself
until Simone is dead. She casts Temptress Kiss which reduces ranged
attack power by 1400 for 45 seconds and a slow casting lightning bolt
for about 800 damage.

Strategy:Before the fight
starts have your hunter friend come close to where you will be
fighting. They should turn on their aspect of the wild and then feign
death. If they are a night elf then they can shadowmeld which will
keep them from dieing. This is a close proximity fight so you shouldn
t ever go out of range of their aspect. Just make sure to keep the
fight near the AoW hunter. Also do not use your stoneshield potion
before the fight. You will use it during the battle.After you
get your buffs and your hunter is feigning or melded, Hunter mark
simone and lay a ice trap. Pull her with an aimed shot then
immediately hit her with a concussive shot. This lets her pet hit
your ice trap. Make sure to hit her with a viper sting. When she gets
to you start meeleing. As you fight her keep an eye on her pet. When
the ice trap breaks you will need to target the pet and use a magic
dust to put the pet to sleep.Simone will cast a very slow
lightening spell. You have two options. If you have scatter shot use
it and keep on attacking her. If you do not (I do not have scatter
shot) you will have to strafe out immediately when she starts casting
to get a sting in her before she can cast. If you run backwards you
will move to slowly and get hit. It must be a strafe. You will keep
this pattern up with Simone until she dies. It is a melee fight with
her. Pour on as much damage you can in the beginning while her pet is
in the ice trap and the first time you sleep the pet.When her
pet comes out of the first sleep you will still have a cool down on
your magic dust. This is when you use the Stoneshield potion. You
will be tanking both the pet and Simone until you can sleep the pet
again. *warning* you just used a potion. You should have your greater
healthstone to keep you alive. This is why they are so
important.When possible sleep the pet again and then continue
the fight with Simone. Once she dies your party can help you kill her
pet.We found this area the best to fight in: There are only 3
spawns in this area and no elite dinosaurs. The place you are looking
for is to the west of a giant tree along the south wall. On her path
she will walk right behind the tree east to west.

Silithus, Solenor
Party List:
Priest - Power Word Fortitude, Spirit, Shadow Protection, Fear Ward, Shield pre-pull
Pally - Blessing of Kings
Druid - Mark of the Wild, and Thorns before the pull
Warlock - Healthsones, and Curse of Recklessness

Consumable List:
Shadow Protection Potion
Elixir of the Mongoose
Elixir of demon slaying
Major Health Potions
Major Mana Potions
Major Rejuvenation Potions
Major Healthstone
Greater Healthstone(you will not use all of these in this fight. but have them in case you need them!)

Additional Items List:
any kind of food that will boost stamina or agility.

Talents and Skills:
Wing Clip Rank 3 (must be rank 3), Volley Rank 3, Aspect of the Hawk

Weapons and Armor:
We used Bone Slicing Hatchet x 2 for their agility
bonus.Put on all gear that gives you ranged attack.

About the Demon:
Solenor starts as a gnome named Nelson the Nice. He
has the ability to poot out homing beetles throughout the entire
fight. The beetles come at you and hurt a lot. He hits very hard and
fast.

Strategy:
Before you use your potions and
get your final buffs for the fight you have to remove his enraged
state. To do so place a freezing trap on the ground. Hit him and let
him hit your freezing trap. Feign death and let him go back to where
he came from. This will remove is enraged state and make him hit you
for less when you start the fight.When you guys are ready to
fight, get your priest to hit you with Shadow Protection and Fear
Ward. Solenor deals shadow damage, and you'll be hurting without the
Shadow Protection. Shadow protection pots also help with this.
Hunters mark him and then lay down a immolation trap. Now for an
interesting trick: Have your warlock duel you. As soon as the
duel starts have them cast Curse of Recklessness on you. This will
keep you from getting feared by him and will make the fight much
easier to manage. Both you and the warlock have to stay in the duel
area during the fight. They should re curse you during the battle
about every minute to keep you from getting feared.Battle
time. Pull him with an aimed shot and let him hit your immolation
trap. As soon as you can wing clip him and run away until you get
into ranged attack distance. Your wing clip will keep him stationary.
Now all you have to do keep on hitting him and strafing around him in
a circle to avoid the beetles. Make sure to keep ahead of them during
the fight. It more important to stay alive than to squeeze in a few
shots while getting hit by a beetle. In the beginning of the fight
use skills like rapid fire to get his health down quickly. It will be
easier then because you have less beetles to deal with. When your
wing clip breaks he will come at you. Just clip him again and run out
to do more ranged damage.When there are too many beetles
chasing you, strafe around him to get all of the beetles moving at
you in a group. When they are together volley the area that they are
and kill all of them. Allow the ones that are behind to run into your
volley. Eliminate as many as possible. This will allow you to get
back to killing Solenor.Consumables:Once again
health stones are a big player here. I also used a rejuvenation pot
as opposed to a health or mana pot because you go through a lot of
health and mana in this fight. We've found this area the best
to fight in. There are less monsters to kill here than anywhere else
on his path. Stand to the west of the stairs to AQ.

Winterspring, Artorius
Party List:
Priest - Power Word Fortitude, Spirit, Shadow Protection, Remove Magic, and Shield before the pull.
Druid - Mark of the Wild

Consumable List:
Major Health Potions

Additional Items List:
none

Talents and Skills:
Aspect of the Cheeta, Serpent Sting.

Weapons and Armor:
Agility based.

About the Demon:
Artorius starts out as a Tauren. He casts Demonic Doom which makes you look like a demon and
causes 350 shadow damage every 3 seconds for 1 minute. This will kill
you.

Strategy:This is a kiting fight. You should start him on the south western part of his route. This is the
closest area to the road. Have your party clear the area you will
need to kite through before you start the fight. When you are ready
have your party mount up so they can keep up with you as you kite.
Hunters mark him and lay an ice trap. Pulled with an aimed shot. When
he hits your ice trap back up and hit him with another aimed shot.
Now hit him with a serpent sting, turn around and start running. The
key to this fight is staying out of his demonic doom cast, but
keeping enough agro on him to keep him chasing you. If you see him go
out of range for your weapons let him catch up! But not too much or
you'll get doomed.The easiest way to do this is to keep jump
shooting him with serpent sting about every 4 seconds. (a jump shot
is where you jump while running, and while in the air you spin around
360 degrees. While facing backwards you shoot. You should land going
the same way you took off and not loose a lot of momentum). You can
also zoom in your mini map and keep a eye on his distance through
tracking, but we found this to be unreliable. It was easier for me to
develop a pattern.Once you start kiting him lead him to the
road (hardest part of the kite) and keep on kiting him down the path.
Make sure to have your priest mounted and running near you. If you
get hit with demonic doom feign death. Once you feign and Artorius
resets the priest can safely remove the magic from you. This will
keep you from dieing and save tons on your armor bill. But make sure
they know to wait until you have feigned and he has reset.If
you get him to 10% or less and then get hit with doom you can try to
kill him before you die.The demon is to the west of Le Rocher
Des Tigres Blancs. By kiting him down the road you do not have to
worry about other monsters. Just other players. The hardest part of
the kite is the corner from where you start the fight to get him on
the road. If you cut it to wide he gains a lot of distance.

Guide to Dire Maul east (Warcraft leroy)

Guide to Dire Maul East

Grab the map here

Quest List

Dire Maul East
Lethtendris' Web
Pusillin and the Elder Azj' Tordin
Shards of the Felvine

Dire Maul North
Elven Legends
A Broken Trap
The Gordok Ogre Suit

Dire Maul North + West
Unfinished Gordok Business

Dire Maul West
The Madness Within
The Treasure of the Shen'dralar

Class-Specific Quests
The Emerald Dream - Druid
The Greatest Race of Hunters - Hunter
The Arcanist's Cookbook - Mage
Garona - A Study on Stealth and Treachery - Rogue
The Light and How to Swing It - Paladin
Holy Bologna - What the Light Won't Tell You - Priest
Frost Shock And You - Shaman
Harnessing Shadows - Warlock
Codex of Defense - Warrior
Foror's Compendium of Dragon Slaying
- Warrior, Paladin

The east wing of Dire Maul is challenging, but still the
easiest of the three, and the area you'll need to do first to get the
key to the north and west wings. There are also a number of quests
and bosses spread throughout the East wing, capable of giving up some
nice loot, which makes it worth running through more than once.

1. The entrance to Dire Maul East can be found,
unsurprisingly, to the right of the large pit in the Broken
Commons
. Zone in.

2. The opening area of Dire Maul East is known as the
Warpwood Quarter. There's a large pit in front of you (down
below is The Conservatory, which you'll get to soon enough),
and a path that winds counterclockwise to the right. For the most
part, you'll run into a mix of plant and tree-like creatures -
Warpwood Tanglers, Treants, Lashers, and towering Warpwood
Crushers
.

3. As you round the first corner, you'll see a small little imp
named Pusillin. This is the NPC for the quest 'Pusillin
and the Elder Azj'Tordin
,' and he also gives up the
Crescent Key that opens Dire
Maul North and West…
when he's good and ready. You'll have
chase him further into the instance before he'll give up the goods,
however.

4. The group continues clearing until they reach the northeast
corner of the Warpwood Corner. From here, it's possible to go
left and north, but many groups will skip that area completely. To
continue your chase with Pusillin, you'll need to go right
into a narrow hallway, called The Hidden Reach.

5. Partway down the hallway, you'll have the choice of continuing
straight or making a right. To continue chasing Pusillin, you
need to continue forward. (You'll be back to the room on the right
soon enough.)

6. As you go down the hallway, you'll run into some stealthed
patrols; these can cause real problems if your group isn't alert for
them. As you emerge into the next room, the group will dispatch of a
few groups and bear to the right, where there's a small ramp leading
up to a small platform, where Pusillin waits for you.

7. This time, when you talk to Pusillin, he spawns a number
of Wildspawn Imps and transforms himself into a nasty demon.
If you have a mage on hand, it's easy to dispose of the imps while
everyone else pounds Pusillin. When he's dead, he drops the
Book of Incantations needed for
his quest, as well as the Crescent Key
for anyone who needs it.

8. At this point, most groups will turn around and backtrack to
the room you passed a few minutes ago. There are a lot of mobs here,
but if you stick to the left wall, you can skip most of them. At the
rear of the room is a large ramp leading upward to the mage
Lethtendris, who is the target of the quest 'Lethtendris'
Web
.'

Lethtendris can drop: [url=http://thottbot.com/?i=35686]Quel'dorai
Channeling Rod
[/url][url=http://thottbot.com/?i=35667]Felhide
Cap
[/url]And some greens too Razz

9. The fight with Lethtendris is pretty simple; the warrior
tanks her for a few seconds while everyone else beats up her minion,
then jumps on her. Once she's down, she drops the needed quest item,
and everyone moves back down to the bottom of the ramp.

10. At the base of the ramp, there's a curved hallway that leads
further downstairs. There are a few groups of mobs to clear at the
bottom, and then you'll find the boss Hydrospawn waiting in
the center in a small shallow pool. Aside from dropping some extra
loot, he's also the objective of the mage quest 'Arcane
Refreshment
.'

Hydrospawn can drop: [url=http://thottbot.com/?i=39091]Waterspout
Boots
[/url][url=http://thottbot.com/?i=35618]Tempest
Talisman
[/url]WaveslicerAnd
also some greens.

11. After Hydrospawn, the group hugs the right wall and
continues north through the far doorway, and takes the hallway that
leads to a small platform upstairs. Here, you'll find a Wildspawn
Hellcaller
protected by a few non-elite mobs, and then the boss
Zevrim Thornhoof.

Zevrim Thornhoof can drop: [url=http://thottbot.com/?i=35722]Satyr's
Bow
[/url][url=http://thottbot.com/?i=35670]Helm of
Awareness
[/url]Also some resistance helmets(Not high drop
chance)And some greens.

12. The fight with Thornhoof isn't bad, except that he
might occasionally teleport someone onto the altar and begin whooping
on them. When the fight is done, you'll hear Old Ironbark
the huge tree in the Conservatory — yell 'At
last! Freed from this cursed grasp!
' You're now ready for
the final stretch of the instance.

13. Instead of backtracking downstairs, the group can run to the
southwest corner of Thornhoof's platform and jump down, which
should put you right back at Hydrospawn's pool. Avoid the
groups and take the door to the southwest, which leads to The
Conservatory
.

13. Your goal in the Conservatory is a door at the very
north. To open it, someone will have to talk to Old Ironbark,
who will then rampage and bust the door down. It's possible to fight
your way to the door, but that involves fighting a lot of patrols,
and it's also possible to hug the east wall and sneak to the door,
only fighting a few single mobs here and there.

14. The final battle of Dire Maul East takes place in the
Shrine of Eldre'Thalas, where there are a few Warpwood
Crushers
guarding the upper areas, and then a central area down
below where Alzzin the Wildshaper awaits. It's a pretty
straightforward fight - he shapeshifts a few times, and then a bunch
of non-elite minions come running out to assist, which can easily be
dispatched of with a mage.

Alzzin the Wildshaper can drop:
Ring of Demonic Potency
Razor Gauntlets
Energetic Rod
Energized Chestplate
Fiendish Machete
Whipvine Cord
Gloves of Restoration
Merciful Greaves
Shadewood Cloak
Ring of Demonic Guile

15. Once the fight is over, you'll see a few glowing shards on the
ground near Alzzin's camp. These are for the quest 'Shards
of the Felvine
.' Pick up one of the shards and exit
via the tunnel behind the camp, which deposits you in the central
area of Dire Maul.

easy Druid twinking guide (Warcraft rank)

Twinking a Druid

Best Race: Tauren, Night Elf

GEAR
Head: Lucky Fishing Hat (+100hp)
Neck: Honored wsg neck/Thick Bronze Necklace
Shoulders: Talbar Mantle
Back: Sentry Cloak (+70armor)/Firebane Cloak (+70armor)/Battle Healer's Cloak (+70armor)
Chest: Blackened Defias Armor (+100hp/+4allstats)
Wrist: Bear Bracers (+24healing/+9stam)
Hands: Scouting Gloves of the Monkey (+30healing/+15agil)
Waist: Deviate Scale Belt
Legs: Leggings of the Fang (+100hp)
Feet: Nat Pagle's Extreme Anglin' Boots (Boar's Speed/+12stam)
Ring #1: Seal of Wrynn/Seal of Sylvanas
Ring #2: Meadow Ring of Eluding (recently upgraded)/Honored wsg ring/Blood Ring
Trinket #1: Insignia of the Horde/Insignia of the Alliance/Minor Recombobulator
Trinket #2: Arena Grand Master/Minor Recombobulator
Two Hand: WSG staff (+22int)
OR
Main Hand: Face Smasher (22int)
Off Hand: Furbolg Medicine Pouch

This guide is for any enchanters that can disenchant to large brilliant shards and can stealth. In my experience a stealthed enchanter is by far the most profitable. I am a 70 Rogue specced 21/0/40 and in pvp blues and instance blues. I by no means have uber gear so Id imagine a well geared rogue or druid could take this guide a little further. I am using the follow guide to work on my epic flying mount and to stock pile gold. I am over 3k as I post this with hopes to having my mount by the end of this weekend. I do apologize if the following has been posted

What you will need

Rogue will need the shadowforge key or lockpicking high enough to get through the doors.

Druid will of course need the key, its pretty easy to get at 70 though.

First part

Start off by entering the instance and working your way through the door to the left. Continue on to the next gate and enter through it. Come up to the East Garrison door and go through it (do not unlock the locking mechanism in the back of this room just yet) Continue up the ramp and make your way through the arena. Take the other exit out of the arena and go down the right side of the hall until you get to the Monument of Franclorn Forgewright. There you will see an rare elite (always up but still has the rare symbol) named Pyromancer Loregrain. These are easy kills, at 70 you pretty much resist everything, just make sure his 2 buddies don t have a chance to run or you can aggro the group behind you. Do not DE his blue item, it will only DE into a small brilliant shard and his staff sells for a little over 4g to a vendor and the others sell for around 2. The only reason you kill him is he has a 12% chance to drop the fiery weapon enchant recipe which sells for 35-40g on my server.

Second Part

The next part we will be heading to the Vault. This is the room where the coffer keys can be used and the dark coffer key. So head back down the hall past where you cam out of the arena, cross the bridge and go through the domicle. Continue out of that and go around to you get to the vault. There you will see Warder Stilgiss and his demon Verek guarding the coffer room. These are very easy kills also, just kill Warder and then take out the demon. I have never aggroed the room before them and I always kill them right where they stand. His demon has a chance to drop his collar (see it maybe 1 out of every 4 runs) DE this every time, turns into a large brilliant shard. DE everything Warder Stilgiss drops except Arbiters Blade (it will DE into a small brilliant shard and sells more to vendor that shard is worth).

Optional

Dark Keeper locations. There is only 3 places I will go after the dark keeper. To spawn him look at the portrait in the first room where you just killed Warder Stilgiss, read it and it will tell you where the Keeper just spawned. I have highlighted on the map where 3 spawns are that I kill him (feel free to try the others but when he spawns in the bar or in west garrison I always end up dying because of adds and its not worth my time) if you get a good spawn then approach him, he is again a very easy kill, I kill him and his 2 guards in hopes of getting a regular coffer key also. Loot him and return to the vault and open the middle lock in the back of the room. Usuall get a green that will DE into illusion dust or greater nether essence.

Third Part

This part we will be going after Lord Incendius. Go right out of the vault you were just in and he is right below you. I go to where you came out of the Domicile and just jump down. This guy can catch you off guard if you don t position yourself. He can knock you off the platform and into the lava so just make sure you are always in a position that you have room behind you. Other than that he is pretty simple. Rogues cloak of shadows is useful here. DE every blue he drops, they are all Large Brilliant Shards. Exit out the SW side down the Dark Iron Highway until you get back to the gates you unlocked when you first enetered (this is why you didn t unlock that locking mechanism at first so the door on the high way would remain open.

Fourth Part

The last two parts will be in the Bar. The next go we will go after is Phalanx. He is the Golem in the corner of the bar. You have to do a little quest event to make him aggressive and killable. On the upper side of the bar is a little goblin named Plugger Spazzring. Buy all the dark ale mug (note he sometimes has a rare leather working pattern that sells decent on AH). Directly across from him is a dwarf (can t remember his name but he is green to you, do not talk to NPCs that are yellow to ya) After you give him a few things of the ale he will start off a mini even where he looks for more ale in the kegs, hill will damage the last keg and this will trigger Phalanx. I pull him to the corner he came from and kill him there, keep your back to the wall cause he knocks you back also. DE any blue he drops into a large brilliant shard..

Fifth Part

The last person you will kill for a shard is Hurley Blackbreath. Go to the lower section of the bar in to the far room where no one is there. There is 3 clickable kegs all bunched together. Click each one. On the last keg Hurley and his gang will come running in. they will not aggro you. He has 3 guards with him. As a rogue, just sap one guard kill Hurley, loot and vanish. If youre a druid im guessing you could kill all with ease with your heals.


More Options

If you in need of a 16 slot bag or ammo pouch you can also kill Ribbly Screwspigot in the bar, he is just outside where you just killed Hurley, just talk to him and run back into where you killed Hurley. The only thing is all his bags are unique so you can only have one of each.

Repeat

Pretty sure there is more ways to make gold in here but I have found this to work best for me. I can do this run over and over never worrying about being in an instance too many times cause it takes almost 20 min per run. In these 20 min runs I get the following

3-5 Large Brilliant Shards - 7 gold each on my server

Fiery Enchant recipe 35 gold on my server (remember this is just a 12% chance but I have seen it drop up to 3 times in a row)

Around 5-10g (depending on if I get things I don t wanna DE) in vendor blues and and coin from NPCs

This is a chance for almost 80g in 20-30 minutes (all depending on what things sell for on your server)

Also note I know there is other things I can kill before all this but Im in it for Large Brilliant Shards and nother before this except the arena event (which kills my speed of this) drops anything that DE's to Large Brilliant Shards.

I would like to get better gear and try to go deeper in this where I can kill General Angorforge (I get him to 20% and he calls his buddies lol) and maybe the chest event.

Please don t go bragging to everyone if you start profiting off this. Gold is so hard to make and this works really well, and we don't want to see it changed.

Alliance 1-60 Guide
* NOT A NEWBIE FRIENDLY GUIDE *
* ONLY USE IF YOU KNOW HOW TO PLAY WOW *
————————

This guide has been proven to work; 1-60 in 4 days
of /played time, NOT 4 days literally; just so you
don t !@#$%^&* about it.

=============

Profession - powerleveling 300/300 -

Obviously everyone has a different way to do it and mine is not the best,
or the most efficient way to do it. But here are a few things we did to level :

1a. For speed leveling - you should not be afraid to fight when you are in
low hp/mana. we kept pulling on our Shaman until we was down to about 10%
hp and 10% Mana. That cuts down on med time.

1b. The key is to grind on mobs that are 1 or 2 lvls above you and
complete quests while you are doing this

2. You're going spend tons on food/water/bandages

3a. for casters, buy good wands every few levels. Get cookie's stirring rod
from VC and buy the rest as you go. Maybe a new wand every 5-7 levels.
That way you can cut down on med time by wanding the mob when it is at
10% health so you can naturally start to regen mana

3b. for melee - bandage ,bandage, bandage and buy good weapons every
few levels

3c. if you can afford it, pimp yourself out (caster get +dmg gear, melee
get +attack power gear) the harder you hit, the faster things die, the
faster you get xp. Even that means you spend more time sitting down
eating/drinking (that only takes 15 seconds max)

Here s what to do:

The Times listed are w/out rested XP

Human/Gnome/Dwarf -
Nooby zone (1 - 6.5) - yes, get to 6.5 … that means killing just a handful
of extra mobs. If you are just grinding and doing quests this should take
you 1hr

** now go to IF or SW and pick up skinning (this will help offset the costs
of buying your gear and buying food/water) Highly recommend that you
spend 20g and get yourself 4 runecloth bags. In order to power level
yourself you can't be going back to town to sell things every hour

Outside IF/SW (6.5-11) - pick one (don't go between SW and IF cuz that
takes way too long) you're going to need to grind a bit but this will take
you 3-4 hrs of played time (again, no chatting is involved here … typing
just slows down your DPS and slows down your leveling) ^_^

Loch Modan (11-13) - the first few quests here are easy to do. Kill spiders,
bears, boars. Kill little kobolds. Kill trolls. You can skin and get cloth to
make bandages. 2 hrs played

Westfall (13-16) - Complete all the level 12 quests and then grind on the
Harvest Golem/Watchers near the north part of Westfall. There should be 3
farms that have level 11-13 mobs. Then grind on the higher level ones on
the West until you hit 16. While you're running around the farms, grinding
on these mobs - complete the other westfall quests. 4 hrs played

*be sure to do the defias brother hood quests

*don't forget to pick up the quest 'dry times' and start buying the alcohol
form the different places

Loch Modan (16-1) Cool - come back here and do a few more quests. You
should be able to complete them quickly since you are such high level.
Don't forget the quests in the digging site to the east and the other building
all the way in the southeast corner (i forget the name of it) 4 hrs played

Redridge (18-20) quest, quest, quest and grind on Murlocks or the
Kobolds (forget what they are called but they are all over the mountains to
the north) 4 hrs played

**DING ** have someone run you through the Deadmines 2-4 times (until
you get some nice gear) 2 hrs played

You should now be at 1 day /played

Redridge (21-23) - quest and grind on Orcs on the north east part of RR 4
hrs played

WETLANDS (23-25) - quest/grind on murlocks, crocs, the undead pirates,
the invisible dudes that walk in the river, the gnolls, etc (do not do the Orc
quests yet) 4 hrs played

Darkshire (25-2) Quest, quest, quest - the wolf guys, the comb quest,
the Undeads in the cemetery, etc, etc 5 hrs played

**find a kind soul to take you to the stockades (do all the quests there in
one run, not worth it to get gear)

Wetlands (28.5-30) - do the orc quests, raptor quests and then grind it out
on either one (Orcs if you need bandages, raptors if you want skins) 5 hrs
played

*if you can, find someone to help you with the last few Darkshire quest
(morbent fel, etc)

Hillsbrad Foothills (30-31.5) - these quest are probably green to you (if
they are grey and not part of a chain, skip them). You should be able to
kill Nagas and Murlocks on the south and get good xp. You can also do the
defias quests really quick. 2 hrs played

Alterac Mountains (31.5-33) - grind in the cave to the north (on the way to
AV) and then yetis … just grind 6 hrs played

**DING you should be at 2 days /played** (maybe a little more if you
have been chatting it up

Arathi Highlands (33-35) - some quick quests here - you can grind on Orcs
or trolls

**at this time, have someone take you to SM and do some quests there. If
they can, run you through until you get some nice gear (class dependent
obviously) and you should be able to get a level or two from there.
Ideally, they would run you through the whole thing 4 hrs played -
obviously you may not find someone to dedicate 4 hrs for you, so go to
STV and start your quests there too …

STV (34-40) - let us break this one down for you

**the key here is to pick up as many quests as you can, and complete
them all before turning them in. STV is FULL of chain quests. Kurzen camp
quests, Mastery quests, Troll tribes, etc**

(34-35) your first set of quests should get you a full level. Grind as much
as you can in the kurzen camp since its usually safe from ganking

(35-37) troll tribes (getting the tablets) and 2nd series of masteries and
the geologist co quests.

**@ 37 go to STV and pick up quests there

(37-40) singing blue shards, apes, raptors, tigers, panthers and troll
tooths? or whatever it is you need to collect from trolls. 20 hrs played

**if at any point you get tired of STV, go back to Arathi or if you really
hate grinding, go to Desolace or even Badlands

**or if you find someone nice, they'll take you to gnomeragan **

**DING - go buy your mount** /played 3 days

***We'll stop posting how much time it should take you so no one will get
depressed and hurt themselves but it slows down a lot from this point on,
now you really need to start buying that +dmg +ap gear***

(from this point on 40-50 should be about 4 hrs per level on average and
50-60 should be about 5-6 hrs per level)

(plus the levels specified from this point on are more strict, for example - I
wouldn't recommend going to sorrow hill before you are 50 cuz its not
efficient - same thing for Un'Goro before level 52)

Alterac Mountains (40-42) - Ogres (non elite) + humanoids (quest/grind)

Tanaris (42-45) - wasteland wanderers (grind, grind, grind) - get water
pouches and just grind. Trust us on this, you need to start grinding some
or you'll run out of quests and get stuckin between zones)

STV (45-46.5) - finish the quests here (pirates, Zanzil secret/Nagas, apes,
etc)

Tanaris (46.5-4Cool - Ogres (again grind, grind, grind) - you can pick up
quests in Tanaris and complete them if you want, but its faster to just grind
right now

Searing Gorge (48-50) - quests are fast and grinding is easy. Don't bother
getting the searing gorge key … you'll never run through that door …

Western Plaguelands (50-51) - sorrow hill - Chillwind point.

**I know this place is super camped so if you can't find pulls there, go
back to Searing Gorge or Feralas (there is a repeatable quest there on the
shore (right after you take the boat the little goblin there gives it)) or
even Azshara (but watch out for the farmers there!)

Felwood (51-52) - some quests, some grinding. Don't bother doing the
quests in the north by the cave that leads to Winterspring. Just do
whatever is green/yellow so that would be the first Furlbog quests +
Jadenar + whatever other quests you pick up from the south part of
Felwood

Un'Goro (52-54) - Bring your Mithril casing! (2 escort quests + lots of kill
quests + some travel back and forth between here and Tanaris)

**its important that you grind whatever part of your level is left

WPL (54-55) - finish quests here (cauldrons + scarlet + whatever else you
can find) and then grind

Azshara - Felwood (55-56) - GRIND! or do whatever quests you still
haven't done here (you could grind on Ogres in Burning Steppes too)

Winterspring (56-57) - quests + grinding (you might want to go to
Darnassus first, in the Therussian village you can pick up a quest for
Azshara and another for Winterspring)

Burning Steppes (57-5Cool - quests + grinding on Ogres/Orcs/dragons

EPL (58-59) - lots of good quests here, just that you run into the occasional
horde party going to Strath

Silithus (59-60) - tons of good quests, just hard to do cuz of the entire
uber guild going to farm the texts and AQ

**again, this guide shows a lot of grinding but its helpful if you stay in one
zone until you level.**

===================

If you're looking to grind as much as possible (which is the fastest way to level), you'll find this guide very helpful. For each respective faction here is a list of locations/mobs to grind at all levels throughout the game. Use this guide as a reference to your current level, and you'll be sure to level faster than doing only quests. Feel free to add your own locations as well and I'll update!

Level: 0-15
Continent: All
Faction: All
Where/What: Questing fastest possible experience

Level: 5-10
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Elwynn Forest:Goldshire, Farms south of town — Boars

Level: 10-16
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Loch Modan:Loch Modan, Thelsamar(33,39) — Boars, Bears and Spiders

Level: 12-15
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Westfall:Westfall killing the defias smugglers/trappers (do the bandana quest and the first The People's Militia quest).

Level: 12-20
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:The Barrens - Bristlebacks

Level: 13-16
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:Southsea Pirates south of Ratchet

Level: 14-16
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:Pirates south of Ratchet (Barrens)

Level: 15-17
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Loch Modan:Loch Modan and kill the troggs (shaman/bonesplitters) till 17.

Level: 15-20
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:The Barrens - Harpies *

Level: 16-18
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:Witchwing Harpies north-west in the Barrens.

Level: 18-21
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:Bristleback Quillboars in the Barrens, just north-east of Camp Taurajo. (This is an awesome spot. Get the quests Consumed By Hatred and Lost in Battle from Mankrik in Crossroads and Tribes at War from Mangletooth in Camp Taurajo before you begin.)

Level: 18-22
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Westfall:Westfall, SouthWest Coast(25,62) — Shore Crawlers.

Level: 18-28
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:Duskwood, Tranquil Gardens & Raven Hill Graveyard, Duskwood. 13000-16000 XP/hour

Level: 19-21
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Loch Modan:Troggs at the excavation site in Loch Modan till 21. Those guys are really the best that I found. Was getting more than 20k ex/hr doing them from 19-20, and there's 3 chests that pop in there and 2 rare spawns.

Level: 19-22
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:Bramblescar (Barrens) on lizards and quillboars. Unless you're doing leatherworking, just leave the lizards alone.

Level: 20-25
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:The Barrens - Bael Dun Exavs. Bael'dun Excavator (21) 528 HP. Bael'dun Excavator (22) 570 HP

Level: 20-25
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Hillsbrad - Hillsbrad Farmers (etc)

Level: 20-26
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Wetlands:Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.

Level: 21-22
Continent: Kalimdor
Faction: All
Where/What: Stonetalon Mountains:Venture Co. Loggers and Deforesters in Stonetalon Mountains (Horde: do the quests Goblin Invaders and Super Reaper 6000 while you're at it)

Level: 21-24
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:(Alliance) the tranquil grove in duskwood

Level: 22-24
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Spiders and Bears around Tarren Mill in Hillsbrad Foothills. You might also do a few of the grinding quests you can gather here while you're at it.

Level: 22-24
Continent: Kalimdor
Faction: Horde
Where/What: The Barrens:Bael'dun excavators in Southern Barrens. Bael'dun Excavator (21) 528 HP. Bael'dun Excavator (22) 570 HP

Level: 22-24
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Tarren Mill (Hillsbrad) on bears and spiders. Dagger crit chain heaven.

Level: 22-25
Continent: Kalimdor
Faction: All
Where/What: Stonetalon Mountains:Miners inside a cave in Windshear Crag (if this place is as good as some say, I'd go straight here from the Venture Co. guys and wait with the harpies until 25, thanks porcellus)

Level: 22-26
Continent: Kalimdor
Faction: All
Where/What: Thousand Needles:Thousand Needles - Galak Scouts (etc)

Level: 22-29
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Hillbrad Foothills — Bears, Spiders, Lions

Level: 23-28
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:(Alliance) Duskwood, West of Town — Ravagers

Level: 23-28
Continent: Kalimdor
Faction: All
Where/What: Ashenvale:(Alliance) Ashenvale, East Astranaar(48,54) — Shadowhorn Stag

Level: 24-26
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:undead in raven hill cemetary

Level: 24-26
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Across the road from Tarren Mill on tougher bears and cats. Dagger crit chain heaven.

Level: 24-29
Continent: Kalimdor
Faction: All
Where/What: Stonetalon Mountains:Bloodfury Harpies in Charred Vale. Horde: Get the quest Harpies Threaten which leads to Bloodfury Bloodline (Elite) from Sun Rock Retreat. The last one requires you to kill a level 30 mob. I soloed her with evasion and a potion at 29, but if you can't, get someone to help you.

Level: 25-30
Continent: Kalimdor
Faction: All
Where/What: Thousand Needles:Thousand Needles - Grimtotems

Level: 26-26
Continent: Eastern Kingdoms
Faction: All
Where/What: Wetlands:Dragonmaw Encampment (Wetlands)

Level: 26-26
Continent: Eastern Kingdoms
Faction: All
Where/What: Wetlands:Whelgar's Excavation Site (Wetlands)

Level: 26-28
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Spiders/Bears in back of Syndicate tower (Hillsbrad)

Level: 26-30
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Hillsbrad - Mud Gnolls *

Level: 26-30
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.

Level: 28-28
Continent: Eastern Kingdoms
Faction: Alliance
Where/What: Duskwood:Rotting Orchard (Duskwood)

Level: 28-28
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:Raven Hill Cemetary (Duskwood)

Level: 28-30
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Cats and Spiders around Nethander Stead (Hillsbrad)

Level: 28-34
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Hillsbrad Foothills, River Area — Snapjaw Turtles

Level: 29-29
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:Vul'Gol Ogre Mound (Duskwood)

Level: 29-32
Continent: Kalimdor
Faction: All
Where/What: Thousand Needles:Screeching Harpies inside and outside the harpy cave west in Thousand Needles.

Level: 29-32
Continent: Kalimdor
Faction: All
Where/What: Ashenvale:Can be achieved at the Terrorwulf camp near Felwood in Ashenvale. They drop coin but NO CLOTH. They do not run and only do physical damage. There special abilities are Tendon Rip and a 10 second curse that reduces healing effects by 75%.

Level: 29-32
Continent: Eastern Kingdoms
Faction: All
Where/What: Duskwood:Duskwood, Manor Mistmantle. Fetid Corpses. Cleanse the disease you get from time to time. Also a random chestspawn and a boss (Stalvan). 16000-17800 XP/hour

Level: 30-32
Continent: Kalimdor
Faction: All
Where/What: Thousand Needles:Harpies inside cave (Thousand Needles)

Level: 30-35
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.

Level: 30-38
Continent: Kalimdor
Faction: All
Where/What: Thousand Needles:Shimmering Flats - All monsters.

Level: 31-31
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Kurzen Encampment (Stranglethorn Vale)

Level: 32-34
Continent: Kalimdor
Faction: All
Where/What: Desolace:Kolkar Centaurs east in Desolace. Forget about the Battle Lords, but grind the Windchasers, Scouts and Maulers. Add the Destroyers at later levels. You could also do the Kolkar Bounty and Khan Dez'hepah quests if you want to, but I didn't bother, mostly because of the long traveling distances.

Level: 33-33
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Stranglethorn Raptors (Stranglethorn Vale)

Level: 33-33
Continent: Eastern Kingdoms
Faction: All
Where/What: Alterac Mountains:Growless Cave (Alterac Mountains)

Level: 33-34
Continent: Eastern Kingdoms
Faction: All
Where/What: Arathi Highlands:Arathi Highlands, Boulderfist Outpost. Boulderfist Ogres. Stay outside the cave, going around in circles. Don't engage the trolls. You should find a rhythm soon enough, there are enough Ogres here (though at first it seems you kill too fast for the respawns) 18200-20500 XP/hour

Level: 33-37
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:STV - venture co. geologists (careful, big traffic area)

Level: 34-34
Continent: Eastern Kingdoms
Faction: All
Where/What: Alterac Mountains:Gallow's Corner (Crushridge Ogres - Altarac Mountains)

Level: 34-34
Continent: Eastern Kingdoms
Faction: All
Where/What: Alterac Mountains:Witherbark Village (Arathi Mountains)

Level: 34-36
Continent: Eastern Kingdoms
Faction: All
Where/What: Alterac Mountains:Grind on Mountain and Giant Yetis and Crushridge Orgre in Alterac Mountains. You can also head into Strahnbrad that's to the west of the Ruins of Alterac and kill the Syndicate mobs, but I didn't like it.

Level: 34-40
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Venture Co. Geologists in Stranglethorn Vale. Use kick when they've wasted time on their lightning bolt spell, then kill them. You'll hate these guys at 40, trust me. Also, you'll get Honored reputation status with Booty Bay. Wohoo!

Level: 35-36
Continent: Eastern Kingdoms
Faction: All
Where/What: Alterac Mountains:Alterac Mountains, Gallow's Corner. Crushridge Ogres & Brutes. Do both sides of the ruined tower, plenty of Ogres here. 21500 XP/hour

Level: 35-40
Continent: Eastern Kingdoms
Faction: All
Where/What: Alterac Mountains:Alterac ogres from 35-40 for grinding

Level: 36-36
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Venture Co. Base Camp (Lake Nazferiti - Stranglethorn Vale)

Level: 36-37
Continent: Kalimdor
Faction: All
Where/What: Dustwallow Marsh:NE of Brackenwall (2 min run there)- Raptor den 36-37 raptors there - lots of them

Level: 36-38
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:(for casters) Rock Elementals near Kargath,Badland

Level: 36-38
Continent: Kalimdor
Faction: All
Where/What: Desolace:Desolace quests and kodo grinding

Level: 36-39
Continent: Eastern Kingdoms
Faction: All
Where/What: Arathi Highlands:Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.

Level: 36-40
Continent: Eastern Kingdoms
Faction: All
Where/What: Hillsbrad Foothills:Hillsbrad southshore quests.

Level: 36-40
Continent: Eastern Kingdoms
Faction: All
Where/What: Deadwind Pass:Grind on Water Elementals on the island NW of Grom'Gol

Level: 36-40
Continent: Eastern Kingdoms
Faction: All
Where/What: Arathi Highlands:Grind on Highland Fleshstalkers in Arathi Highlands. There's a quest chain that requires you to farm the Fleshstalkers at the end, and the quest item has a low drop rate (something like 1 in every 5 or 6 kills)

Level: 37-37
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Lashtail Raptors (Stranglethorn Vale)

Level: 37-37
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Water Elementals (Stranglethorn Vale)

Level: 37-38
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands: Badlands, Dustbowl. Lesser Rock Elementals (37-39). These are no humanoids, but they are Blizzard's gift to grinders. Nice XP, no hitpoints, no risk and very good gold/hour. There are also quests for these, pick them up for some free XP. A repair vendor can be found in the center of the Badlands. 21500-22500 XP/hour

Level: 37-41
Continent: Eastern Kingdoms
Faction: All
Where/What: Arathi Highlands:Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn.

Level: 37-42
Continent: Eastern Kingdoms
Faction: All
Where/What: Swamp of Sorrows. Swamp of Sorrows, the Misty Valley. The Swampwalkers/Elder ones/Terror things there hit soft, have medium HP, low armour, but do have a druid renew type thing they pop at about 400hp left, but you can easily out DPS their heal if you forget to kick them. They drop a fair amount of silver, a wide range of herbs (including swiftthistle, and fadeleaf) and a fair ammount of greens.

Level: 38-40
Continent: Kalimdor
Faction: All
Where/What: Dustwallow Marsh:Dustwallow Swamp - Very North East Islands, Murlock Warriors/Oracles.

Level: 38-40
Continent: Kalimdor
Faction: All
Where/What: Desolace:Undead Ravagers in the southeast

Level: 39-39
Continent: Kalimdor
Faction: All
Where/What: Dustwallow Marsh:The spider cave north of Brackenwall (Dustwallow Marsh)

Level: 39-39
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:Rock Elementals (Badlands)

Level: 39-39
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:Elder Crag Coyotes (Badlands)

Level: 39-41
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:Badlands, Mirage Flats. Rock Elementals (38-40) and Greater Rock Elementals. This spot of Elementals is farmed a lot less than the other one. It can be found in the mountains in the south of the Badlands. 21500 XP/hour at level 39. 28500-29500 XP/hour at level 40-41.

Level: 39-41
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands: Dustbelcher Maulers and Shaman. In shadowform, PW:F up, pull with mind blast. Backing up, hit SW:P, Mind Flay once, then continue backing up until mind blast comes up again cast it and wand once. You're now at the ~10s mark, if the mob has >250 health wand it again. If not just start heading to the next mob and let the first one run in fear. You should be ready to cast Mind Blast again just as the timer comes around on it, about 20s into the first attack. Repeat. ~35000 XP/hr

Level: 39-42
Continent: Kalimdor
Faction: All
Where/What: Dustwallow Marsh:Duskwallow Swamp spider Cave NW of Horde Village. Spiders have dot, but good money

Level: 40-42
Continent: Kalimdor
Faction: All
Where/What: Desolace:Skeletons in Desolace. They're about the only squishies I could find to grind on. It's part of an Alliance quest, so the usual PvP warnings apply.

Level: 40-44
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:Scalding Whelps east in Badlands. The north spot. The spot north of the elite dragons These guys are cool. They also have a infinitesimal shot at dropping a Dark Whelpling, which will help you in your quest to get laid.

Level: 40-44
Continent: Kalimdor
Faction: All
Where/What: Tanaris:Wastewander Thieves/Bandits/Buddies/.. in Tanaris. These guys drop also some pouches that you can give to some guy in Gadgetzan for a small experience bonus. This place has been crawling with players every time I've been there, though.

Level: 40-46
Continent: Kalimdor
Faction: All
Where/What: Feralas:Feralas - Woodpaws (stay away from the ones that disease for slow casting speeds) **

Level: 41-41
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:Scalding Whelps (Badlands)

Level: 41-41
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:Agmond's End (Badlands)

Level: 41-41
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Ziata'jai Ruins (Venture Co. Stuff, Stranglethorn Vale)

Level: 41-43
Continent: Kalimdor
Faction: All
Where/What: Feralas:Grimtotem Compound (Feralas - Low 40s, not absolutely sure)

Level: 41-45
Continent: Eastern Kingdoms
Faction: All
Where/What: The Hinterlands:Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.

Level: 42-42
Continent: Kalimdor
Faction: All
Where/What: Feralas:Feralas, Gordunni Outpost. Gordunni Ogres, Brutes and Ogre Mages (40-43). Grind in the latter part of the compound, making slight advances into the cave once you run out of Ogres outside. 29500-30000 XP/hour

Level: 42-45
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Jungle Stalkers in SV. The loot drop isn't nearly as good as the Lashtails, but they're as squishy as ever. Also, they don't seem to have the knockdown attack that the lashtails do. Virtually no one kills these guys on my server, and they're easily chainable.

Level: 43-43
Continent: Eastern Kingdoms
Faction: All
Where/What: Stranglethorn Vale:Naga Explorers (Stranglethorn Vale)

Level: 43-43
Continent: Kalimdor
Faction: All
Where/What: Tanaris:Wastewander Bandits (Tanaris)

Level: 43-45
Continent: Kalimdor
Faction: All
Where/What: Feralas:Feralas, Ruins of Isildien. Gordunni Brutes, Maulers and Warlocks (42-44). 30000-30500 XP/hour

Level: 43-45
Continent: Kalimdor
Faction: All
Where/What: Feralas:Feralas, Ruins of Isildien. Gordunni Brutes, Maulers and Warlocks (42-44). 30000-30500 XP/hour

Level: 44-44
Continent: Kalimdor
Faction: All
Where/What: Feralas:Isle of Dread (Feralas - Inside Cave; South of Feathermoon Stronghold)

Level: 44-46
Continent: Eastern Kingdoms
Faction: All
Where/What: Badlands:Dustbelcher Ogres inside the cave southwest in Badlands, just south of Kargath. There's a couple of respawnable chests here as well.

Level: 44-46
Continent: Kalimdor
Faction: All
Where/What: Tanaris:Pirates through the cave in Tanaris, by the east coast.

Level: 44-50
Continent: Kalimdor
Faction: All
Where/What: Tanaris:Tanaris, Steamweedle Port — Steeljaw Snappers

Level: 45-45
Continent: Kalimdor
Faction: All
Where/What: Feralas:Feral Scar Vale (Feralas)

Level: 45-48
Continent: Kalimdor
Faction: All
Where/What: Tanaris:Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.<

Level: 46-48
Continent: Kalimdor
Faction: All
Where/What: Feralas:Frayfeather Skystormers (not the other birds) south in Feralas.

Level: 46-48
Continent: Kalimdor
Faction: All
Where/What: Feralas:Feralas - Frayfeather Skystormers *

Level: 47-47
Continent: Kalimdor
Faction: All
Where/What: Azshara:Undead in Western Ashzara (Azshara)

Level: 47-47
Continent: Kalimdor
Faction: All
Where/What: Tanaris:Dunemaul Compound (Tanaris)

Level: 47-47
Continent: Eastern Kingdoms
Faction: All
Where/What: Searing Gorge:Elementals/Golems around The Cauldron + N of it (Searing Gorge)

Level: 48-50
Continent: Kalimdor
Faction: All
Where/What: Feralas:Feralas - Harpies

Level: 48-51
Continent: Kalimdor
Faction: All
Where/What: Feralas:Northspring Harpies northwest in Feralas. Closer to Shadowprey Village than Camp Whatever.

Level: 48-52
Continent: Kalimdor
Faction: All
Where/What: Feralas:Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un'goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.

49-50 Kalimdor All Tanaris
Tanaris, Thistleshrub Valley. Thistleshrub Rootshapers, Gnarled Thistleshrubs & Thistleshrub Dew Collectors (47-50) 32500-34000 XP/hour. You badly need the slight increase in XP here, so be glad about it. These are also great for grinding, especially for Alchemists. No HP, no damage and decent greenie drop rate.
Level: 50-50
Continent: Kalimdor
Faction: All
Where/What: Felwood:Deadwood Village (Felwood)

Level: 50-54
Continent: Eastern Kingdoms
Faction: All
Where/What: Western Plaguelands:Western Plaguelands - First 'field' to the left, assorted monsters.

51-51 Eastern Kingdoms All Western Plaguelands
This is where I suggest doing two awesome quest chains. Namely, the Scourge Cauldrons chain in Western Plaguelands (starts with Scarlet Diversions in The Bulwark) and Stealing Knowledge in Azshara. You will need a 60 buddy to help you with the cauldrons chain. Grind the rest of the level on Satyrs, also in Azshara.
Level: 51-51
Continent: Kalimdor
Faction: All
Where/What: Azshara:Ruins of Eldarath (Azshara)

Level: 51-53
Continent: Kalimdor
Faction: All
Where/What: Un'Goro Crater:Un'Goro crater. Tar Lords & Lurkers (lvl 50-54) & Un'GoroQuests. 35000-37000 XP/hour

Level: 51-54
Continent: Kalimdor
Faction: All
Where/What: Azshara:Azshara — Legashi Satyr

Level: 52-52
Continent: Eastern Kingdoms
Faction: All
Where/What: Burning Steppes:Dreadmaul Rock (Firegut Ogres - Burning Steppes)

Level: 52-52
Continent: Kalimdor
Faction: All
Where/What: Azshara:Legash Encampment, Thalassian Base Camp, Ursolan (Azshara)

Level: 52-52
Continent: Kalimdor
Faction: All
Where/What: Felwood:Jaedenar (Felwood)

Level: 52-52
Continent: Eastern Kingdoms
Faction: All
Where/What: Western Plaguelands:Sorrow Hill (Western Plaguelands)

Level: 52-55
Continent: Kalimdor
Faction: All
Where/What: Azshara:Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.

Level: 52-56
Continent: Kalimdor
Faction: All
Where/What: Azshara:Blood Elves in Azshara. This place was usually taken when I got here, but if you kill faster than everybody else they'll eventually leave (at least they did on all occasions when I got here).

Level: 52-56
Continent: Eastern Kingdoms
Faction: All
Where/What: Western Plaguelands:Western Plaguelands, undead at farms

Level: 54-54
Continent: Kalimdor
Faction: All
Where/What: Azshara:Temple of Arkkoran (Azshara)

Level: 54-55
Continent: Eastern Kingdoms
Faction: All
Where/What: Western Plaguelands:Western Plaguelands & Eastern Plaguelands. Fordring questline starting quests, Cauldron quests, grinding on the first Cauldron field. Also Felwood quests. 34000-35000 XP/hour.

Level: 54-60
Continent: Eastern Kingdoms
Faction: All
Where/What: Western Plaguelands:Western Plaguelands - Scarlet Lumberjacks

Level: 54-60
Continent: Kalimdor
Faction: All
Where/What: Winterspring:Winterspring — Ghosts

Level: 55-55
Continent: Kalimdor
Faction: All
Where/What: Felwood:Jadefire Run, Felpaw Village (Felwood)

Level: 55-55
Continent: Eastern Kingdoms
Faction: All
Where/What: Western Plaguelands:Felstone Field, Dalson's Tears, The Writhing Haunt, Gahrron's Withering (Western Plaguelands)

Level: 55-56
Continent: Kalimdor
Faction: All
Where/What: Winterspring:Winterspring. Yetis. Nuff said. Also several worthwile quests here. around 34000 XP/hour

Level: 55-58
Continent: Eastern Kingdoms
Faction: All
Where/What: Eastern Plaguelands:Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel'Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.

Level: 56-56
Continent: Eastern Kingdoms
Faction: All
Where/What: Western Plaguelands:Northridge Lumber Camp (Western Plaguelands)

Level: 56-56
Continent: Eastern Kingdoms
Faction: All
Where/What: Eastern Plaguelands:Corin's Crossing (Eastern Plaguelands)

Level: 56-56
Continent: Eastern Kingdoms
Faction: All
Where/What: Burning Steppes:The Pillar of Ash (Burning Steppes)

Level: 56-56
Continent: Kalimdor
Faction: All
Where/What: Winterspring:Winterfall Village (Winterspring)

Level: 56-58
Continent: Kalimdor
Faction: All
Where/What: Winterspring:winterspring ghosts, Winterspring quests

Level: 56-60
Continent: Eastern Kingdoms
Faction: All
Where/What: Burning Steppes:Blackrock Stronghold in Burning Steppes. This place can be hard at first, but once you get the routine in it's awesome and you'll pull around 50k/hr here. At 56 you'll be getting Blade Flurry, which is awesome for some of the two-man groups inside the Stronghold itself.

Level: 57-57
Continent: Eastern Kingdoms
Faction: All
Where/What: Eastern Plaguelands:Eastern Plaguelands. Fordring questline continuation, endgame instance prereqs, Dire Maul East+Quests, BRD+ quests for the Onyxia key. 20000-30000 XP/hour

Level: 57-57
Continent: Eastern Kingdoms
Faction: All
Where/What: Burning Steppes:Blackrock Stronghold (Burning Steppes) - probably the best place to grind for a rogue; however, you do have to get used to how the roamers work. You'll probably die a few times along the way while learning them.

Level: 57-57
Continent: Kalimdor
Faction: All
Where/What: Winterspring:Ice Thistle Hills (Wintespring) - Rugged Leathers

Level: 58-60
Continent: Kalimdor
Faction: All
Where/What: Winterspring:The yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.

Level: 58-60
Continent: Eastern Kingdoms
Faction: All
Where/What: Eastern Plaguelands:Eastern Plaguelands, Corin's crossing, various quests

Level: 58-60
Continent: All
Faction: All
Where/What: Endgame instances in 5-man parties, with the respective quests.

Ok after making Instances for XP, I decided that I should make another way to lvl up alternate to questing/grinding. Now many people will say this is common knowledge but this way it really is!

The basic idea here is to start going to BG at 11–

Get in queue for any BG you want.

Go out and just grind, eventually you will be accepted into the BG you got in queue for

Kill, Kill, Kill in the BG

Now when it is over enter queue again

Go out and grind again while you wait

This is an ongoing cycle

So what just happened? Well basically you're getting fast steady xp by grinding and scattered in there is a number of BGs, Xp & Honor all in one! If you level up this way you can also save up the winning marks (and losing ones now) and turn them in to a battlemaster with the quest for them, getting extra xp and honor, rep.

By level 40 or so you will already be heavy into the PVP ranks, and you can easily purchase the PVP rewards when you get in your 50s.

This is not the fastest way to level by far, although the combination of turning in marks of winning or losing, grinding, soaring through the ranks, and getting tons of rep make this a nice little strat.

If you have a twink caster you are probably going to stay at that level for quite while. If you level your engineering up to the point where you can wear the best googles you can get, put them on, then drop engineering, the googles will stay on you until you take them off. So you could then pick up a different skill.

~Priest's Outland Horde Guide~

Introduction:
Welcome to part two of the guide! The game has changed quite a bit since BC, so hopefully this will help you understand the fastest way to level. There are hundreds of quests in the Outland, but only 10 levels of clvl advancement. There isn't one perfect path to take due to the fact that you'll be the same level for long chunks of time. Considering that, this guide will be a little different than the 1-60 guide that preceded it. I won't list the perfect exact path, but instead a general path that will help you immensly (or it did me anyway).

Quest hub paths to take will be listed, along with any information necessary pertaining to that particular quest, and the order in which to do it/them. There won't be tons of really obvious information or force you to take a single path the whole time. Read all the descriptions carefully, because you'll be able to figure out where and how the quest is finished. I'll list some extra info if I feel it's necessary, since I write this guide the first time I played through the Outland. The guide is tweaked for fast leveling since that's why I enjoy most with this game. If you're looking for a rich, rewarding experience, this probably isn't the guide for you. ;-) I've leveled three chars up to level 70 in beta alone, and usually you're looking at the same amount of time for 60-70 that you spent on 1-50. So…get some coffee. I haven't come up with a set-in-stone speed run yet, as it takes months and months of playing, but this should help you out immensly.
The reason for no step-by-step is that TBC will mature over time, but until it has, and I've done several speed runs through it and feel comfortable with a set-in-stone pattern I can then make a step-by-step guide, you are just going to have to settle with this 'reference' guide for now, which should still be VERY helpful.

Quest patterns are pretty much the same no matter what class you are.

If you come across any quest that you don't know where or how to do it, simply look it up at either wow.allakhazam.com or
Thottbot.com, they will tell you everything about the quest.

World of Warcraft
World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or
other countries.


Copyright 2007 MMOEdge.com pg1

Outland 60-70
01) To enter the Outland, you must have the Burning Crusade Expansion pack, otherwise you are not allowed to enter it. To enter it, you have to go through Dark Portal in the Blasted Lands, from there you can enter the Outland.
02) There is a quest giver (Warlord Dar'toon) right before you enter the dark portal that gives 'Through the Dark Portal' … accept it.
03) Then enter the Dark Portal.
04) Before I get started, I want you to get a bit familiar of what is in store for you, as far as the paths you are going to take. Check the map out to the right for a basic guideline on the leveling paths you are going to take. Here is a quick and basic rundown of zones/levels:
05) 60-61 Hellfire Peninsula
06) 61-63 Zangarmarsh
07) 63-65 Terokkar Forest
08) 65-67 Nagrand
09) 67-68 Blade's Edge Mountains
10) 68-69 Netherstorm
11) 69-70 Shadowmoon Valley
12) For reference, you can check out Blizzard's overview of Outland right here, you can get a good idea of where all the cities and dungeons are with this map. Dark Portal
01) First thing you'll notice in front of you is a bunch of HUGE demons killing a bunch of NPCs, no need to worry about it now.
02) Go down the steps and turn in 'Through the Dark Portal' … accept 'Arrival in Outland'
03) Go turn in 'Arrival in Outland' … accept 'Journey to Thrallmar'
04) Then Fly to Thrallmar…
05) Make Thrallmar your home.
06) Turn in 'Journey to Thrallmar' … accept 'Report to Nazgrel'
07) Go turn in 'Report to Nazgrel' … accept 'Eradicate the Burning Legion'

60-61 Hellfire Peninsula
Thrallmar
(QUEST CHAINS that start in Thrallmar)
________________________
01) 'Eradicate the Burning Legion' (this is the first quest chain I start doing in Hellfire Peninsula) (Turn this in at 58.41)
02) 'Felspark Ravine' (just keep walking east a few steps and you will see the mobs)
03) 'Forward Base: Reaver's Fall' (turn this in at 65.43)
04) 'Disrupt Their Reinforcements' (the portals & mobs are directly east of this quest giver, Portal Xilus=70.45, Portal Kruul=74.38)
05) 'Mission: Gateways Murketh and Shaadraz' (talk to the NPC right next to you to get a wyvern to fly and bomb 2 portals, if you don't do it the first time, you can go and do it again.)
06) 'Mission: The Abyssal Shelf' (very similar to the previous quest, except you have to bomb a bunch of mobs, see if you can do this all in one go!) (this quest is repeatable but you don't get any extra XP for it)
07) 'Return to Thrallmar'
08) 'Forge Camp: Mageddon' (the camp is at 64.32)
09) 'Cannons of Rage' (this camp is at 58.30)
10) 'Doorway to the Abyss' (this is all done at 53.27)
11) 'Cruel's Intentions' Elite
________________________
12) 'Bonechewer Blood'
13) 'Apothecary Zelana' (turn this in at 66.43)
14) See… 'Spinebreaker Post' at Spinebreaker Post…
________________________
15) 'I Work… For the Horde!'
16) 'Burn It Up… For the Horde!' (eastern cannon=60.52, western cannon=54.53)
________________________
17) 'The Assassin' (Krun Spinebreaker is at 33.43)
18) 'A Strange Weapon'
19) 'The Warchief's Mandate'
20) 'A Spirit Guide'
21) 'The Mag'har'
22) 'Messenger to Thrall' (I generally do this quest later when I turn LVL 62 so I can get new spells/abilities while I'm at it)
23) 'Envoy to the Mag'har' (turn this in at 32.27)
24) 'A Debilitating Sickness' (grab this quest right next to where you turned the previous one in) (the mushroom is in the cave at 34.64)
25) 'Administering the Salve'
________________________
26) 'Vile Plans' (starts from an item dropped from Razersaw)
27) 'The Agony and the Darkness' [3] (Pools of Aggonar, 38.40) (I wait until I go to Falcon Watch later to get more quests to do at the Pools of Aggonar before I go there)
________________________
28) 'The Foot of the Citadel'
________________________
29) 'Report to Nazgrel'
________________________
30) 'Weaken The Ramparts'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
31) 'Hellfire Fortifications'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
32) 'Falcon Watch' (this quest leads to Falcon Watch at 27.60) Stonescythe Canyon (51.30)
________________________
01) 'Outland Sucks!' (quest giver is at 51.30) (the spare parts are all along the ravine just south-west in those little boxes)
02) 'How to Serve Goblins' [2] (this is done at around 45.42)
03) 'Shizz Work' (I don't know where Blizz gets their quest ideas at!)
04) 'Beneath Thrallmar' (the entrance to the mine is right behind you)
Copyright 2007 MMOEdge.com pg2

Spinebreaker Post (61.81)
(QUEST CHAINS that start in Spinebreaker Post)
Get FP there.
________________________
01) 'Make Them Listen' (mobs are directly west) (while doing this quest you will find an item drop which starts this quest 'Decipher the Tome')
02) Turn 'Decipher the Tome' in … accept 'The Battle Horn'
03) 'The Battle Horn' (the mob for this quest is at 54.83)
04) 'Bloody Vengeance' (this is done at 63.77)
05) 'Honor the Fallen' (turn this in at 56.77)
________________________
06) 'Spinebreaker Post' (this quest simply gets turned in)
07) 'Boiling Blood' [2] (the cauldron is at 65.71)
08) 'Apothecary Antonivich'
09) 'A Burden of Souls' [2] (this is done at around 45.42)
10) 'The Demoniac Scryer' (this is done around 44.50)
11) 'Report to Nazgrel'
________________________Wanted Poster
12) 'Wanted: Worg Master Kruush' [2] (Kruush is at 68.73 in the worg stables)
13) 'Zeth'Gor Must Burn!' (Forge: 69.69, Barracks: 69.76, Eastern Hovel: 70.70, Western Hovel: 67.76, Stable: 68.73)
________________________
14) 'The Eyes of Grillok' (use Zezzak's Shard on the Eye of Grillok at Zeth'Gor, 67.74)
15) 'Grillok 'Darkeye" (Grillok Darkeye is in the cave at 66.71) (he has a lot of hit points so be cautious)
________________________
16) 'The Warp Rifts' [2] (this is done at 49.81) (you should do this quest along with 'Voidwalkers Gone Wild' [get this quest at 49.74] since their both done in the same place)
17) 'Void Ridge' (there is a shortcut to get there at 72.67 called Spinebreaker Pass)
18) 'From the Abyss' (purple crystals are at 80.78)
________________________
19) 'Preparing the Salve'
20) 'Investigate the Crash' (turn this in at 49.74)
21) Go to Zeppelin Crash quest chains…
Zeppelin Crash (49.74)
________________________
01) 'In Case of Emergency…' (pick up Zeppelin Debris)
02) 'Voidwalkers Gone Wild' [2] (this is done at 49.81) (you should do this quest along with 'The Warp Rifts' since their both done in the same place) (I then go do 'Ravager Egg Roundup' immediately after this [at 36.89])
________________________
03) 'Ravager Egg Roundup' (this is done at 36.89)
04) 'Helboar, the Other White Meat' (Helboars are all over the place)
05) 'Smooth as Butter' (mobs are at around 62.66) (While doing this quest, make sure you kill Marauding Crust Bursters until they drop an Eroded Leather Case, which starts 'Missing Missive' [this quest is later turned in at 15.52]) Falcon Watch (27.60)
Copyright 2007 MMOEdge.com pg3

Get FP there.
________________________
01) 'Arelion's Journal' [3] (the pack is hanging on a tree limb at the Pools of Aggonar, 40.37)
02) 'Arelion's Secret' (need to turn in at Magister Aledis)
03) 'The Mistress Revealed'
04) 'Arelion's Mistrsse' (the alcoholic beverage is in Zangarmarsh, Cenarion Refuge at the inkeeper Coryth Stoktron, the item is called Cenarion Spirits. The NPC to turn it into is right in the middle of the lower part of Falcon Watch, if the NPC is not there, it's because somebody else is doing the quest currently)
________________________
05) 'In Need of Felblood' [3] (Pools of Aggonar, 38.40)
06) 'The Cleansing Must Be Stopped'
________________________
Sha'naar
07) 'Source of the Corruption' (Sha'naar is at 14.59)
_________
08) 'Naladu' (quest giver is at 15.58 in the hut) (turn this in at 16.65)
09) 'A Traitor Among Us' (key is in the hut at 14.63)
10) 'The Dreghood Elders' (Morod=13.61, Akoru=15.58, Aylaan=13.58)
11) 'Arzeth's Demise'
________________________
12) 'Magic of the Arakkoa' [2] (done at Den of Haal'esh)
_________
13) 'The Road to Falcon Watch' (an escort quest that starts at 24.76)
14) 'A Pilgrim's Plight' (the pack is at 22.68)
________________________
15) 'Birds of a Feather' [2] (done at Den of Haal'esh)
________________________
16) 'Wanted: Blacktalon the Savage' (wanted poster, this quest is very hard to solo, you should find a group to help you kill him. The cave is at 33.64, I was finally able to solo it at level 65)
________________________
17) 'The Great Fissure'
18) 'Marking the Path' (western=29.60, central=34.60 southern=36.65)
________________________Requires LVL 61
19) 'Trueflight Arrows' (mobs are just north of Falcon Watch, 26.47)
________________________Requires LVL 61
20) 'Helping the Cenarion Post' (turn in at 15.52)
________________________
21) 'Report to Zurai' (this leads to Swamprat Post in Zangarmarsh at 85.54)

Cenarion Post (15.52)/color]
________________________
01) 'Demonic Contamination'
02) 'Testing the Antidote'
________________________
03) 'Colossal Menace' (you should find a group to help you do this quest) (while doing this quest you should find the item Crimson Crystal Shard which starts 'Crimson Crystal Clue')
_________
04) 'Crimson Crystal Clue' (quest starts from an item drop)
05) 'The Earthbinder'
06) 'Natural Remedies' (the spot to lay the seeds is at 13.39) (you have to fight an elite to complete the quest)
________________________
07) 'Keep Thornfang Hill Clear!' (this is done at around 8.51)
________________________
08) 'The Cenarion Expedition' (this simply gets turned in later at Cenarion Refuge in Zangarmarsh)

61-63 Zangarmarsh
[color=purple]Cenarion Refuge (78.64)

________________________
01) Turn in 'The Cenarion Expedition'
________________________
02) 'Disturbance at Umbrafen Lake' (need to go to 70.80)
03) 'As the Crow Flies' (just click the amulet and it will fly you around)
04) 'Balance Must Be Preserved' (Unbrafen=70.80, Marshlight=24.43 Serpent=61.41, Lagoon=63.64)
_________
05) 'Drain Schematics' (this quest starts from an item drop from a Steam Pump Overseer) (Drain is at 50.41)
06) 'Warning the Cenarion Circle'
07) 'Return to the Marsh'
08) 'Failed Incursion' (the entrance is at 50.41) (I skip this when racing to 70)
09) 'Lost in Action'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
10) 'Warden Hamoot'
11) 'A Warm Welcome' (the Nagas are all over the place!)
________________________
12) 'The Dying Balance' (kill Boglash)
________________________Wanted Poster
13) 'Leader of the Darkcrest' Elite (Rajah is at 65.68) (for some reason this guy has a TON of hitpoints and is very hard to solo)
_________Wanted Poster
14) 'Leader of the Bloodscale' Elite (Rajis is at 64.41)
________________________Unbrafen Village (82.83)
15) 'The Umbrafen Tribe' (mobs are around 82.83, Kataru is up in the building at 85.90)
16) 'A Damp, Dark Place' [3] (the belongings is in the cave at 70.97)
_________
17) 'Escape from Umbrafen' (escort quest, starts at 83.85) (I wait until I'm finished with 'The Unbrafen Tribe' before doing this since it leads you out of there)
________________________Lauranna Thar'well
18) 'Plants of Zangarmarsh' (once this is done once, you can keep turning in more plant parts for Cenarion Refuge Rep)
19) 'Saving the Sporeloks' [3] (the cave is at 74.92)
________________________
20) 'Safeguarding the Watchers' [3] (the cave is at 74.92)
21) 'Blessings of the Ancients'
________________________
22) 'What's Wrong at Cenarion Thicket?' (turn this in at Cenarion Thicket in Terokkar Forest at 44.26)
23) (Continue the chain here)
Copyright 2007 MMOEdge.com pg4

Swamprat Post (85.54)
________________________
01) 'Thick Hydra Scales'
02) 'Searching for Scout Jyoba' (turn this in at 80.36)
03) 'Jyoba's Report' (this is dropped by a Withered Giant)
_________
04) 'Withered Basidium' (quest starts from an item dropped by a boglord in the Dead Mire)
________________________
05) 'Menacing Marshfangs' (kill Marshfang Rippers)
06) 'Nothin' Says Lovin' Like a Big Stinger' (Blacksting is at about 49.59)
________________________
07) 'There's No Explanation for Fashion' (these stinger bugs are all over the place)
________________________
08) 'No More Mushrooms!' (kill Umbrafen Eel at Umbrafen Lake)
09) 'A Job Undone' (Sporewing is at around 78.45)
________________________Requires LVL 62
10) 'Report to Shadow Hunter Denjai' (turn this in at Zabra'jin (31.51)
________________________Requires LVL 62
11) 'News from Zangarmarsh' (turn this in at Stonebreaker Hold in Terokkar Forest at 48.45) Zabra'jin (31.51)
Get FP there.
________________________
01) 'Stinging the Stingers' (kill Marshlight Bleeders)
02) 'The Sharpest Blades' (kill Marshfang Slicers)
________________________
03) 'Angling to Beat the Competition' (kill Fenclaw Thrashers)
04) 'The Biggest of Them All' (Mragesh is at around 42.41)
_________
05) 'Pursuing Terrorclaw' (Terrorclaw is at 22.46)
________________________
06) 'Burstcap Mushrooms, Mon!' (Burstcap Mushrooms are right around Zabra'jin)
07) 'Have You Ever Seen One of These?' [3] (this is done at 26.22)
________________________
08) 'Spirits of the Feralfen' (this is done at around 46.62)
09) 'A Spirit Ally?' (plant the totem at 44.66, have to then kill the serpent that comes out)
________________________Wanted Poster
10) 'WANTED: Boss Grog'ak' [2] (the Boss is at 34.34)
11) 'Impending Attack' [3] (the attack plans are up in the outpost laying on the floor at 19.27)
12) 'Us or Them' [2] (this is best done along with 'Stealing Back the Mushrooms') (these quests are done at the island at 18.7)
_________This quest opens up after turning in 'Impending Attack'
13) 'Message to the Daggerfen' (this is done at around 24.24)
________________________Wanted Poster
14) 'Wanted: Chieftain Mummaki' [3] (Mummaki is at 24.26 up in the building)
________________________Requires LVL 65
15) 'Reinforcements for Garadar'
________________________Requires LVL 64
16) 'The Ogre Threat' (turn this in at Blade's Edge Mountains, 51.58)
Cenarion Watchpost (23.66)
________________________
01) 'Observing the Sporelings' [3] (the area you need to visit is 14.61)
02) 'A Question of Gluttony'
03) 'Familiar Fungi' [2]
04) 'Stealing Back the Mushrooms' [2] (this is best done along with 'Us or Them') (these quests are done at the island at 18.7)
************'Count' Ungula (mob)
05) 'The Count of the Marshes' ('Count' Ungula drops Ungula's Mandible, which starts this quest) (this mob is at 32.58) Sporeggar (19.64)
________________________Fahssn (19.64) (both these quests are done at the Spawning Glen)
01) 'The Sporelings' Plight' [3]
02) (This quest is repeatable for Sporeggar reputation points. You should become Friendly with the Sporelings, because it will open new quests to do from them.)
03) 'Sporeggar' (to obtain this quest, you need to be Neutral with Sporeggar) (turn this in at 19.51)
_________
04) 'Natural Enemies' [3]
05) (This quest is also repeatable for Sporeggar reputation points)
________________________Requires Neutral rep with Sporeggar
06) 'Glowcap Mushrooms' (these are all over the place, mainly on the left side of Zangarmarsh)
________________________Requires Neutral rep with Sporeggar
07) 'Fertile Spores' (the bats are all over Zangarmarsh)
________________________Requires Friendly rep with Sporeggar
08) 'Now That We're Still Friends…'
09) 'Now That We're Still Friends…' (AGAIN?)
!!!!!!!!!I DID NOT DO THIS AGAIN!!!!!!!!!
*************Coilfang Reservoir (49.41)
10) 'Bring Me Another Shrubbery!'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
11) 'Oh, It's On!'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
12) 'Stalk the Stalker'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!

63-65 Terokkar Forest
Cenarion Thicket (44.26)
________________________
01) 'It's Watching You!' (obtain this from Warden Treelos, he is wondering around the village) (Naphthal'ar is up in the building at 42.22)
________________________
02) 'Clues in the Thicket' (the strange object is in the building at 45.21)
________________________
03) 'Strange Energy' (the Teromoths are found all around the Cenarion Thicket)
04) 'By Any Means Necessary' (turn this in at Empoor)
05) 'Wind Trader Lathrai' (Lathrai is in Shattrah City at 72.30)
06) 'A Personal Favor' (this is done at 30.42)
07) 'Investigate Tuurem' (the box is in the upper right hand side of Tuurem at 54.29)
08) 'What Are These Things'
09) 'Report to Stonebreaker Camp' (turn this in at 63.42)
10) 'Attack on Firewing Point' (done at 71.37)
11) 'The Final Code' (this is up in the far eastern building in Firewing Point and dropped by Sharth Voldoun)
12) 'Letting Earthbinder Tavgren Know'
_________
13) 'The Firewing Point Project'
!!!!!!!!!BUGGED IN BETA!!!!!!!!!
****************************************
14) 'Escape from Firewing Point!' (escort quest, starts in Firewing Point at 73.35)
Copyright 2007 MMOEdge.com pg5

Stonebreaker Hold (48.45)
________________________
Get FP there.
Make it your new home.
Turn in 'News from Zangarmarsh'
When I turn level 64 I tame a lvl 64 Dreadfang Widow for Bite rank9 (they are just south of the Hold)
________________________
01) 'Olemba Seed Oil' (Olemba Cones are all over the place)
02) 'And Now, the Moment of Truth' (Grek is right in front of the Wanted
Poster)
________________________Wanted Poster
03) 'Wanted: Bonelashers Dead!' (kill Bonelashers)
04) 'Torgos!' (Elite, you should find a group to help you kill Torgos, he's not too hard to solo if it wasn't for all the adds) (Trachela is at 42.52) (Torgos is flying up in the air at 26.58)
________________________
05) 'Alien Spirits' [3]
________________________
06) 'Vestments of the Wolf Spirit' (the Worgs are all over the place)
07) 'Patriarch Ironjaw' (Ironjaw is at around 67.35)
08) 'Welcoming the Wolf Spirit'
________________________
09) 'Magical Disturbances' (kill Warp Stalkers)
________________________
10) 'The Missing Merchant' (there is a cart at 46.27 that you need to click on)
11) 'Tracking Down the Culprits'
!!!!!!!!!BUGGED IN BETA!!!!!!!!!
________________________
12) 'Speak with Scout Neftis' (turn this in at 39.43)
13) 'Who Are They?' (Initiate=39.39 on the wood plank, Laborer=38.40, Advisor= 40.39 in the building)
14) 'Kill the Shadow Council!' (Shadowmaster Grieve is in the building at 40.39)
________________________
15) 'Arakkoa War Path' [3]
________________________
16) 'Stymying the Arakkoa' [3] (Ashkaz=49.16, Ayit=59.24, Urdak=31.42)
________________________
17) 'Surrender to the Horde' (turn this in Shattrath City at 52.21)
18) 'The Eyes of Skettis' (Eye of Veil Shienor is at the top of the tree house at 57.23) (Eye of Veil Reskk is at the top of the tree house at 50.19)
19) 'Seek Out Kirrik' (turn in at 38.49)
20) 'Veil Skith: Darkstone of Terokk' [2] (best done along with 'Missing Friends') (done at 30.42)
21) 'Veil Rhaze: Unliving Evil' (done at 28.56)
22) 'Veil Lithic: Preemptive Strike' (done at 22.72)
23) 'Veil Shalas: Signal Fires' (this is done at around 56.69) (the fires are at the top of the tree houses)
24) 'Return to Shattrath' After turning this in accept this right next to you…
25) 'The Skettis Offensive'
________________________
26) 'An Unwelcome Presence' [2] (this is done at the Bonechewer Ruins, 66.52)
27) 'The Firewing Liaison' (she is in the building at 67.53)
Stonebreaker Camp (63.42)
________________________
01) 'What Happens in Terokkar Stays in Terokkar' [2] (this is done at the Bonechewer Ruins, 66.52)

Refugee Caravan (37.49)
________________________
01) 'Before Darkness Falls' (You can find a large concentration of these mobs around 38.60)
_________
02) 'Cabal Orders' (starts from an item drop. Drops by a Cabal Skirmisher)
03) 'The Shadow Tomb' (the tomb is at 30.52) (the items are in chests at the end of each of the 3 tunnels)
____
04) 'Escaping the Tomb' (escort quest starts inside the tomb at 30.49) (I do this quest last before I leave the tomb)
________________________
05) 'The Infested Protectors' (need to kill the forest walkers around the Bone Wastes)
________________________
06) 'Recover the Bones' (obtained at 37.49) (the bones are all over the Bone Wastes) (turn in at 35.66)
07) 'Helping the Lost Find Their Way' (these mobs are all over the Bone Wastes) (turn in at 63.42)
________________________
08) 'Missing Friends' [2] (best done along with 'Veil Skith: Darkstone of Terokk') (done at 30.42)
_________
09) 'I See Dead Draenei' (accept this at 35.65)
10) 'Ezekiel' (Turn this in at Ezekiel)
11) 'What Book? I Don't See Any Book.'
________________________
12) 'The Tomb of Lights' [2] (the tomb is at 46.54)
________________________
13) 'The Vengeful Harbinger' [2] (the tomb is at 46.54)
!!!!!!!!!BUGGED IN BETA!!!!!!!!!

Sha'Tari Base Camp (31.76)
________________________
01) 'Digging Through Bones'
02) 'Fumping' (need to use the Fumper item to bring the mobs out)
03) 'The Big Bone Worm' (need to use the Fumper on a dead clefthoof around 46.75 and kill Hai'shulud Elite, he is tough to solo, you may need a group to help)
________________________
04) 'An Improper Burial'
05) 'A Hero Is Needed' (the mobs are around 33.74)
06) 'The Fallen Exarch' (this is done at 35.65) (you have to kill a lvl 65 nonelite after you click on the coffin)
________________________
07) 'The Dread Relic' (the relic is in the chest at 43.76)
08) 'Evil Draws Near' (this is done at 48.67)
________________________
09) 'Taken in the Night' (this is done at 51.82)
Copyright 2007 MMOEdge.com pg6

The Bone Wastes (53.72)
________________________
01) 'Skywing' (obtained at 53.72) (you have to fight an elite mob at the end that drops Luanga's Orders, which starts 'Host of the Hidden City') (the elite mob is hard to solo at lvl 63-65, so you may need a group to help or do it later) (turn this in at Shattrah City, 52.20)
_________
02) 'Host of the Hidden City'
Shattrah City
Get FP there at 63.42
________________________
01) 'A'dal' (Turn this in directly in the middle of the city)
________________________
02) 'Rather Be Fishin" (obtained at 64.15) (done at the lake in Terokkar Forest, 39.10)
________________________Aldors:
03) 'A Cure for Zahlia' (obtained at 64.15) (Doing this quest will cause your Scryer rep to decrease, but I do this for more XP) (Stonegazer is a LVL 64 Elite mob)
_________
04) 'Strained Supplies' (kill dreadfang spiders)
________________________
05) 'City of Light' (starts at 54.44) (I skip this quest while speed running as it wastes too much time, however if you are just playing casually, then I'd check it out)
06) 'Allegiance to the Aldor' or 'Allegiance to the Scryers' (pick which ever one you are focusing on REP wise)
07) 'Voren'Thal the Seer' (turn in at 42.91)
________________________Scryers:
08) 'Firewing Signets' (obtained at 45.81) (done at 71.37)
________________________
09) 'Losing Gracefully' (obtained at 46.83) (The cooking pot is at 61.50, you can immediately leave after that or watch the fun, up to you, there is no follow up quests)
________________________
10) 'Synthesis of Power' (you can turn in more for Scryer rep)
________________________
11) 'Can't Stay Away' (Isfar is located in Terokkar Forest at 44.65)
12) 'Brother Against Brother'
13) 'Terokk's Legacy'
14) 'Terokk's Legacy'
________________________
15) 'Sunfury Signets' (obtained at 45.81)

65-67 Nagrand
Nesingwary Safari (71.40)
This tends to be the first place I stop at and start working on.
________________________
01) 'Clefthoof Mastery' [3] (kill Clefthoofs)
02) 'Clefthoof Mastery' [2] (kill Clefthoof Bulls)
03) 'Clefthoof Mastery' Elite (kill Banthar) (hunters can kill him easily with this little trick - See Video)
________________________
04) 'Windroc Mastery' [3] (kill Windrocs)
05) 'Windroc Mastery' (kill Ravenous Windrocs)
06) 'Windroc Mastery' Elite (kill Gutripper)
________________________
07) 'Talbuk Mastery' [3] (kill Talbuk Stags)
08) 'Talbuk Mastery' [2] (kill Talbuk Thorngrazers)
09) 'Talbuk Mastery' Elite (kill Bach'lor)
_________
10) 'The Ultimate Bloodsport' (You get this quest after completing all the other 'hunt' quests) (Tusker is located at 44.66)
________________________
11) 'I'm Saved!' (this quests starts randomly from a mob attack at Kristen DeMeza at the Safari)
Copyright 2007 MMOEdge.com pg7

Garadar (56.36)
Get FP there.
Make it your new home.
________________________
01) 'The Impotent Leader' (turn this in at Terokkar Forest, 19.60)
02) 'Don't Kill the Fat One'
03) 'Success!'
04) 'Because Kilrath is a Coward' (turning in this quest also opens up 'Standards and Practices' (Accept that right next to Jorin)
05) 'Message in a Battle' [2] (this is done at 73.69) (best done along with 'Standards and Practices')
06) 'An Audacious Advance' [3] (this is done at 49.56 or 40.33) (this is best done along with 'Bleeding Hollow Supply Crates' and 'Wanted: Giselda the Crone')
07) 'Diplomatic Measures' (Lantresor is at 73.62)
_______
08) 'Armaments for Deception' [2] (done at the Kil'sorrow Fortress, 69.81) (best done along with 'Ruthless Cunning')
___
09) 'Ruthless Cunning' [2] (done at the Kil'sorrow Fortress, 69.81) (best done along with 'Armaments for Deception')
_______
10) 'Returning the Favor' [2] (this is done at 46.24)
___
11) 'Body of Evidence' [2] (this is done at 46.24)
_______
12) 'Message to Garadar'
_________Jorin
13) 'Standards and Practices' [2] (First=72.69, Second=74.70, Third=75.68) (best done along with 'Message in a Battle')
14) 'Bleeding Hollow Supply Crates' [3] (this is done at 49.56 or 40.33, in the caves) (this is best done along with 'An Audacious Advance' and 'Wanted: Giselda the Crone')
________________________Wanted Poster
15) 'Wanted: Giselda the Crone' [3] (this is done at 69.82)
_________
16) 'Wanted: Zorbo the Advisor' [2] (best done with 'Proving Your Strength') (this is done at 45.21) (Zorbo is up in the cave at 46.18)
________________________
17) 'The Throne of the Elements' (turn this in at 60.22)
________________________
18) 'Vile Idolatry' [5] (done at Sunspring Post, 31.44)
________________________
19) 'Murkblood Leaders…' [5] (Ortor is at 30.42)
________________________Requires LVL 65
20) 'Proving Your Strength' [2] (best done with 'Wanted: Zorbo the Advisor') (this is done at 45.21)
21) 'More Warbeads!' (This is a repeatable quest for Mag'har rep only)
________________________
22) 'The Missing War Party' (turn this in at 32.36)
23) 'Once Were Warriors' [5] (done at Sunspring Post, 31.44)
24) 'He Will Walk The Earth…'
________________________
25) 'Missing Mag'hari Procession' (turn this in at 32.36)
26) See Mag'hari Procession section for the rest of this quest chain.
________________________Requires LVL 66
27) 'Wanted: Durn the Hungerer' (Durn pretty much requires a full group to beat him)
________________________Requires LVL 66
28) 'He Called Himself Altruis…' (Altruis is at 27.43)
29) 'Survey the Land' (as of the beta, if you are mounted you can bypass the flight and save time when you do this quest)
30) 'Buying Time' Elite
31) 'The Master Planner'
32) 'Patience and Understanding'
33) 'Crackin' Some Skulls'
34) 'It's Just That Easy?'
35) 'Forge Camp: Annihilated'
________________________
36) 'A Visit With the Greatmother' (The Greatmother is in the Inn)
37) 'Material Components'
38) 'To Meet Mother Kashur' (turn this in at 26.60)
39) 'The Agitated Ancestors'
40) 'A Visit With The Ancestors'
41) 'When Spirits Speak' (the Oshu'gun entrance is at the north side of it, keep going south in Oshu'gun till you get to where you turn this quest in)
42) 'A Secret Revealed'
43) 'Auchindoun…'
44) 'What the Soul Sees'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
Mag'hari Procession (32.36)
All these quests are done at Warmaul Hill, 25.27.
________________________
01) 'Finding the Survivors' [2]
________________________
02) 'War on the Warmaul' [2]
03) 'Cho'war the Pillager' Elite
Throne of the Elements (60.22)
________________________
01) 'A Rare Bean' (pick up Dung piles on the ground)
02) 'Agitated Spirits of Skysong' (Lake Spirits are in the lake at 59.28)
03) 'Blessing of Incineratus' (Large Hut=72.50, Western Hut=70.51, Southern Hut=71.53, Eastern Hut=72.54)
04) 'The Spirit Polluted' (this is done at Lake Sunspring, Watoosun is at 33.50)
________________________
05) 'Muck Diving' (this is done at the Halaani Basin, 42.44 [the water around Halaa])
________________________
06) 'The Underneath' (Gordawg is a big elemental giant wondering around the Throne of the Elements)
07) 'The Tortured Earth' (kill Tortured Earth Spirits)
08) 'Eating Damnation' (kill Enraged Crushers) (These are all over the mid section of Nagrand)
09) 'Shattering the Veil' (throw Gordawg's Boulder at Shattered Rumblers)
10) 'Gurok the Usurper' (he is at 29.25 and you need a group to kill him)
_________
11) 'The Howling Wind' (This quest starts from an item dropped from a wind elemental)
12) 'Murkblood Corrupters' [5] (done at Sunspring Post, 31.44) The Ring of Blood (42.20) You can really rack up some quick XP doing the following quests, however you are going to need a group to help you do them all as they are not
soloable:
________________________These are all done at 42.20
01) 'The Ring of Blood: Brokentoe'
02) 'The Ring of Blood: The Blue Brothers'
03) 'The Ring of Blood: Rokdar the Sundered Lord'
04) 'The Ring of Blood: Skra'gath'
05) 'The Ring of Blood: The Warmaul Champion'
06) 'The Ring of Blood: The Final Challenge' (Be warned after you kill him once, you have to fight him again)
Copyright 2007 MMOEdge.com pg8

Wazat (61.67)
________________________
01) 'I Must Have Them!' (drops from air elementals)
02) 'Bring Me The Egg!' (there is an egg up in the nest that you need to pick up, you then have to fight an elite mob which is hard to solo) (to get to the nest is actually very easy if you have an epic mount, watch this video to see how to get up there) Aeris Landing (31.57)
________________________
01) 'A Head Full of Ivory' (the Wild Elekks are all over the place in Nagrand) (this quest is repeatable for Consortium REP only)
________________________
02) 'Stealing from Thieves' (the crystals are all around Oshu'gun as drops and objects) (this quest is repeatable for Consortium REP only)
________________________
03) 'Gava'xi' (this guy wonders around Oshu'Gun, and sometimes can be hard to find) (for the most part I think he can usually be found on the eastern side of Oshu'Gun)
________________________
04) 'Matters of Security' (the Voidspawn are all around Oshu'gun)
________________________Requires Friendly rep with The Consortium
05) 'Membership Benefits'
________________________Requires Friendly rep with The Consortium
06) 'Obsidian Warbeads'
Sunspring Post (31.44)
________________________
01) 'The Totem of Kar'dash' [5] (escort quest that starts in Sunspring Post) The other Sunspring Post quest can be found above highlighted in dark green. Halaa (41.44)
________________________
01) 'Oshu'gun Crystal Powder' (this quest is repeatable for extra XP! So turn in as many as you can) (the NPC only appears if the Horde has control over Halaa, so you can only turn this in when the Horde has control of the base)

67-68 Blade's Edge Mountains
The entrance to Blade's Edge is in Zangarmarsh at 68.32
Blades' Run (53.96)
________________________
01) 'Killing the Crawlers' (turn this in at Thunderlord Stronghold, 51.58)

Thunderlord Stronghold (51.58)
Get FP there at 52.54
________________________
01) 'The Encroaching Wilderness' (these mobs are just south of Thunderlord Stronghold)
02) 'Dust from the Drakes' (the drakes can be found at the Living Grove, around 39.70)
03) 'Protecting Our Own' (use the Ointment on the wolves just south of Thunderlord Stronghold)
________________________
04) 'The Bladespire Threat' (done at Bladespire Hold, around 40.55)
05) 'The Bloodmaul Ogres'
________________________Wanted Poster
06) 'Felling an Ancient Tree' (Stronglimb Deeproot wonders around the path at 37.76)
Copyright 2007 MMOEdge.com pg9

Bloodmaul Ravine (44.72)
________________________
01) 'They Stole Me Hookah and Me Brews!' (obtained from T'Chali the Witch Doctor at 44.72) (the Hookah is at 42.81) (the brews are dropped from Bloodmaul Brewmasters and Bloodmaul Brew Keg objects around the Bloodmaul Ravine)
02) 'Bladespire Kegger' (done at Bladespire Hold, around 40.55)
03) 'Grimnok and Korgaah, I Am For You!' (Grimnok Battleborn=45.80, Korgaah=43.47)
04) 'A Curse Upon Both of Your Clans!' Bladespire Hold (around 40.55)
________________________
05) 'Thunderlord Clan Artifacts' (starts from an item drop from a Bladespire Ogre) (Arrow=41.52 go up the stone ramp, Drum=40.58 Tablet=41.46)
06) 'Vision Guide'
07) 'The Thunderspike' (the thunderspike is at the end of the cave, the entrance to the cave is at 42.85)
08) 'The Spirits Have Voices'
09) 'Whispers on the Wind'

Evergrove (61.39)
Get FP there at 61.39
________________________
01) 'A Time for Negotiation…' (Nuaar is wondering around the left side of Ruuan Weald) (turning in this quest also it opens up 'Poaching from Poachers', the NPC right next to you)
02) '…and a Time for Action' [2] (this is done in the area west of Ruuan Weald)
_________
03) 'Poaching from Poachers' [2] (this is done in the area west of Ruuan Weald)
04) 'Whelps of the Wyrmcult' [2] (done in the cave at 32.37)
*****************
05) 'Did You Get The Note?' (quest starts from an item drop from a Wyrmcult Hewer or Poacher, this is generally found while doing 'Poaching from Poachers')
06) 'Wyrmskull Watcher' (turn this in at 49.35)
07) 'Longtail is the Lynchpin' (Draaca Longtail is wondering around in the tunnel)
08) 'Meeting at the Blackwing Coven' [2] (Kolphis is at 32.37 in the cave)
09) 'Maxnar Must Die!' (Maxnar is in the cave at 33.35) (watch out this guy does a fire attack that does about 4,000 fire damage)
________________________Obtained from the big Ancient
10) 'Little Embers' [2] (these imps are at 71.22)
________________________Obtained from the big Ancient
11) 'From the Ashes' [2] (this is done at 72.22)
________________________
12) 'Creating the Pendant' (keep killing the arakkoa at Veil Ruuan, at 64.32 for six claws, then use them at the green circle, kill the mob that comes out)
13) 'Whispers of the Raven God' (First=39.17 up in the tree house, Second=42.21 up in the tree house, Third=40.18 on the ground, Forth=40.23 on the ground)
_________
14) 'The Truth Unorbed' (starts from an item dropped by an arakkoa at the Grishnath, around 39.21)
15) 'Treebole Must Know' (Treebole is at 37.23)
16) 'Exorcising the Trees' (this is done in Raven's Wood, the top left section of Blade's Edge) (read the quest description carefully to see what you have to do)
________________________
17) 'Culling the Wild' (this is done around 72.28)

Bladed Gulch (around 72.28)
________________________
01) 'Damaged Mask' (quest starts from an item dropped from a Fel Corrupter)
02) 'Mystery Mask'
03) 'Felsworn Gas Mask'
!!!!!!!!!BUGGED IN BETA!!!!!!!!!

Mok'Nathal Village (74.63)
Get FP there at 76.65
________________________
01) 'Whispers on the Wind'
02) 'Reunion'
03) 'On Spirit's Wings' (this is done around 59.32)
04) 'Baron Sablemane' (turn this in at 53.41)
05) 'Into the Churning Gulch' (done at the Churning Gulch, around 48.42)
06) 'Baron Sablemane's Poison' (turning this quest in also opens up 'Crush the Bloodmaul Camp'
07) 'The Smallest Creatures' [2] (the marmots are little critters on the ground at around 56.29) (the 3 kegs are around 55.26)
08) 'A Boaring Time for Grulloc' (Grulloc and his sack is at 60.47) (use Huffer's Whistle item to call Huffer out to distract Grulloc so you can pick the sack up)
09) 'It's a Trap!' (turning in this quest also opens up 'Slaughter at Boulder'mok')
10) 'Gorgrom the Dragon-Eater' [2] (done at 31.22)
11) 'Prisoner of the Bladespire' (the cage and the ogres to kill are at 65.19)
12) 'Showdown' (the altar is at 64.18)
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
_________
13) 'Crush the Bloodmaul Camp' [2] (done at Bloodmaul Camp, around 55.26)
_________
14) 'Slaughter at Boulder'mok' [2] (done at 31.22)
________________________
15) 'Mok'Nathal Treats' (these mobs are all around Razor Ridge) (you can find a large concentration of serpents at 68.72)
________________________
16) 'Silkwing Cocoons' [2] (the mobs are just south of the Village)
________________________
17) 'The Softest Wings' [2] (the mobs are just south of the Village)
________________________
18) 'The Stones of Vekh'nir' (this is done at 77.74, keep killing the Vekh'nir mobs till the crystals drops, then use it at the Spell Circle)
19) 'Trial and Error' [2] (you can farm a larger concentration of Arakkoa mobs at 77.76 for the crystal drops, the ogres are at 71.75)
20) 'Ruuan Weald' (turn this in at 62.39)
________________________
21) 'Understanding the Mok'Nathal' [2] (Vekh is in the cave at 69.72, the entrance to the cave is at 72.69)
22) 'Since Time Forgotten…' [2] (Gnosh Brognat is at 57.54)
23) 'Slay the Brood Mother' [2] (Dreadwing is at around 65.78)
________________________
24) 'The Totems of My Enemy' [2] (done at Bladespire Outpost, 57.56)
25) 'Spirit Calling' [2] (the Nether Drakes are at around 63.77) (use your 5 totems wisely, you can go get more but you should use the 5 totems to get all 8 spirits)
26) 'Gather the Orbs' (this is done at 66.43)
27) 'Inform Leoroxx!'
28) 'There Can Be Only One Response' (done at 66.43)
Copyright 2007 MMOEdge.com pg10

68-69 Netherstorm
Gyro-Plank Bridge (21.55)
________________________
01) 'Off To Area 52' (this is the first quest you grab right when you enter Netherstorm) Turn this in at Area 52, (32.64)
02) See quest 'You're Hired!'
Area 52 (32.63)
Get FP there at 33.63 (It's outside of the town)
Make Area 52 your new home.
________________________
01) 'Securing the Shaleskin Shale' (drops from Shaleskin Flayers)
02) 'That Little Extra Kick' (kill Nether Rays) (these are all around Area 52, especially on the northern side)
________________________
03) 'You're Hired!'
_________
04) 'Invaluable Asset Zapping' (the objects to get for this quest are at around 39.75)
05) 'Dr. Boom!' (Dr. Boom is at 34.60, you need to use the Boom's Doom item to kill him)
_________
06) 'Report to Engineering'
07) 'Essence for the Engines' (kill Mana Wraiths just right above Area 52)
08) 'Elemental Power Extraction' (you have to use the item Elemental Power Extractor on Warp Aberrations and Sundered Rumblers)
________________________
09) 'Assisting the Consortium'
10) 'Consortium Crystal Collection' (Pentatharon drops the crystal at 42.72)
11) 'A Heap of Ethereals' (the Zaxxis clan is at around 30.77)
_________
12) 'Warp-Raider Nesaad' [3] (Nesaad is at 28.79)
13) 'Request for Assistance' [2] (turn in at 46.56)
14) See Midrealm Post section for the rest of the quest chain…
_________
15) 'Another Heap of Ethereals' [3] (This quest only increases your rep with The Consortium)
________________________Obtained from Papa Wheeler
16) 'Pick Your Part' [3]
_________
17) 'In A Scrap With The Legion' (this is done at 50.60)
_________
18) 'Help Mama Wheeler' [2] (turn this in at 46.56)
19) 'Request for Assistance') (turn this in at 46.56)
20) See Midrealm Post section for the rest of the quest chain…
________________________
21) 'The Archmage's Staff' (the brazier is at 40.72)
22) 'Rebuilding the Staff' (Ruins of Enkaat (31.56)
23) 'Curse of the Violet Tower' (use the staff to call out Archmage Vargoth, he will continue this quest chain)
24) 'The Sigil of Krasus' (Spellbinder Maryana is at 50.83)
25) 'Krasus's Compendium' (These are in the little houses, Chapter 1: 58.89, 2: 57.89, 3: 58.87)
26) 'Unlocking the Compendium' [3] (done at Sunfury Hold, 56.80) (best done along with 'Torching Sunfury Hold' 'The Sunfury Garrison')
27) 'Summoner Kanthin's Prize' (I found Kanthin at 59.62, although he may have different spawn points, not sure)
28) 'Ar'kelos the Guardian' (tower is at 58.86, you can't miss it) (to turn this in, you have to talk to Vargoth himself, not the image, he is at the top of thetower)
29) 'Finding the Keymaster' (Apex is at around 52.68) (he's pretty easy to solo) (then use the crystal at the top of the Violet Tower)
30) 'Capturing the Keystone'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________Wanted Poster (32.64)
31) 'Wanted: Annihilator Servo!' (drops from an Arcane Annihilator)
________________________Wanted Poster (32.64)
32) 'Breaking Down Netherock'

Ruins of Enkaat (31.56)
(It's more efficient to grab quests in Area 52 before doing the following)
________________________
01) 'Recharging the Batteries' (make sure you use the blaster on the Phase Hunters right when they have very little health left)
________________________
02) 'Mark V is Alive!' (this escort quest was easy but long) Netherstorm (48.63)
________________________
01) 'Sabotage the Warp-Gate!' (obtained at 48.63) (I managed to solo this escort quest at level 68) (turn this in at 46.56)
Copyright 2007 MMOEdge.com pg11
Town Square (57.85)
For such a small little area, you are going to have a LOT of quests to do here!
________________________Thadell
01) 'Needs More Cowbell' (Bessy is at 59.78)
02) 'When the Cows Come Home' (easy escort quest)
________________________Apprentice Andrethan
03) 'Indispensable Tools' (the Smithing Hammer drops from a Kirin'Var Apprentice, they are located east of Town Square)
04) 'Master Smith Rhonsus' (Rhonsus is at 60.85)
________________________Lieutenant-Sorcerer Morran
05) 'The Unending Invasion' [6] (the Mana Bomb Fragment is at 55.87 in the middle of Wizard Row area)
06) 'Potential Energy Source' (this is done at Manaforge Coruu, 50.84)
07) 'Building a Perimeter' (east=59.85, north=57.82, west=54.86)
_________
08) 'Torching Sunfury Hold' [3] (done at Sunfury Hold, 56.80)
________________________Custodian Dieworth
09) 'A Fate Worse Than Death' [6] (these mobs are found at the Wizard Row area around 55.87)
_________
10) 'The Sunfury Garrison' [3] (done at Sunfury Hold, 56.80)
11) 'Down With Daellis' (Master Daellis Dawnstrike is at around 56.66)
_________
12) 'Malevolent Remnants'
13) 'The Annals of Kirin'Var' (Battle-Mage Dathric drops this in the town hall, 60.87)
14) 'Searching for Evidence' (the object for this quest is in the building at 60.78)
15) 'A Lingering Suspicion'
16) 'Capturing the Phylactery' (to get the Phylactery, click on the middle outhouse at 59.80)
17) 'Destroy Naberius!' Elite (he is at 62.79)
****************************************
These are mobs that you have to kill which start certain quests: (They all also all get turned in at the Wizard Row area according to the pic on the right)
________________________
18) 'Cohlien Frostweaver' [6] (Cohlien Frostweaver drops Cohlien's Cap, which starts this quest) (Turn in at the Footlocker 55.87)
________________________
19) 'Battle-Mage Dathric' [6] (Battle-Mage Dathric drops Dathric's Blade, which starts this quest) (Turn in at the Weapon Rack 56.86)
________________________
20) 'Abjurist Belmara' [6] (Abjurist Belmara drops Belmara's Tome, which starts this quest) (Turn in at the Bookshelf 55.86)
________________________
21) 'Conjurer Luminrath' [6] (Conjurer Luminrath drops Luminrath's Mantle, which starts this quest) (Turn in at the Dresser 56.87) Midrealm Post (46.56)
________________________
01) 'Rightful Repossession' (this is done at Manaforge Duro, 58.65)
02) 'An Audience with the Prince' (turn in at The Stormspire, 45.35)
03) See… 'Triangulation Point One' at The Stormspire…
________________________
04) 'One Demon's Trash…' (this is done at The Scrap Field, 50.58)
05) 'Declawing Doomclaw' (Doomclaw is at 50.58)
06) 'Warn Area 52!'
07) 'Doctor Vomisa, Ph.T.' (turn this in at 37.63)
08) 'You, Robot'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
09) 'Run a Diagnostic!' [3] (this is done at 48.54)
10) 'Deal With the Saboteurs' (this is done around the little lake at Midrealm Post)
11) 'To the Stormspire' [2] (turn in at The Stormspire, 43.35)
12) See… 'Diagnosis: Critical' at The Stormspire…
_________
13) 'New Opportunities' [3] (the Ivory Bells are all over Midrealm Post)
________________________
14) 'Keeping Up Appearances' [3] (these drop by Ripfang Lynx, and are all over Midrealm Post)
15) 'The Dynamic Duo' [2] (turn in at The Stormspire, 44.36)
16) See… 'Retrieving the Goods' at The Stormspire…
The Stormspire (43.34)
Get FP there at 45.34
________________________
01) 'Flora of the Eco-Domes' (obtain this at 42.33 below The Stormspire)
02) 'Creatures of the Eco-Domes'
03) 'When Nature Goes Too Far' (big hydra in the water at 44.28)
________________________Need to turn in 'To the Stormspire' to get this.
04) 'Diagnosis: Critical' (this is done at 47.26)
05) 'Testing the Prototype' [3] (turn this in at 45.14)
06) 'All Clear!' [3] (The raptors are all around Eco-Dome Farfield)
07) 'Success!'
________________________Need to turn in 'The Dynamic Duo' to get this.
08) 'Retrieving the Goods' [3] (this is done at Eco-Dome Farfield, 45.12)
________________________
09) 'In Search of Farahlite'
________________________
10) 'Surveying the Ruins' [2] (Marker One=51.20, Two=54.22, Three=55.19)
________________________
11) 'The Minions of Culuthas' [2] (this is done at Ruins of Farahlon, 53.22)
_________
12) 'Fel Reavers, No Thanks!' (this is done at Forge Base: Oblivion, 36.26)
13) 'The Best Defense' (done at Forge Base: Gehenna, 40.21)
14) 'Teleport This!'
________________________Need to turn in 'An Audience with the Prince' to get this.
15) 'Triangulation Point One' (first point is at 66.33)
16) 'Triangulation Point Two' [3] (second point is at 28.41) (best done with 'Dealing with the Overmaster' and 'Dealing with the Foreman')
17) 'Full Triangle' (Culuthas drops the Crystal, 53.21) (this quest can be soloed but not easily)
Copyright 2007 MMOEdge.com pg12

Protectorate Watch Post (58.31)
________________________
01) 'A Not-So-Modest Proposal' (found in Access Shaft Zeon, the entrance to the cave is at 60.45, it is right next to Agent Ya-six) (turn in at the Ethereal Teleport Pad, 71.38)
02) 'Getting Down to Business' (you turn this in at the Shrouded Figure, just right next to the Ethereal Teleport Pad, 70.38)
03) 'Formal Introductions' (turn this in at 71.35)
04) 'A Promising Start'
05) 'Troublesome Distractions' (go kill Wind Trader Marid at 58.31, then return to turn it in)
06) 'Securing the Celestial Ridge' (need to use the Challenge of the Blue Flight item to call Veraku and kill him, 72.43, I soloed him easily at LVL 69)
________________________
07) 'Electro-Shock Goodness!' (you have to drink the Navuud's Concoction item, then target Seeping Sludges and Void Wastes [those little blobs in the water at the Ethereum Staging Grounds))
________________________
08) 'The Ethereum' (done at around 57.35, Captain Zovax is an orange etheral wondering at around 57.35) (turn in at the Ethereum Transponder Zeta, 56.38)
09) 'Ethereum Data' (data cell is lying on the ground at 55.39)
10) 'Potential for Brain Damage = High'
11) 'S-A-B-O-T-A-G-E' (keep killing archons and overlords until the Wrapping drops)
12) 'Delivering the Message'
13) 'Nexus-King Salhadaar'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
14) 'Captain Tyralius' (the key drops from Warden Icoshock, at 55.40. The cage is at 53.41)
________________________
15) 'Recipe for Destruction' (kill Unstable Voidwraiths and Voidshriekers)
16) 'On Nethery Wings' (use the Nether Drake to fly up there, then keep spamming the Phase Disruptor item to keep hitting the Void Conduit, easy quest)
17) 'Dimensius the All-Devouring'

Access Shaft Zeon (59.45)
________________________
01) 'The Flesh Lies...' (obtained at 59.45)
________________________
02) 'Arconus the Insatiable' (obtained from Agent Ya-six in the northern part of the cave)

Cosmowrench (65.66)
Get FP there.
________________________
01) 'Bloody Imp-ossible!' (use Zeppit's Crystal item to summon an imp, then kill Warp Chasers)
02)Tuluman's Landing (34.37)
________________________
01) 'Dealing with the Foreman' [3] (the foreman is in the cave at 26.42) (best done with 'Triangulation Point Two' and 'Dealing with the Overmaster')
02) 'Dealing with the Overmaster' [3] (the overmaster is at the northern most end of the cave) (best done with 'Triangulation Point Two' and 'Dealing with the Foreman')
________________________
03) 'Neutralizing the Nethermancers' (done at Manaforge Ara, 28.42)

69-70 Shadowmoon Valley
Shadowmoon Village (30.32)
01) Get FP there
02) Make it your new home.
________________________
03) 'Besieged!'
04) 'To Legion Hold' (you need to use the Box o' Tricks itemapproximately at 23.36)
05) 'Setting Up the Bomb' (Power Core=26.41, Armor Plate=22.35)
06) 'Blast the Infernals!'
07) 'The Deathforge' (turn this in at 38.38)
08) 'Minions of the Shadow Council' (this is done in and aroundDeathforge, 40.39)
_________
09) 'The Fate of Kagrosh' (See Video on where to find Kagrosh)
10) 'Bring Down the Warbringer!' (Razuun is in Deathforge in those gates) (turn in at 30.32)
11) 'Gaining Access'
12) 'Invasion Point: Cataclysm' (the teleporter is at 25.36)
13) 'The Art of Fel Reaver Maintenance' (the doctor is just right down the ramp right behind the first pillar, 28.20)
14) 'The Fel and the Furious'
________________________
25) 'What Strange Creatures…'
26) 'Frankly, It Makes No Sense…' [3] (this is done at 62.40) (best done along with the other Baa'ri quests)
27) 'Felspine the Greater' (this mob is at 55.43 in the lava)
________________________
28) 'A Haunted History' (these are all around the western side of Shadowmoon Valley)
29) 'Spectrecles' (use the Spectrecles item to kill the zealots in Shadowmoon Village, you can then spot them easily by the yellow mist coming off of them)
30) 'Teron Gorefiend - Lore and Legend' (turn this in at 58.70)
_________
31) 'Divination: Gorefiend's Cloak' (the cloak drops from a Cleric of Karabor, these can be found around 64.48 and you need to wear the Spectrecles to see them)
_________
32) 'Divination: Gorefiend's Truncheon' (the Truncheon drops from a Ghostrider of Karabor, they can be found mostly around the eastern path of Shadowmoon Valley you need to wear the Spectrecles to see them)
_________
33) 'Divination: Gorefiend's Armor' (you need to kill Vhel'kur, you need to be lvl 70 to fly over to Netherwing Ledge or be summoned there by a Warlock)
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
Copyright 2007 MMOEdge.com pg13
_______________________________________________
34) 'A Grunt's Work…' (these mobs are all over)
35) 'The Path of Conquest'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
36) 'The Hand of Gul'dan' (turn this in at The Altar of Damnation, 42.45)
37) 'Enraged Spirits of Fire and Earth' (this is done in The Fel Pits, around 46.46)
38) 'Enraged Spirits of Water' (the water elementals can be found at 50.24)
39) 'Enraged Spirits of Air' (air elementals can be found around 59.62)
40) 'Oronok Torn-heart' (turn this in at 53.23)
41) 'I Was A Lot Of Things…' (use the whistle to call boars to dig up the tubers, so you can pick them up)
42) 'A Lesson Learned' (a large concentration of these eggs can be found at 56.17)
43) 'The Cipher of Damnation - Truth and History'
_________
44) 'Grom'tor, Son of Oronok' (turn in at 44.23)
45) 'The Cipher of Damnation - Grom'tor's Charge' (this is done at around 53.25)
46) 'The Cipher of Damnation - The First Fragment Recovered' [3]
_________
47) 'Ar'tor, Son of Oronok' (turn in at 29.50)
48) 'Demonic Crystal Prisons' (Gabrissa is at 28.47)
49) 'Lohn'goron, Bow of the Torn-heart'
50) 'The Cipher of Damnation - Ar'tor's Charge' (Veneratus appears around 30.57)
51) 'The Cipher of Damnation - The Second Fragment Recovered' [3]
_________
52) 'Borak, Son of Oronok' (turn in at 47.57)
53) 'Of Thistleheads and Eggs…' (keep picking up rotten eggs until one actually gets picked up, you can find them at 43.56) (turn this quest in at Shattrath city, 64.69)
54) 'The Bundle of Bloodthistle'
55) 'To Catch A Thistlehead' (just read the quest description to find out exactly what you have to do)
56) 'The Shadowmoon Shuffle' (this is done at Eclipse Point, 45.69)
57) 'What Illidan Wants, Illidan Gets…' (Ruusk is at 46.71)
58) 'The Cipher of Damnation - Borak's Charge'
59) 'The Cipher of Damnation - The Third Fragment Recovered' [3]
60) 'The Cipher of Damnation' (Elite) (done at 42.45)
Legion Hold (23.36)
________________________
01) 'Illidari-Bane Shard' (this quest starts from an item dropped from an Overseer Ripsaw)
02) 'Capture the Weapons' (you need to kill the two elite mobs at Legion Hold, I was able to solo both of them at lvl 69)
03) 'The Hermit Smith' (David Wayne is at 77.38 in Terokkar Forest)
04) 'Additional Materials' (Adamantite Frame=sold by Dealer Najeeb in Netherstorm, 45,36. Knothide Leather is made from skinning, so you can look in the AH for that. Demon Warding Totem is sold by Fantei in Shattrath City, 64.70)
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
Sanctum of the Stars (56.58)
(Scryers only)
Get FP there
________________________
01) 'Karabor Training Grounds' (this is done at around 68.50)
02) 'A Necessary Distraction' (need to kill a Sunfury Warlock to get an item drop called Scroll of Demonic Unbanishing, then use that scroll to free Azaloth)
03) 'Altruis' (He is in Nagrand at 27.43)
_________
04) 'Against the Legion'
_________
05) 'Against the Illidari' (Lothros is at 27.55 in Shadowmoon Valley)
_________
06) 'Against all Odds' (this is done at 15.40 in Zangarmarsh)
_________
07) 'Illidan's Pupil'
08) 'The Book of Fel Names'
!!!!!!!!!I DID NOT CONTINUE ON!!!!!!!!!
________________________
09) 'Tablets of Baa'ri' [3] (this is done at the Ruins of Baa'ri, 59.38) (best done along with 'The Ashtongue Broken' and 'Frankly, It Makes No Sense…')
10) 'Oronu the Elder' (Oronu is at 57.32)
11) 'The Ashtongue Corruptors' (Eykenen=51.52, Haalum=57.73, Lakaan=49.23, Uylaru=48.39)
12) 'The Warden's Cage' (turn this in at 57.49 down in the little hole)
13) 'Proof of Allegiance' (Zandras walks atop of the ledges, just pull him down and kill him)
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